Created
October 2, 2018 07:59
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2018-10-2
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PImage cat, mouse; | |
boolean mouseLive = false; | |
boolean endGame = false; | |
int catPosX, catPosY, catSize; | |
int totalScore = 0; | |
int dir = 0; | |
final int numOfMouse = 50; | |
CharMouse []m = new CharMouse[numOfMouse]; | |
class CharMouse | |
{ | |
int x, y; | |
boolean live; | |
CharMouse() | |
{ | |
x = y = 0; | |
live = false; | |
} | |
} | |
// 1 => up | |
// 2 => down | |
// 3 => left | |
// 4 => right | |
int offsetX = 10, offsetY = 10; | |
final int WIDTH = 800; | |
final int HEIGHT = 600; | |
void setup() | |
{ | |
size(800, 600); | |
cat = loadImage("nyan.png"); | |
mouse = loadImage("mouse.png"); | |
frameRate(20); | |
randomSeed(0); | |
catSize = 64; | |
} | |
void spawnMouse() | |
{ | |
for(int i = 0; i < numOfMouse; i++) | |
{ | |
m[i] = new CharMouse(); | |
m[i].x = (int)random(WIDTH); | |
m[i].y = (int)random(HEIGHT); | |
m[i].live = true; | |
} | |
mouseLive = true; | |
} | |
void draw() | |
{ | |
background(255); | |
// Spawn the mouse | |
if(!mouseLive) | |
spawnMouse(); | |
// print(catPosX + " " + catPosY + " // " + mousePosX + " " + mousePosY + "\n"); | |
print(mouseLive ? "T" : "F" + "\n"); | |
// Processing input | |
if (keyPressed == true) | |
{ | |
if(key == CODED) | |
{ | |
switch(keyCode) | |
{ | |
case UP: | |
catPosY -= offsetY; | |
dir = 1; | |
break; | |
case DOWN: | |
catPosY += offsetY; | |
dir = 2; | |
break; | |
case LEFT: | |
catPosX -= offsetX; | |
dir = 3; | |
break; | |
case RIGHT: | |
catPosX += offsetX; | |
dir = 4; | |
break; | |
} | |
} | |
} | |
//---------------------------------------------------------- | |
// Game Logic | |
for(int i = 0; i < numOfMouse; i++) | |
{ | |
if(m[i].live) | |
{ | |
int catCX = catPosX + catSize / 2, catCY = catPosY + catSize / 2; | |
int mouseCX = m[i].x + 64 / 2, mouseCY = m[i].y + 64 / 2; | |
println("Cat: " + catCX + " " + catCY + "Mouse: " + mouseCX + " " + mouseCY + "\n"); | |
println("Dis: " + sqrt( pow((catCX - mouseCX), 2.0) + pow((catCY - mouseCY), 2.0))); | |
if(sqrt( pow((catCX - mouseCX), 2.0) + pow((catCY - mouseCY), 2.0)) <= 16 + catSize/2) | |
{ | |
m[i].live = false; | |
totalScore++; | |
catSize += 4; | |
} | |
} | |
} | |
// End Game | |
if(totalScore == numOfMouse) | |
endGame = true; | |
//---------------------------------------------------------- | |
// Drawing | |
for(int i = 0; i < numOfMouse; i++) | |
if(m[i].live) | |
image(mouse, m[i].x, m[i].y, 64, 64); | |
if(catPosX + cat.width >= WIDTH) | |
{ | |
image(cat, catPosX - WIDTH, catPosY, catSize, catSize); | |
} | |
else if(catPosX < 0) | |
{ | |
image(cat, catPosX + WIDTH, catPosY, catSize, catSize); | |
} | |
if(catPosY + cat.height >= HEIGHT) | |
{ | |
image(cat, catPosX, catPosY - HEIGHT, catSize, catSize); | |
} | |
else if(catPosY < 0) | |
{ | |
image(cat, catPosX, catPosY + HEIGHT, catSize, catSize); | |
} | |
image(cat, catPosX, catPosY, catSize, catSize); | |
if(catPosX >= WIDTH || catPosY >= HEIGHT) | |
{ | |
catPosX %= WIDTH; | |
catPosY %= HEIGHT; | |
} | |
if(catPosY <= -catSize) | |
catPosY = HEIGHT + catPosY; | |
if(catPosX <= -catSize) | |
catPosX = WIDTH + catPosX; | |
if(endGame) | |
{ | |
textSize(64); | |
fill(0, 0, 0); | |
text("Victory", WIDTH / 2 - 100, HEIGHT / 2 - 20); | |
} | |
// print score board | |
textSize(16); | |
fill(0, 0, 0); | |
text("Score: " + str(totalScore), 0, 20); | |
} |
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