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February 18, 2026 15:42
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| /*********************************************************************************************** | |
| * universe.cpp | |
| * | |
| * A conceptual simulation in C++ that models: | |
| * - Multiple Dimensions, each with a discrete TunnelingField | |
| * - Simplistic quantum tunneling probabilities influenced by local barrier and decoherence | |
| * - A variety of Particle types (Quarks, Bosons, Leptons, Baryons, Aether) | |
| * - Basic “Beings” that evolve knowledge over time | |
| * - A rudimentary QuantumCommunication mechanism to transmit messages between Dimensions | |
| * | |
| * Disclaimer: | |
| * This code is provided purely as an illustrative, academic demonstration. It does not claim to | |
| * represent accurate physics or mathematical models of the universe. All parameter values and | |
| * equations are conceptual in nature. | |
| * | |
| * Compilation (with optional OpenMP support): | |
| * g++ universe.cpp -fopenmp -o universe | |
| ***********************************************************************************************/ | |
| #include <iostream> | |
| #include <vector> | |
| #include <string> | |
| #include <memory> | |
| #include <random> | |
| #include <algorithm> | |
| #include <cmath> | |
| #include <map> | |
| #ifdef _OPENMP | |
| #include <omp.h> | |
| #endif | |
| //------------------------------------------------------------ | |
| // 0) Enumerations, Utility Functions, and Forward Declarations | |
| //------------------------------------------------------------ | |
| enum class ParticleType { | |
| QUARK, | |
| BOSON, | |
| AETHER, | |
| LEPTON, // For electrons, muons, etc. | |
| BARYON, // For protons, neutrons | |
| UNKNOWN | |
| }; | |
| enum class QuarkFlavor { | |
| UP, | |
| DOWN, | |
| CHARM, | |
| STRANGE, | |
| TOP, | |
| BOTTOM | |
| }; | |
| enum class BosonType { | |
| PHOTON, | |
| GLUON, | |
| W_PLUS, | |
| W_MINUS, | |
| Z, | |
| HIGGS | |
| }; | |
| enum class DimState { | |
| HEAVEN, | |
| HELL, | |
| NORMAL, | |
| PDE_REALM | |
| }; | |
| // Clamping utility for numeric values | |
| double clampDouble(double val, double minVal, double maxVal) { | |
| return std::max(minVal, std::min(maxVal, val)); | |
| } | |
| // Forward declarations | |
| class Dimension; | |
| class MatrixEngine; | |
| //-------------------------------------------------------------------------- | |
| // EquationRepository: A conceptual structure for PDE or quantum equations | |
| //-------------------------------------------------------------------------- | |
| class EquationRepository { | |
| public: | |
| EquationRepository() { | |
| m_equations["default"] = "E = m*c^2"; | |
| m_equations["pde_wave"] = "phi_next = 2*phi - phi_prev + c^2*(laplacian(phi))"; | |
| m_equations["quantum_flux"] = "Psi' = i*(hbar)*laplacian(Psi) - U*Psi"; | |
| } | |
| std::string getEquation(const std::string& name) const { | |
| auto it = m_equations.find(name); | |
| return (it != m_equations.end()) ? it->second : "UNDEFINED_EQUATION"; | |
| } | |
| void setEquation(const std::string& name, const std::string& eq) { | |
| m_equations[name] = eq; | |
| } | |
| void simulateEquation(const std::string& name) const { | |
| // Placeholder for conceptual simulation | |
| std::cout << "[EquationRepository] Simulating: " << getEquation(name) << "\n"; | |
| } | |
| private: | |
| std::map<std::string, std::string> m_equations; | |
| }; | |
| //-------------------------------------------------------------------- | |
