- NetworkManager.cs inside
public void StartClient
before OnStartclient()
:
//SEB -- OBTAIN SERVER FROM URL O HOST
if (networkAddress.Contains("://")) {
var networkAddressFromURL = new WebClient().DownloadString(networkAddress);
networkAddress = networkAddressFromURL.Replace("\n","").Replace("\r","");
Debug.Log("HOST from URL: " +networkAddress);
}
NetworkClient.Connect(networkAddress);
- NetworkManagerMMO.cs at the begining
- NetworkManagerMMO.cs before
public List<ServerInfo> serverList = new List<ServerInfo>() {
:
[Header("HOST OR URL THAT RETURNS A HOST")]