Argh.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| // initial DC flags (assuming blocks don't have ACs) | |
| for( i = 0 ; i < num_blocks ; i++ ) | |
| 00000104B876617C 45 85 D2 test r10d,r10d | |
| 00000104B876617F 74 21 je gpu_dec_coeffs+0C2h (0104B87661A2h) | |
| 00000104B8766181 4C 8B 84 24 80 09 00 00 mov r8,qword ptr [dcs] | |
| 00000104B8766189 48 8B D6 mov rdx,rsi | |
| 00000104B876618C 4D 8B CA mov r9,r10 | |
| 00000104B876618F 90 nop | |
| <loop here> | |
| 00000104B8766190 4D 8D 40 04 lea r8,[r8+4] | |
| 00000104B8766194 48 8D 52 02 lea rdx,[rdx+2] | |
| 00000104B8766198 49 FF C9 dec r9 | |
| 00000104B876619B 75 F3 jne gpu_dec_coeffs+0B0h (0104B8766190h) | |
| 00000104B876619D 4C 8B 44 24 10 mov r8,qword ptr [rsp+10h] | |
| dcflags[ i ] = ENCODE_DC_FLAGS_GPU( dcs[ i ], 3, dctype ); |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment