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| using UnityEngine; | |
| using UnityEngine.UI; | |
| using System; | |
| using System.Text; | |
| using System.Collections; | |
| using System.Collections.Generic; | |
| /// <summary> | |
| /// Debug.Log()をUI.Textに表示 | |
| /// </summary> |
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| 0 | Spine Front-Back | |
|---|---|---|
| 1 | Spine Left-Right | |
| 2 | Spine Twist Left-Right | |
| 3 | Chest Front-Back | |
| 4 | Chest Left-Right | |
| 5 | Chest Twist Left-Right | |
| 6 | UpperChest Front-Back | |
| 7 | UpperChest Left-Right | |
| 8 | UpperChest Twist Left-Right | |
| 9 | Neck Nod Down-Up |
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| 'use strict'; | |
| exports.handler = (event, context, callback) => { | |
| // Get request and request headers | |
| const request = event.Records[0].cf.request; | |
| const headers = request.headers; | |
| // Configure authentication | |
| const authUser = 'user'; | |
| const authPass = 'pass'; |