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Plutus Playground Smart Contract
-- A game with two players. Player 1 thinks of a secret word
-- and uses its hash, and the game validator script, to lock
-- some funds (the prize) in a pay-to-script transaction output.
-- Player 2 guesses the word by attempting to spend the transaction
-- output. If the guess is correct, the validator script releases the funds.
-- If it isn't, the funds stay locked.
import Control.Monad (void)
import qualified Data.ByteString.Char8 as C
import Language.Plutus.Contract
import qualified Language.PlutusTx as PlutusTx
import Language.PlutusTx.Prelude hiding (pure, (<$>))
import Ledger (Address, Validator, ValidatorCtx, Value, scriptAddress)
import qualified Ledger.Constraints as Constraints
import qualified Ledger.Typed.Scripts as Scripts
import Playground.Contract
import qualified Prelude
------------------------------------------------------------
newtype HashedString = HashedString ByteString deriving newtype PlutusTx.IsData
PlutusTx.makeLift ''HashedString
newtype ClearString = ClearString ByteString deriving newtype PlutusTx.IsData
PlutusTx.makeLift ''ClearString
type GameSchema =
BlockchainActions
.\/ Endpoint "lock" LockParams
.\/ Endpoint "guess" GuessParams
data Game
instance Scripts.ScriptType Game where
type instance RedeemerType Game = ClearString
type instance DatumType Game = HashedString
gameInstance :: Scripts.ScriptInstance Game
gameInstance = Scripts.validator @Game
$$(PlutusTx.compile [|| validateGuess ||])
$$(PlutusTx.compile [|| wrap ||]) where
wrap = Scripts.wrapValidator @HashedString @ClearString
-- create a data script for the guessing game by hashing the string
-- and lifting the hash to its on-chain representation
hashString :: String -> HashedString
hashString = HashedString . sha2_256 . C.pack
-- create a redeemer script for the guessing game by lifting the
-- string to its on-chain representation
clearString :: String -> ClearString
clearString = ClearString . C.pack
-- | The validation function (Datum -> Redeemer -> ValidatorCtx -> Bool)
validateGuess :: HashedString -> ClearString -> ValidatorCtx -> Bool
validateGuess (HashedString actual) (ClearString guess') _ = actual == sha2_256 guess'
-- | The validator script of the game.
gameValidator :: Validator
gameValidator = Scripts.validatorScript gameInstance
-- | The address of the game (the hash of its validator script)
gameAddress :: Address
gameAddress = Ledger.scriptAddress gameValidator
-- | Parameters for the "lock" endpoint
data LockParams = LockParams
{ secretWord :: String
, amount :: Value
}
deriving stock (Prelude.Eq, Prelude.Show, Generic)
deriving anyclass (FromJSON, ToJSON, ToSchema, ToArgument)
-- | Parameters for the "guess" endpoint
newtype GuessParams = GuessParams
{ guessWord :: String
}
deriving stock (Prelude.Eq, Prelude.Show, Generic)
deriving anyclass (FromJSON, ToJSON, ToSchema, ToArgument)
-- | The "lock" contract endpoint. See note [Contract endpoints]
lock :: AsContractError e => Contract GameSchema e ()
lock = do
LockParams secret amt <- endpoint @"lock" @LockParams
let tx = Constraints.mustPayToTheScript (hashString secret) amt
void (submitTxConstraints gameInstance tx)
-- | The "guess" contract endpoint. See note [Contract endpoints]
guess :: AsContractError e => Contract GameSchema e ()
guess = do
GuessParams theGuess <- endpoint @"guess" @GuessParams
unspentOutputs <- utxoAt gameAddress
let redeemer = clearString theGuess
tx = collectFromScript unspentOutputs redeemer
void (submitTxConstraintsSpending gameInstance unspentOutputs tx)
game :: AsContractError e => Contract GameSchema e ()
game = lock `select` guess
{- Note [Contract endpoints]
A contract endpoint is a function that uses the wallet API to interact with the
blockchain. We can look at contract endpoints from two different points of view.
1. Contract users
Contract endpoints are the visible interface of the contract. They provide a
UI (HTML form) for entering the parameters of the actions we may take as part
of the contract.
2. Contract authors
As contract authors we define endpoints as functions that return a value of
type 'MockWallet ()'. This type indicates that the function uses the wallet API
to produce and spend transaction outputs on the blockchain.
Endpoints can have any number of parameters: 'lock' has two
parameters, 'guess' has one and 'startGame' has none. For each endpoint we
include a call to 'mkFunction' at the end of the contract definition. This
causes the Haskell compiler to generate a schema for the endpoint. The Plutus
Playground then uses this schema to present an HTML form to the user where the
parameters can be entered.
-}
endpoints :: AsContractError e => Contract GameSchema e ()
endpoints = game
mkSchemaDefinitions ''GameSchema
$(mkKnownCurrencies [])
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