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【Unity】GUITextureを真ん中で表示する方法2つ ref: http://qiita.com/shori0917/items/2f302bb8badb5e6d5ffe
void Start () {
background = GetComponent<GUITexture>().texture;
}
void OnGUI(){
GUI.DrawTexture(new Rect(Screen.width / 2 - 128, Screen.height / 2 - 128, background.width,
background.width), background);
}
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