var asset = ToolsModifierControl.toolController.m_editPrefabInfo as NetInfo; var ai = (asset.m_netAI as RoadAI); | |
ai.m_tunnelInfo.m_setVehicleFlags = Vehicle.Flags.Underground | Vehicle.Flags.Transition; |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment