// // Create a 3D text // let myText = SCNText(string: "Sphere & Pyramid", extrusionDepth: 5) myText.font = UIFont(name: "Optima", size: 30) myText.materials = [myStar, myBlue] let myTextNode = SCNNode(geometry: myText) myTextNode.position = SCNVector3(x: -33, y: -10, z: 10) myTextNode.orientation = SCNQuaternion(x: 0.1, y: 0, z: 0.5, w: 0) myScene.rootNode.addChildNode(myTextNode)