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View level.cpp
#include "include/engine/level/CB_Level.h"
#include "include/engine/CB_Debug.h"
#include <fstream>
CB_Level::CB_Level()
{
map_tiles = new CB_Tile[ MAX_GRID_SIZE_W * MAX_GRID_SIZE_H ];
InitFreshMap();
}
View teste.php
public function adicionar_curso($processo_id){
$instituicao_id = $_SESSION['access_adm']['instituicao'];
//$processo_id = $_SESSION['access_adm']['processo'];
$cursos = $this->processoModel->listarCursosCadastradosEmProcesso($processo_id);
$processos = $this->processoModel->listarProcessos();
$this->form_validation->set_rules('processos', 'Processos', 'required|trim|is_numeric');
if($this->form_validation->run() == FALSE){
View tool.py
#!/usr/bin/env python
"""
To Run This Script you 2 things
- use virtualenv
- install pillow (PIL fork for python 3.x) - pip install pillow
"""
import sys
import os
View path.c
char *path_data_folder(const char *folder, const char *file)
{
ALLEGRO_PATH *exe_path = NULL;
ALLEGRO_PATH *path = NULL;
ALLEGRO_PATH *data_dir = NULL;
char copy_path[2048];
exe_path = al_get_standard_path(ALLEGRO_RESOURCES_PATH);
View stack.c
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include "include/engine/stack.h"
#include "include/engine/mem.h"
void stack_init(CB_STACK **elem, void *data)
{
CB_STACK *n_element = NULL;
View readini.c
#include "include/engine/menu.h"
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
CB_MENU *menu_init(const char *menufile)
{
CB_MENU *menu_ptr = NULL;
menu_ptr = malloc(sizeof(CB_MENU));
View gist:1aeadb9383f5b47077528cf9d5ee58a9
extends KinematicBody2D
const GRAVITY = Vector2(0,900)
const WALK_SPEED = 250.0
const JUMP_SPEED = 450
const DOWN_FORCE = Vector2(0,-1)
var linear_vel = Vector2()
const MAX_FALLING_SPEED = 1400
View request
from flask import Flask
import json
import urllib.request
app = Flask(__name__)
@app.route('/')
def hello_world():
r = urllib.request.urlopen('https://www.alphavantage.co/query?function=TIME_SERIES_INTRADAY&symbol=VALE3.SA&interval=5min&apikey=PN6ZAMT6VK4BZTFU')
View test.c
if(invincible_on ){
invincible_count += 100;
if(*ingame_timer_count >= invincible_timer){
invincible_on = FALSE;
invincible_count = 0;
selected->flags.invincible |= 0;
printf("%d", invincible_count);
}
}
View gist:dd888b0c043c8f84471a
import os
import sys
import time
from PyQt4 import QtGui as _qg
from PyQt4 import QtCore as _qc
'''
esta class é a classe da thread que vai rodar paralelamente
a thread principal da aplicação
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