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* thread #1: tid = 0x1c03, 0x00000001000a0672 buttons_server`buttons::buttons_connection_on_write(req=0x00000001003a2d68, status=0) + 34 at Server.cpp:604, stop reason = breakpoint 1.1 | |
frame #0: 0x00000001000a0672 buttons_server`buttons::buttons_connection_on_write(req=0x00000001003a2d68, status=0) + 34 at Server.cpp:604 | |
frame #1: 0x000000010007749d buttons_server`uv__write_callbacks(stream=0x00000001003a2c88) + 237 at stream.c:877 | |
frame #2: 0x000000010007365d buttons_server`uv__stream_io(loop=0x0000000100160c28, w=0x00000001003a2cf8, events=2) + 525 at stream.c:1115 | |
frame #3: 0x00000001000683f3 buttons_server`uv__run_pending(loop=0x0000000100160c28) + 163 at core.c:551 | |
frame #4: 0x00000001000681f1 buttons_server`uv_run(loop=0x0000000100160c28, mode=UV_RUN_NOWAIT) + 97 at core.c:293 | |
frame #5: 0x000000010009c201 buttons_server`buttons::Server::update(this=0x00007fff5fbffa38) + 33 at Server.cpp:46 | |
frame #6: 0x0000000100005ac7 buttons_server`Simulation::update(this=0x00007fff5fbff7c0) + 55 at Simulation.cpp:24 | |
frame #7: 0x0000000100003f55 buttons_server`main + 533 at main.cpp:73 |
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