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#include <stdio.h> | |
#include <math.h> | |
#include <assert.h> | |
#include <stdbool.h> | |
#include <portaudio.h> | |
#include "dumb.h" | |
#include "audio.h" | |
#define BUFFERSIZE (2048L) | |
#define SAMPLE_RATE (44100) |
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find . -name "*.cpp" | xargs awk '/(FIXME|TODO)/ { print FILENAME ":" NR "\t" $0 }' |
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#!/usr/bin/env python | |
import argparse | |
from struct import * | |
""" | |
http://xhp.xwis.net/documents/VXL_Format.txt | |
The header is fixed length, 802 bytes, and contains a few fixed size records and a colour palette. | |
struct vxl_header |
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set langmenu=en_US.UTF-8 " sets the language of the menu (gvim) | |
set sw=4 | |
set ts=4 | |
colorscheme slate | |
noremap ; : | |
if has('gui_running') | |
set guifont=Lucida_Console:h10 |
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#include <stdio.h> | |
#include <stdlib.h> | |
#define FTELL _ftelli64 | |
#define FSEEK _fseeki64 | |
void usage() | |
{ | |
puts("parts FILE OUTPUT OFFSET [LENGTH]"); | |
} |
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""" | |
compares the byte value distribution of the first argument with all the files in victims/ | |
""" | |
from distr import calc_distribution | |
import os | |
import pickle | |
import sys | |
def dot(d1, d2): |
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package sanakirja; | |
import java.io.File; | |
import java.io.FileWriter; | |
import java.io.IOException; | |
import java.util.HashMap; | |
import java.util.Scanner; |
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< cce> is there any documentation on how to send an entity from the server to the csqc? | |
< cce> i can send it but couldn't figure out how to recieve it on the client side | |
<@LordHavoc> I'm not sure if there is actual documentation :P | |
<@LordHavoc> there is a lot of sample code | |
<@LordHavoc> SendEntity basically begins with a WriteByte to MSG_ENTITY containing an entity type | |
<@LordHavoc> the types are your own constants | |
<@LordHavoc> CSQC_Ent_Update is called on the csqc and the first thing it must do is ReadByte() to get that entity type, then | |
a switch or if else to figure out which one it is | |
<@LordHavoc> once it has figured out what entity type it is, it must issue Read calls similar to the Write calls that the | |
SendEntity function wrote |
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some words on mario paint formats | |
written by cce | |
thanks to strobe for some guidance | |
Save a savestate with ZSNES version V143. V151 should work too, and probably other versions. | |
The song data begins from offset 0x15F7 (or is it 0x15F7?) and its length is 576 bytes. | |
Song speed is stored at offset 0x183B |
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@echo off | |
REM Setup vcvars if they are not defined | |
if not defined DevEnvDir ( | |
call "%VS140COMNTOOLS%..\..\VC\vcvarsall.bat" x86 | |
) | |
call msbuild.exe /VERBOSITY:quiet /property:Configuration=Release solution.sln | |
echo done %date% %time% | |
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