Last active
March 3, 2019 09:02
-
-
Save rubyu/3f6ea0925f0efcefca41272c20507c1b to your computer and use it in GitHub Desktop.
普通のキーボードにファンクションキーを導入するサンプル
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// Example for introducing function key to normal keyboard. | |
// Profile for keyboard geatures. | |
DeclareProfile("Keyboard"); | |
{ | |
var fn = false; | |
var Whenever = When(ctx => | |
{ | |
return true; | |
}); | |
Whenever. | |
OnDecomposed(Keys.RShiftKey). | |
Press(ctx => fn = true). | |
Release(ctx => fn = false); | |
void swapIfFn( | |
Crevice.Core.DSL.WhenElement<Crevice.GestureMachine.EvaluationContext, Crevice.GestureMachine.ExecutionContext> when, | |
Crevice.UserScript.Keys.LogicalSystemKey from, | |
Crevice.UserScript.Keys.LogicalSystemKey to | |
) { | |
when. | |
OnDecomposed(from). | |
Press(ctx => { | |
if (fn) { | |
SendInput.KeyDown(to); | |
return; | |
} | |
SendInput.KeyDown(from); | |
}). | |
Release(ctx => { | |
if (fn) { | |
SendInput.KeyUp(to); | |
return; | |
} | |
SendInput.KeyUp(from); | |
}); | |
} | |
void disableIfFn( | |
Crevice.Core.DSL.WhenElement<Crevice.GestureMachine.EvaluationContext, Crevice.GestureMachine.ExecutionContext> when, | |
Crevice.UserScript.Keys.LogicalSystemKey from | |
) { | |
when. | |
OnDecomposed(from). | |
Press(ctx => { | |
if (fn) { | |
return; | |
} | |
SendInput.KeyDown(from); | |
}). | |
Release(ctx => { | |
if (fn) { | |
return; | |
} | |
SendInput.KeyUp(from); | |
}); | |
} | |
// fn + 1234567890-^ -> F1-12 | |
swapIfFn(Whenever, Keys.D1, Keys.F1); | |
swapIfFn(Whenever, Keys.D2, Keys.F2); | |
swapIfFn(Whenever, Keys.D3, Keys.F3); | |
swapIfFn(Whenever, Keys.D4, Keys.F4); | |
swapIfFn(Whenever, Keys.D5, Keys.F5); | |
swapIfFn(Whenever, Keys.D6, Keys.F6); | |
swapIfFn(Whenever, Keys.D7, Keys.F7); | |
swapIfFn(Whenever, Keys.D8, Keys.F8); | |
swapIfFn(Whenever, Keys.D9, Keys.F9); | |
swapIfFn(Whenever, Keys.D0, Keys.F10); | |
swapIfFn(Whenever, Keys.OemMinus, Keys.F11); | |
swapIfFn(Whenever, Keys.Oem7, Keys.F12); | |
// fn + JIKL -> ←↑↓→ | |
swapIfFn(Whenever, Keys.J, Keys.Left); | |
swapIfFn(Whenever, Keys.I, Keys.Up); | |
swapIfFn(Whenever, Keys.K, Keys.Down); | |
swapIfFn(Whenever, Keys.L, Keys.Right); | |
// fn + UOP; -> N/A | |
disableIfFn(Whenever, Keys.U); | |
disableIfFn(Whenever, Keys.O); | |
disableIfFn(Whenever, Keys.P); | |
disableIfFn(Whenever, Keys.Oemplus); | |
// fn + @ -> Home | |
swapIfFn(Whenever, Keys.Oem3, Keys.Home); | |
// fn + : -> End | |
swapIfFn(Whenever, Keys.Oem1, Keys.End); | |
// fn + [ -> PageUp | |
swapIfFn(Whenever, Keys.Oem4, Keys.PageUp); | |
// fn + ] -> PageDown | |
swapIfFn(Whenever, Keys.Oem6, Keys.PageDown); | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment