Created
March 14, 2015 21:27
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Sound recording directly from DeSmuME (w/o any UI, it just does it)
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--- desmume-0.9.10/src/sndsdl.cpp.orig 2013-11-28 01:37:18.797021001 +0100 | |
+++ desmume-0.9.10/src/sndsdl.cpp 2015-03-14 22:24:04.184578448 +0100 | |
@@ -16,6 +16,7 @@ | |
along with the this software. If not, see <http://www.gnu.org/licenses/>. | |
*/ | |
+#include <stdio.h> | |
#include <stdlib.h> | |
#include <string.h> | |
@@ -57,6 +58,8 @@ | |
static u32 soundlen; | |
static u32 soundbufsize; | |
static SDL_AudioSpec audiofmt; | |
+static FILE *aofile; | |
+static u32 aofile_size; | |
////////////////////////////////////////////////////////////////////////////// | |
#ifdef _XBOX | |
@@ -137,6 +140,43 @@ | |
CreateThread(0,0,SNDXBOXThread,0,0,0); | |
#endif | |
+ aofile = fopen("desmume.wav", "wb"); | |
+ if(!aofile) | |
+ return -1; | |
+ struct { | |
+ char magic_riff[4]; | |
+ u32 filesize; | |
+ char magic_wave[4]; | |
+ char fmt[4]; | |
+ u32 fmt_len; | |
+ u16 datafmt; | |
+ u16 channels; | |
+ u32 samplerate; | |
+ u32 bytespersec; | |
+ u16 blockalign; | |
+ u16 bitspersample; | |
+ char data[4]; | |
+ u32 data_len; | |
+ } wavhdr; | |
+#define ASSIGN_CHAR4(var, val) *((u32*) (var)) = *((u32*) (val)); | |
+ ASSIGN_CHAR4(wavhdr.magic_riff, "RIFF"); | |
+ wavhdr.filesize = 0xFFFFFFFF; // set in SNDSDLDeInit() | |
+ ASSIGN_CHAR4(wavhdr.magic_wave, "WAVE"); | |
+ ASSIGN_CHAR4(wavhdr.fmt, "fmt "); | |
+ wavhdr.fmt_len = 16; | |
+ wavhdr.datafmt = 0x0001; // PCM | |
+ wavhdr.channels = 2; | |
+ wavhdr.samplerate = 44100; | |
+ wavhdr.bytespersec = 44100 * 4; // sample rate * blockalign | |
+ wavhdr.blockalign = 4; // channels * (int) ((bitspersample + 7) / 8) | |
+ wavhdr.bitspersample = 16; | |
+ ASSIGN_CHAR4(wavhdr.data, "data"); | |
+ wavhdr.data_len = 0xFFFFFFFF; // set in SNDSDLDeInit() | |
+#undef ASSIGN_CHAR4 | |
+ if(fwrite(&wavhdr, sizeof(wavhdr), 1, aofile) < 1) | |
+ return -1; | |
+ aofile_size = sizeof(wavhdr); | |
+ | |
return 0; | |
} | |
@@ -154,6 +194,17 @@ | |
if (stereodata16) | |
free(stereodata16); | |
+ | |
+ fflush(aofile); | |
+ u32 tmp; | |
+ // Write correct file sizes | |
+ fseek(aofile, 0x04L, SEEK_SET); | |
+ tmp = aofile_size - 8; | |
+ fwrite(&tmp, 4, 1, aofile); | |
+ fseek(aofile, 0x28L, SEEK_SET); | |
+ tmp = aofile_size - 44; | |
+ fwrite(&tmp, 4, 1, aofile); | |
+ fclose(aofile); | |
} | |
////////////////////////////////////////////////////////////////////////////// | |
@@ -184,6 +235,9 @@ | |
soundoffset += copy1size + copy2size; | |
soundoffset %= soundbufsize; | |
+ fwrite(buffer, num_samples * sizeof(s16) * 2, 1, aofile); | |
+ aofile_size += num_samples * sizeof(s16) * 2; | |
+ | |
SDL_UnlockAudio(); | |
} | |
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