| // 1) Particle Base Class + Derived Quark, Boson, Aether, etc. | |
| //-------------------------------------------------------------------- | |
| class Particle { | |
| public: | |
| Particle(ParticleType type, double mass, double charge, double spin, | |
| double x = 0.0, double y = 0.0, double z = 0.0, | |
| double px = 0.0, double py = 0.0, double pz = 0.0) | |
| : m_type(type), | |
| m_mass(mass), | |
| m_charge(charge), | |
| m_spin(spin), | |
| m_x(x), m_y(y), m_z(z), | |
| m_px(px), m_py(py), m_pz(pz) | |
| { | |
| } | |
| virtual ~Particle() = default; | |
| // Basic classical update | |
| virtual void update(double dt) { | |
| double vx = (m_mass > 0.0) ? (m_px / m_mass) : 0.0; | |
| double vy = (m_mass > 0.0) ? (m_py / m_mass) : 0.0; | |
| double vz = (m_mass > 0.0) ? (m_pz / m_mass) : 0.0; | |
| m_x += vx * dt; | |
| m_y += vy * dt; | |
| m_z += vz * dt; | |
| } | |
| // Accessors | |
| ParticleType type() const { return m_type; } | |
| double mass() const { return m_mass; } | |
| double charge() const { return m_charge; } | |
| double spin() const { return m_spin; } | |
| double x() const { return m_x; } | |
| double y() const { return m_y; } | |
| double z() const { return m_z; } | |
| double px() const { return m_px; } | |
| double py() const { return m_py; } | |
| double pz() const { return m_pz; } | |
| void addMomentum(double dpx, double dpy, double dpz) { | |
| m_px += dpx; | |
| m_py += dpy; | |
| m_pz += dpz; | |
| } | |
| virtual std::string info() const { | |
| return "ParticleBase"; | |
| } | |
| protected: | |
| ParticleType m_type; | |
| double m_mass; // In MeV/c^2 (conceptual example) | |
| double m_charge; // In elementary charge units | |
| double m_spin; // Spin in ℏ units | |
| double m_x, m_y, m_z; // Position | |
| double m_px, m_py, m_pz; // Momentum | |
| }; | |
| //-------------------------------------------------------------------- | |
| // Quark | |
| class Quark : public Particle { | |
| public: | |
| Quark(QuarkFlavor flavor, | |
| double x = 0.0, double y = 0.0, double z = 0.0, | |
| double px = 0.0, double py = 0.0, double pz = 0.0) | |
| : Particle(ParticleType::QUARK, | |
| getMass(flavor), | |
| getCharge(flavor), | |
| 0.5, // spin 1/2 | |
| x, y, z, px, py, pz), | |
| m_flavor(flavor) | |
| { | |
| } | |
| std::string info() const override { | |
| return "Quark(" + flavorToString(m_flavor) + ")"; | |
| } | |
| private: | |
| QuarkFlavor m_flavor; | |
| static double getMass(QuarkFlavor f) { | |
| // Approximate quark masses in MeV | |
| switch (f) { | |
| case QuarkFlavor::UP: return 2.3; | |
| case QuarkFlavor::DOWN: return 4.8; | |
| case QuarkFlavor::CHARM: return 1275.0; | |
| case QuarkFlavor::STRANGE: return 95.0; | |
| case QuarkFlavor::TOP: return 173100.0; | |
| case QuarkFlavor::BOTTOM: return 4180.0; | |
| } | |
| return 0.0; | |
| } | |
| static double getCharge(QuarkFlavor f) { | |
| switch (f) { | |
| case QuarkFlavor::UP: | |
| case QuarkFlavor::CHARM: | |
| case QuarkFlavor::TOP: | |
| return +2.0 / 3.0; | |
| case QuarkFlavor::DOWN: | |
| case QuarkFlavor::STRANGE: | |
| case QuarkFlavor::BOTTOM: | |
| return -1.0 / 3.0; | |
| } | |
| return 0.0; | |
| } | |
| static std::string flavorToString(QuarkFlavor f) { | |
| switch (f) { | |
| case QuarkFlavor::UP: return "Up"; | |
| case QuarkFlavor::DOWN: return "Down"; | |
| case QuarkFlavor::CHARM: return "Charm"; | |
| case QuarkFlavor::STRANGE: return "Strange"; | |
| case QuarkFlavor::TOP: return "Top"; | |
| case QuarkFlavor::BOTTOM: return "Bottom"; | |
| } | |
| return "UnknownQuarkFlavor"; | |
| } | |
| }; | |
| //-------------------------------------------------------------------- | |
| // Boson | |
| class Boson : public Particle { | |
| public: | |
| Boson(BosonType bosonType, | |
| double x = 0.0, double y = 0.0, double z = 0.0, | |
| double px = 0.0, double py = 0.0, double pz = 0.0) | |
| : Particle(ParticleType::BOSON, | |
| getMass(bosonType), | |
| getCharge(bosonType), | |
| getSpin(bosonType), | |
| x, y, z, px, py, pz), | |
| m_bosonType(bosonType) | |
| { | |
| } | |
| std::string info() const override { | |
| return "Boson(" + bosonToString(m_bosonType) + ")"; | |
| } | |
| private: | |
| BosonType m_bosonType; | |
| static double getMass(BosonType b) { | |
| // Approximate boson masses in MeV | |
| switch (b) { | |
| case BosonType::PHOTON: return 0.0; | |
| case BosonType::GLUON: return 0.0; | |
| case BosonType::W_PLUS: | |
| case BosonType::W_MINUS: return 80379.0; | |
| case BosonType::Z: return 91187.0; | |
| case BosonType::HIGGS: return 125100.0; | |
| } | |
| return 0.0; | |
| } | |
| static double getCharge(BosonType b) { | |
| switch (b) { | |
| case BosonType::PHOTON: return 0.0; | |
| case BosonType::GLUON: return 0.0; | |
| case BosonType::W_PLUS: return +1.0; | |
| case BosonType::W_MINUS: return -1.0; | |
| case BosonType::Z: return 0.0; | |
| case BosonType::HIGGS: return 0.0; | |
| } | |
| return 0.0; | |
| } | |
| static double getSpin(BosonType b) { | |
| switch (b) { | |
| case BosonType::PHOTON: | |
| case BosonType::GLUON: | |
| case BosonType::W_PLUS: | |
| case BosonType::W_MINUS: | |
| case BosonType::Z: | |
| return 1.0; | |
| case BosonType::HIGGS: | |
| return 0.0; | |
| } | |
| return 0.0; | |
| } | |
| static std::string bosonToString(BosonType b) { | |
| switch (b) { | |
| case BosonType::PHOTON: return "Photon"; | |
| case BosonType::GLUON: return "Gluon"; | |
| case BosonType::W_PLUS: return "W+"; | |
| case BosonType::W_MINUS: return "W-"; | |
| case BosonType::Z: return "Z"; | |
| case BosonType::HIGGS: return "Higgs"; | |
| } | |
| return "UnknownBoson"; | |
| } | |
| }; | |
| //-------------------------------------------------------------------- | |
| // Aether | |
| class Aether : public Particle { | |
| public: | |
| Aether(double x = 0.0, double y = 0.0, double z = 0.0, | |
| double px = 0.0, double py = 0.0, double pz = 0.0) | |
| : Particle(ParticleType::AETHER, | |
| 1e-3, | |
| 0.0, | |
| 0.0, | |
| x, y, z, px, py, pz) | |
| { | |
| } | |
| std::string info() const override { | |
| return "Aether(DivineParticle)"; | |
| } | |
| }; | |
| //-------------------------------------------------------------------- | |
| // Electron: a Lepton | |
| class Electron : public Particle { | |
| public: | |
| Electron(double x = 0.0, double y = 0.0, double z = 0.0, | |
| double px = 0.0, double py = 0.0, double pz = 0.0) | |
| : Particle(ParticleType::LEPTON, | |
| 0.511, // Approximate mass in MeV | |
| -1.0, // Electric charge | |
| 0.5, // Spin | |
| x, y, z, px, py, pz) | |
| { | |
| } | |
| std::string info() const override { | |
| return "Electron"; | |
| } | |
| }; | |
| //-------------------------------------------------------------------- | |
| // Proton: a Baryon | |
| class Proton : public Particle { | |
| public: | |
| Proton(double x = 0.0, double y = 0.0, double z = 0.0, | |
| double px = 0.0, double py = 0.0, double pz = 0.0) | |
| : Particle(ParticleType::BARYON, | |
| 938.272, // Approximate mass in MeV | |
| +1.0, // Electric charge | |
| 0.5, // Spin | |
| x, y, z, px, py, pz) | |
| { | |
| } | |
| std::string info() const override { | |
| return "Proton"; | |
| } | |
| }; | |
