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****PROMPT**** | |
3) Heroes | |
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D.Va | |
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ROLE: TANK | |
WEAPONS: Fusion Cannons (in mech)/Light Gun (out of mech) | |
PRIMARY ABILITY: Boosters | |
SECONDARY ABILITY: Defense Matrix | |
TERTIARY ABILITY: Micro Missiles | |
ULTIMATE: Call Mech | |
DESCRIPTION: D.Va’s mech is nimble and powerful -- its twin Fusion Cannons | |
blast away with autofire at short range, and she can use its Boosters to barrel | |
over enemies and obstacles, or deflect attacks with her projectile-dismantling | |
Defense Matrix. | |
---- | |
Doomfist | |
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ROLE: DAMAGE | |
WEAPONS: Hand Cannon | |
PRIMARY ABILITY: Seismic Slam | |
SECONDARY ABILITY: Rising Uppercut | |
TERTIARY ABILITY: Rocket Punch | |
ULTIMATE: Meteor Strike | |
DESCRIPTION: Doomfist’s cybernetics make him a highly-mobile, powerful | |
frontline fighter. In addition to dealing ranged damage with his Hand Cannon, | |
Doomfist can slam the ground, knock enemies into the air and off balance, or | |
charge into the fray with his Rocket Punch. When facing a tightly packed group, | |
Doomfist leaps out of view, then crashes down to earth with a spectacular | |
Meteor Strike. | |
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Hanzo | |
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ROLE: DAMAGE | |
WEAPONS: Storm Bow | |
PRIMARY ABILITY: Sonic Arrow | |
SECONDARY ABILITY: Storm Arrows | |
TERTIARY ABILITY: LUNGE | |
ULTIMATE: Dragonstrike | |
DESCRIPTION: Hanzo’s versatile arrows can reveal his enemies or fragment to | |
strike multiple targets. He can scale walls to fire his bow from on high, or | |
summon a titanic spirit dragon. | |
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Junkrat | |
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ROLE: DAMAGE | |
WEAPONS: Frag Launcher | |
PRIMARY ABILITY: Concussion Mine | |
SECONDARY ABILITY: Steel Trap | |
TERTIARY ABILITY: Total Mayhem | |
ULTIMATE: RIP-Tire | |
****COMPLETION**** | |
DESCRIPTION: Junkrats’ armaments are powerful enough to take out entire | |
enemies at close range. If an enemy gets too close, he will be stunned for a | |
short time. His Frag Launcher fires explosive grenades that explode upon impact. | |
His Steel Trap mines can trap nearby opponents in a deathtrap. Finally, his | |
Rip-Tire traps all enemies within its radius. Junkrat can also throw his | |
Frag Grenades as projectiles, which deals additional damage. | |
---- | |
Lucio | |
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ROLE: SUPPORT | |
WEAPONS: Pulse Pistol/Pulse Rifle | |
PRIMARY ABILITY: Healing Stream | |
SECONDARY ABILITY: Sound Barrier | |
TERTIARY ABILITY: Soundwave | |
ULTIMATE: Sound Barrage | |
DESCRIPTION: Lucio uses his healing abilities to restore health to teammates. | |
He can also use his pulse rifle to stun enemies with soundwaves, damaging them | |
for a brief period. | |
---- | |
McCree | |
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ROLE: DEFENSE | |
WEAPONS: Shotgun | |
PRIMARY ABILITY: Flashbang Grenade | |
SECONDARY ABILITY: Deadeye | |
TERTIARY ABILITY: Fire Extinguisher | |
ULTIMATE: Extended Clip | |
DESCRIPTION: McCrees blaster has two firing modes: Rapid Shots and Full Auto. | |
In Rapid Shot mode, it shoots rapidly, while in Full Auto mode, it fires continuously | |
for extended periods of time. The flashbang grenade causes fear in the hearts of | |
enemies, temporarily blinding them. | |
---- | |
Mei | |
---- | |
ROLE: ASSASSINATION | |
WEAPONS: Energy Sword | |
PRIMARY ABILITY: Self Destruct | |
SECONDARY ABILITY: Energy Shield | |
TERTIARY ABILITY: Ice Wall | |
ULTIMATE: Ice Wave | |
DESCRIPTION: Mei's energy sword can cut through anything, but only when paired | |
with her self destruct ability, which destroys herself and any nearby enemies. | |
She can also create a shield around herself and allies to protect them from | |
enemy fire. | |
---- | |
Mephisto | |
---- | |
ROLE: RESURRECTION | |
WEAPONS: Lightning Rod | |
PRIMARY ABILITY: Resurrection | |
SECONDARY ABILITY: Lightning Shield | |
TERTIARY ABILITY: Holy Fire | |
ULTIMATE: Eternal Darkness | |
DESCRIPTION: Mephisto is able to resurrect fallen enemies by touching their lifeless | |
bones. However, this can sometimes trigger a chain reaction that ends up killing | |
all nearby enemies. | |
---- | |
Mercy | |
---- | |
ROLE: HEALING | |
WEAPONS: Revive | |
PRIMARY ABILITY: Life Support | |
SECONDARY ABILITY: Guardian Angel | |
TERTIARY ABILITY: Light's Blessing | |
ULTIMATE: Guardian Angel | |
DESCRIPTION: Mercy heals her allies every second. She can also revive downed | |
enemies and give them a small amount of armor. | |
---- | |
Moira | |
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ROLE: SCOUT | |
WEAPONS: Sniper Rifle | |
PRIMARY ABILITY: Scatter Arrow | |
SECONDARY ABILITY: Scope | |
TERTIARY ABILITY: Night Vision | |
ULTIMATE: Triple Tap | |
DESCRIPTION: Moira uses her sniper rifle to scout ahead, eliminating enemies | |
and gathering valuable information about potential threats. Her scattershot allows | |
her to eliminate enemies from far away. | |
---- | |
Orisa | |
---- | |
ROLE: FIGHTER | |
WEAPONS: Javelin | |
PRIMARY ABILITY: Leap | |
SECONDARY ABILITY: Jump Pack | |
TERTIARY ABILITY: Speed Boost | |
ULTIMATE: Jetpack | |
DESCRIPTION: Orisa flies forward in a straight line, dealing massive damage to | |
enemies in her path. She can jump high into the air, allowing her to avoid enemy | |
fire and attack other targets. | |
---- | |
Pharah | |
---- | |
ROLE: SHIELD | |
WEAPONS: Rocket Launcher | |
PRIMARY ABILITY: Concussive Blast | |
SECONDARY ABILITY: Projectile Barrier | |
TERTIARY ABILITY: Heat Seeking Missiles | |
ULTIMATE: Supercharger | |
DESCRIPTION: Pharah's rocket launcher is very powerful, capable of destroying most | |
enemies instantly. When she launches her rockets, they leave behind heat trails. This | |
is a great way to destroy groups of enemies. | |
---- | |
Reaper | |
---- | |
ROLE: TACTICS | |
WEAPONS: Shotgun | |
PRIMARY ABILITY: Quickdraw | |
SECONDARY ABILITY: Wraith Form | |
TERTIARY ABILITY: Death Blossom | |
ULTIMATE: Wraith Form | |
DESCRIPTION: Reaper's primary weapon is his shotgun, which is useful against | |
multiple enemies. He can also summon a ghostly figure called Wraith Form, which | |
replaces his current form. | |
---- | |
Roadhog | |
---- | |
ROLE: BARRICADE | |
WEAPONS: Chain Gun | |
PRIMARY ABILITY: Barrage | |
SECONDARY ABILITY: Stomp | |
TERTIARY ABILITY: Whole Hog | |
ULTIMATE: Chain Hook | |
DESCRIPTION: Roadhog is an excellent tank, able to take a lot of punishment without | |
even flinching. His chainsaw makes him even more deadly at close range. | |
---- | |
Sombra | |
---- | |
ROLE: INTELLIGENCE | |
WEAPONS: Pistol | |
PRIMARY ABILITY: Camouflage | |
SECONDARY ABILITY: Cloak | |
TERTIARY ABILITY: EMP Grenade | |
ULTIMATE: Black Hole Sun | |
DESCRIPTION: Sombra is an expert hacker who specializes in infiltrating security | |
systems. She can hack computers using her smartwatch to gain access to sensitive | |
data. | |
---- | |
Torbjörn | |
---- | |
ROLE: BARON | |
WEAPONS: Armor Plates | |
PRIMARY ABILITY: Rocket Punch | |
SECONDARY ABILITY: Protectron | |
TERTIARY ABILITY: Lumberjack | |
ULTIMATE: Sentry Turret | |
DESCRIPTION: Torbjörn has many abilities for fighting |
GitpodDx
commented
Oct 22, 2022
Cool! What is it? Are those generated images?
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