//
// Create a 3D text
//
let myText = SCNText(string: "Sphere & Pyramid", extrusionDepth: 5)
myText.font = UIFont(name: "Optima", size: 30)
myText.materials = [myStar, myBlue]
let myTextNode = SCNNode(geometry: myText)
myTextNode.position = SCNVector3(x: -33, y: -10, z: 10)
myTextNode.orientation = SCNQuaternion(x: 0.1, y: 0, z: 0.5, w: 0)
myScene.rootNode.addChildNode(myTextNode)