| //-------------------------------------------------------------------- | |
| // Neutron: a Baryon | |
| class Neutron : public Particle { | |
| public: | |
| Neutron(double x = 0.0, double y = 0.0, double z = 0.0, | |
| double px = 0.0, double py = 0.0, double pz = 0.0) | |
| : Particle(ParticleType::BARYON, | |
| 939.565, // Approximate mass in MeV | |
| 0.0, // Neutral | |
| 0.5, | |
| x, y, z, px, py, pz) | |
| { | |
| } | |
| std::string info() const override { | |
| return "Neutron"; | |
| } | |
| }; | |
| //-------------------------------------------------------------------- | |
| // 2) Being class -- naive “consciousness” or agent | |
| //-------------------------------------------------------------------- | |
| class Being { | |
| public: | |
| Being(std::string name, double knowledgeLevel = 0.5) | |
| : m_name(name), m_knowledgeLevel(knowledgeLevel) | |
| { | |
| } | |
| std::string name() const { return m_name; } | |
| double knowledgeLevel() const { return m_knowledgeLevel; } | |
| void interpretObservations() { | |
| if (m_knowledgeLevel < 0.3) { | |
| std::cout << "[Being " << m_name << "] is significantly hindered by interpretative biases.\n"; | |
| } | |
| else if (m_knowledgeLevel < 0.7) { | |
| std::cout << "[Being " << m_name << "] partially discerns underlying phenomena.\n"; | |
| } | |
| else { | |
| std::cout << "[Being " << m_name << "] demonstrates a highly coherent understanding.\n"; | |
| } | |
| } | |
| void growKnowledge(double amount) { | |
| m_knowledgeLevel = clampDouble(m_knowledgeLevel + amount, 0.0, 1.0); | |
| } | |
| private: | |
| std::string m_name; | |
| double m_knowledgeLevel; | |
| }; | |
| //-------------------------------------------------------------------- | |
| // Tunneling mechanics (barrier, probability, decoherence, etc.) | |
| //-------------------------------------------------------------------- | |
| struct TunnelingParams { | |
| double barrierHeight; | |
| double barrierWidth; | |
| }; | |
| class QuantumTunneling { | |
| public: | |
| static bool attemptTunneling(const Particle& p, const TunnelingParams& tp, double decoherenceFactor) { | |
| double energy = getParticleEnergy(p); | |
| // If the particle energy exceeds the barrier height, tunneling occurs trivially | |
| if (energy > tp.barrierHeight) { | |
| return true; | |
| } | |
| // Probability decays with barrier width, also incorporating a decoherence factor | |
| double alpha = 1.0 + decoherenceFactor; | |
| double prob = std::exp(-alpha * tp.barrierWidth); | |
| // Scale probability by the ratio of particle energy to barrier height | |
| double ratio = energy / (tp.barrierHeight + 1e-9); | |
| double finalProb = prob * ratio; | |
| static std::mt19937_64 rng(std::random_device{}()); | |
| std::uniform_real_distribution<double> dist(0.0, 1.0); | |
| double roll = dist(rng); | |
| return (roll < finalProb); | |
| } | |
| private: | |
| static double getParticleEnergy(const Particle& p) { | |
| // A simplistic kinetic energy approximation: KE = 0.5 * m * v^2 | |
| double m = p.mass() + 1e-9; | |
| double vx = p.px() / m; | |
| double vy = p.py() / m; | |
| double vz = p.pz() / m; | |
| double speedSq = vx * vx + vy * vy + vz * vz; | |
| return 0.5 * p.mass() * speedSq; | |
| } | |
| }; | |
| //-------------------------------------------------------------------- | |
| // 3) TunnelingField: a discrete grid in each dimension | |
| //-------------------------------------------------------------------- | |
| class TunnelingField { | |
| public: | |
| TunnelingField(int w, int h) | |
| : m_width(w), m_height(h) | |
| { | |
| // Initialize random barrier and decoherence values | |
