Results of collide(sprite1, sprite2)
or overlap(sprite1, sprite2)
.
Body 1 | Body 2 | collide | overlap | embedded | touching.none | overlapX/Y | separation¹ | acceleration¹ |
---|---|---|---|---|---|---|---|---|
sprite.exists=false | false | false | ||||||
enable=false | false | false | ||||||
checkCollision.none=true | false | false | ||||||
immovable=true | true | true | false | ≠ 0 | no | no | ||
moves=false | true | true | false | ≠ 0 | yes | no² | ||
bounce³ is 0 |