| m_barrierMap.resize(w * h); | |
| m_decoherenceMap.resize(w * h); | |
| std::mt19937_64 rng(std::random_device{}()); | |
| std::uniform_real_distribution<double> distBarrier(10.0, 80.0); | |
| std::uniform_real_distribution<double> distDeco(0.0, 0.5); | |
| for (int i = 0; i < w * h; ++i) { | |
| m_barrierMap[i] = distBarrier(rng); | |
| m_decoherenceMap[i] = distDeco(rng); | |
| } | |
| } | |
| double localBarrierHeight(int x, int y) const { | |
| if (x < 0 || y < 0 || x >= m_width || y >= m_height) return 80.0; | |
| return m_barrierMap[y * m_width + x]; | |
| } | |
| double localDecoherence(int x, int y) const { | |
| if (x < 0 || y < 0 || x >= m_width || y >= m_height) return 0.5; | |
| return m_decoherenceMap[y * m_width + x]; | |
| } | |
| int width() const { return m_width; } | |
| int height() const { return m_height; } | |
| void evolveField(double dt) { | |
| // Example evolution by random fluctuation | |
| static std::mt19937_64 rng(std::random_device{}()); | |
| std::uniform_real_distribution<double> noise(-1.0, 1.0); | |
| for (int i = 0; i < m_width * m_height; ++i) { | |
| m_barrierMap[i] += noise(rng) * 0.1 * dt; | |
| m_barrierMap[i] = clampDouble(m_barrierMap[i], 10.0, 100.0); | |
| m_decoherenceMap[i] += noise(rng) * 0.01 * dt; | |
| m_decoherenceMap[i] = clampDouble(m_decoherenceMap[i], 0.0, 1.0); | |
| } | |
| } | |
| private: | |
| int m_width, m_height; | |
| std::vector<double> m_barrierMap; | |
| std::vector<double> m_decoherenceMap; | |
| }; | |
| //-------------------------------------------------------------------- | |
| // 4) Dimension class with a TunnelingField | |
| //-------------------------------------------------------------------- | |
| class Dimension { | |
| public: | |
| Dimension(std::string name, DimState state, double baseEnergyScale, int fieldW = 10, int fieldH = 10) | |
| : m_name(name), | |
| m_state(state), | |
| m_baseEnergyScale(baseEnergyScale), | |
| m_field(fieldW, fieldH) | |
| { | |
| m_globalParams.barrierHeight = 50.0; | |
| m_globalParams.barrierWidth = 1.0; | |
| } | |
| void setGlobalTunnelingParams(double barrierH, double barrierW) { | |
| m_globalParams.barrierHeight = barrierH; | |
| m_globalParams.barrierWidth = barrierW; | |
| } | |
| void addParticle(std::unique_ptr<Particle> p) { | |
| m_particles.push_back(std::move(p)); | |
| } | |
| void addBeing(Being b) { | |
| m_beings.push_back(b); | |
| } | |
| void step(double dt) { | |
| #ifdef _OPENMP | |
| #pragma omp parallel for | |
| #endif | |
| for (int i = 0; i < (int)m_particles.size(); ++i) { | |
| m_particles[i]->update(dt); | |
| } | |
| // Apply dimension-specific influences | |
| switch (m_state) { | |
| case DimState::HELL: | |
| applyHellEffects(dt); | |
| break; | |
| case DimState::HEAVEN: | |
| applyHeavenEffects(dt); | |
| break; | |
| case DimState::NORMAL: | |
| // Minimal additional effects | |
| break; | |
| case DimState::PDE_REALM: | |
| applyPDERules(dt); | |
| break; | |
| } | |
| // Evaluate knowledge changes in Beings | |
| evaluateKnowledgeState(dt); | |
| // Evolve the local TunnelingField | |
| m_field.evolveField(dt); | |
| // Apply localized tunneling | |
| applyLocalQuantumTunneling(dt); | |
| } | |
| void printState() const { | |
| std::cout << "[Dimension: " << m_name << "] - " << stateToString(m_state) | |
| << ", baseEnergy=" << m_baseEnergyScale << "\n"; | |
| std::cout << "GlobalBarrier(H=" << m_globalParams.barrierHeight | |
| << ",W=" << m_globalParams.barrierWidth << ")\n"; | |
| std::cout << "Particles:\n"; | |
| for (size_t i = 0; i < m_particles.size(); ++i) { | |
| auto& p = m_particles[i]; | |
| std::cout << " #" << i << ": " << p->info() | |
| << " pos=(" << p->x() << "," << p->y() << "," << p->z() << ")" | |
| << " p=(" << p->px() << "," << p->py() << "," << p->pz() << ")\n"; | |
| } | |
| std::cout << "Beings:\n"; | |
| for (auto& b : m_beings) { | |
| std::cout << " [Being] " << b.name() | |
| << ", knowledge=" << b.knowledgeLevel() << "\n"; | |
| } | |
| std::cout << "--------------------------------------\n"; | |
| } | |
| // Cross-dimension usage | |
| std::unique_ptr<Particle> removeParticleAtIndex(size_t idx) { | |
| if (idx >= m_particles.size()) return nullptr; | |
| std::unique_ptr<Particle> ret = std::move(m_particles[idx]); | |
| m_particles.erase(m_particles.begin() + idx); | |
| return ret; | |
| } | |
| size_t particleCount() const { return m_particles.size(); } | |
| size_t beingCount() const { return m_beings.size(); } | |
| std::string name() const { return m_name; } | |
| private: | |
| std::string m_name; | |
| DimState m_state; | |
| double m_baseEnergyScale; | |
| std::vector<std::unique_ptr<Particle>> m_particles; | |
| std::vector<Being> m_beings; | |
| TunnelingField m_field; | |
| TunnelingParams m_globalParams; | |
| void evaluateKnowledgeState(double dt) { | |
| for (auto& b : m_beings) { | |
| b.interpretObservations(); | |
| b.growKnowledge(0.01 * dt); | |
| } | |
| } | |
| void applyHellEffects(double dt) { | |
| static std::mt19937_64 rng(std::random_device{}()); | |
| std::uniform_real_distribution<double> dist(-2.0, 2.0); | |
| #ifdef _OPENMP | |
| #pragma omp parallel for | |
| #endif | |
| for (int i = 0; i < (int)m_particles.size(); ++i) { | |
| double dpx = dist(rng) * dt * m_baseEnergyScale; | |
| double dpy = dist(rng) * dt * m_baseEnergyScale; | |
| double dpz = dist(rng) * dt * m_baseEnergyScale; | |
| m_particles[i]->addMomentum(dpx, dpy, dpz); | |
| } | |
| } | |
| void applyHeavenEffects(double dt) { | |
| #ifdef _OPENMP | |
| #pragma omp parallel for | |
| #endif | |
| for (int i = 0; i < (int)m_particles.size(); ++i) { | |
| auto& p = m_particles[i]; | |
| double factor = 0.95; | |
| double newPx = p->px() * factor; | |
| double newPy = p->py() * factor; | |
| double newPz = p->pz() * factor; | |
| newPx += 0.01 * dt; // A small, conceptual offset | |
| p->addMomentum(newPx - p->px(), newPy - p->py(), newPz - p->pz()); | |
| } | |
| } | |
| void applyPDERules(double dt) { | |
| // Conceptual PDE influence | |
| static std::mt19937_64 rng(std::random_device{}()); | |
| std::uniform_real_distribution<double> dist(-0.5, 0.5); | |
| #ifdef _OPENMP | |
| #pragma omp parallel for | |
| #endif | |
| for (int i = 0; i < (int)m_particles.size(); ++i) { | |
| double wave = dist(rng) * dt * m_baseEnergyScale; | |
| m_particles[i]->addMomentum(0, 0, wave); | |
| } | |
| } | |
| void applyLocalQuantumTunneling(double /*dt*/) { | |
| // Evaluate local field and attempt tunneling | |
| static std::mt19937_64 rng(std::random_device{}()); | |
| std::uniform_int_distribution<int> cDistX(0, m_field.width() - 1); | |
| std::uniform_int_distribution<int> cDistY(0, m_field.height() - 1); | |
| for (auto& p : m_particles) { | |
| int cx = (int)std::floor((p->x() + 50.0) / 10.0); | |
| int cy = (int)std::floor((p->y() + 50.0) / 10.0); | |
| double localBarrier = m_field.localBarrierHeight(cx, cy); | |
| double localDeco = m_field.localDecoherence(cx, cy); | |
| TunnelingParams combined; | |
| combined.barrierHeight = (localBarrier + m_globalParams.barrierHeight) * 0.5; | |
| combined.barrierWidth = m_globalParams.barrierWidth; | |
| bool success = QuantumTunneling::attemptTunneling(*p, combined, localDeco); | |
| if (success) { | |
| int nx = cDistX(rng); | |
| int ny = cDistY(rng); | |
| double newX = nx * 10.0 - 50.0; | |
| double newY = ny * 10.0 - 50.0; | |
| double newZ = p->z(); | |
| shiftParticle(*p, newX, newY, newZ); | |
| std::cout << "[LocalTunnel] " << p->info() << " => new cell(" | |
| << nx << "," << ny << ") pos(" << newX << "," << newY << "," << newZ << ")\n"; | |
| } | |
| } | |
| } | |
| // Helper to shift a particle’s position without re-instantiating | |
| void shiftParticle(Particle& p, double nx, double ny, double nz) { | |
| struct Hack : Particle { | |
| using Particle::m_x; using Particle::m_y; using Particle::m_z; | |
| Hack(Particle* p) : Particle(*p) {} | |
| }; | |
| Hack* h = reinterpret_cast<Hack*>(&p); | |
| h->m_x = nx; h->m_y = ny; h->m_z = nz; | |
| } | |
| static std::string stateToString(DimState s) { | |
| switch (s) { | |
| case DimState::HEAVEN: return "HEAVEN"; | |
| case DimState::HELL: return "HELL"; | |
| case DimState::NORMAL: return "NORMAL"; | |
| case DimState::PDE_REALM: return "PDE_REALM"; | |
| } | |
| return "UNKNOWN_DIMSTATE"; | |
| } | |
| }; | |
| //-------------------------------------------------------------------- | |
| // 5) A naive "QuantumCommunication" system for inter-dimensional messaging | |
| //-------------------------------------------------------------------- | |
| struct QuantumMessage { | |
| std::string data; | |
| bool encrypted; | |
| }; | |
| class QuantumCommunication { | |
| public: | |
| static bool sendMessage(Dimension& src, Dimension& dst, const QuantumMessage& msg) { | |
| // Simplistic probability-based message sending | |
| static std::mt19937_64 rng(std::random_device{}()); | |
| std::uniform_real_distribution<double> dist(0.0, 1.0); | |
| double prob = 0.5; // Base probability | |
| if (src.name() != dst.name()) { | |
| prob += 0.2; | |
| } | |
| double roll = dist(rng); | |
| if (roll < prob) { | |
| std::cout << "[QComm] Message delivered from " << src.name() | |
| << " to " << dst.name() << ": \"" << msg.data << "\"\n"; | |
| return true; | |
| } | |
| else { | |
| std::cout << "[QComm] Message FAILED to tunnel from " << src.name() | |
| << " to " << dst.name() << "\n"; | |
| return false; | |
| } | |
| } | |
| }; | |
| //-------------------------------------------------------------------- | |
| // 6) MatrixEngine orchestrates multiple Dimensions | |
| //-------------------------------------------------------------------- | |
| class MatrixEngine { | |
| public: | |
| MatrixEngine() { | |
| eqRepo.setEquation("custom_law", "E_new = E_old + PDE_term(...)"); | |
| } | |
| Dimension& createDimension(const std::string& name, DimState state, | |
| double baseEnergyScale, | |
| int fieldW = 10, int fieldH = 10) | |
| { | |
| m_dimensions.emplace_back(std::make_unique<Dimension>( | |
| name, state, baseEnergyScale, fieldW, fieldH | |
| )); | |
| return *m_dimensions.back(); | |
| } | |
| void stepAll(double dt) { | |
| #ifdef _OPENMP | |
| #pragma omp parallel for | |
| #endif | |
| for (int i = 0; i < (int)m_dimensions.size();++i) { | |
| m_dimensions[i]->step(dt); | |
| } | |
| crossDimSynchronicities(dt); | |
| eqRepo.simulateEquation("default"); | |
| } | |
| void printAllDimensions() const { | |
| std::cout << "\n=== MatrixEngine: Multi-Dimension Snapshot ===\n"; | |
| for (auto& dimPtr : m_dimensions) { | |
| dimPtr->printState(); | |
| } | |
| std::cout << "=============================================\n"; | |
| } | |
| Dimension& getDimension(int i) { return *m_dimensions[i]; } | |
| int dimensionCount() const { return (int)m_dimensions.size(); } | |
| private: | |
| std::vector<std::unique_ptr<Dimension>> m_dimensions; | |
| EquationRepository eqRepo; | |
| void crossDimSynchronicities(double dt) { | |
| // Occasionally shift a random particle between two random Dimensions | |
| if (m_dimensions.size() < 2)return; | |
| static std::mt19937_64 rng(std::random_device{}()); | |
| std::uniform_real_distribution<double> probDist(0.0, 1.0); | |
| if (probDist(rng) < 0.02) { | |
| std::uniform_int_distribution<int> idxDist(0, (int)m_dimensions.size() - 1); | |
| int s = idxDist(rng), d = idxDist(rng); | |
| if (d == s && m_dimensions.size() > 1) d = (d + 1) % m_dimensions.size(); | |
| Dimension& src = *m_dimensions[s]; | |
| Dimension& dst = *m_dimensions[d]; | |
| if (src.particleCount() > 0) { | |
| std::uniform_int_distribution<int> pDist(0, (int)src.particleCount() - 1); | |
| int pIdx = pDist(rng); | |
| auto p = src.removeParticleAtIndex(pIdx); | |
| if (p) { | |
| p->addMomentum(0, 5.0 * dt, 0); | |
| dst.addParticle(std::move(p)); | |
| std::cout << "[SYNC] Cross-dimensional shift from " << src.name() | |
| << " to " << dst.name() << "\n"; | |
| } | |
| } | |
| } | |
| } | |
| }; | |
| //-------------------------------------------------------------------- | |
| // 7) Demo main: Illustrating the system with additional particle types | |
| //-------------------------------------------------------------------- | |
| int main() { | |
| std::cout << "=== universe.cpp: Discrete TunnelingField & Basic QuantumCommunication ===\n"; | |
| MatrixEngine engine; | |
| // Create Dimensions | |
| Dimension& dimHeaven = engine.createDimension("Heaven", DimState::HEAVEN, 0.5, 8, 8); | |
| Dimension& dimHell = engine.createDimension("Hell", DimState::HELL, 2.0, 10, 10); | |
| Dimension& dimEarth = engine.createDimension("Earth", DimState::NORMAL, 1.0, 12, 12); | |
| // Set global tunneling parameters | |
| dimHeaven.setGlobalTunnelingParams(20.0, 1.0); | |
| dimHell.setGlobalTunnelingParams(90.0, 2.5); | |
| dimEarth.setGlobalTunnelingParams(50.0, 1.0); | |
| // Populate the dimensions with various Particles and Beings | |
| // Heaven | |
| dimHeaven.addParticle(std::make_unique<Boson>(BosonType::PHOTON)); | |
| dimHeaven.addParticle(std::make_unique<Aether>(0.0, 0.0, 0.0)); | |
| dimHeaven.addBeing(Being("Angel", 0.8)); | |
| // Hell | |
| dimHell.addParticle(std::make_unique<Quark>(QuarkFlavor::DOWN, -1.0, 0.0, 0.0)); | |
| dimHell.addBeing(Being("Demon", 0.2)); | |
| // Earth | |
| dimEarth.addParticle(std::make_unique<Quark>(QuarkFlavor::UP, 2.0, 2.0, 0.0)); | |
| dimEarth.addParticle(std::make_unique<Boson>(BosonType::W_MINUS, 1.0, 1.0, 0.0, 2.0, 0.0, 0.0)); | |
| dimEarth.addBeing(Being("Human", 0.5)); | |
| // Additional: Electrons, Protons, Neutrons | |
| dimEarth.addParticle(std::make_unique<Electron>(5.0, 5.0, 0.0)); | |
| dimEarth.addParticle(std::make_unique<Proton>(-2.0, 3.0, 0.0)); | |
| dimEarth.addParticle(std::make_unique<Neutron>(-1.0, -4.0, 0.0)); | |
| // Run simulation steps | |
| for (int step = 0; step < 5; ++step) { | |
| std::cout << "\nTime Step " << step << ":\n"; | |
| engine.printAllDimensions(); | |
| engine.stepAll(0.1); | |
| // Attempt quantum communication at step = 2 | |
| if (step == 2) { | |
| QuantumMessage msg{ "Hello from Earth!", true }; | |
| auto& earth = engine.getDimension(2); // Earth | |
| auto& heaven = engine.getDimension(0); // Heaven | |
| QuantumCommunication::sendMessage(earth, heaven, msg); | |
| } | |
| } | |
| std::cout << "=== Simulation end. ===\n"; | |
| return 0; | |
| } |
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