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import androidx.compose.runtime.Composable | |
import androidx.compose.runtime.derivedStateOf | |
import androidx.compose.runtime.getValue | |
import androidx.compose.runtime.remember | |
import androidx.compose.ui.Modifier | |
import androidx.compose.ui.draw.drawBehind | |
import androidx.compose.ui.geometry.Offset | |
import androidx.compose.ui.graphics.BlendMode | |
import androidx.compose.ui.graphics.Color | |
import androidx.compose.ui.graphics.Paint | |
import androidx.compose.ui.graphics.Path | |
import androidx.compose.ui.graphics.PathMeasure | |
import androidx.compose.ui.graphics.PointMode | |
import androidx.compose.ui.graphics.StrokeCap | |
import androidx.compose.ui.graphics.VertexMode | |
import androidx.compose.ui.graphics.Vertices | |
import androidx.compose.ui.graphics.drawscope.drawIntoCanvas | |
import androidx.compose.ui.graphics.drawscope.scale | |
import androidx.compose.ui.graphics.lerp | |
@Composable | |
fun Modifier.meshGradient( | |
points: List<List<Pair<Offset, Color>>>, | |
resolutionX: Int = 1, | |
resolutionY: Int = 1, | |
showPoints: Boolean = false, | |
indicesModifier: (List<Int>) -> List<Int> = { it } | |
): Modifier { | |
val pointData by remember(points, resolutionX, resolutionY) { | |
derivedStateOf { | |
PointData(points, resolutionX, resolutionY) | |
} | |
} | |
return drawBehind { | |
drawIntoCanvas { canvas -> | |
scale( | |
scaleX = size.width, | |
scaleY = size.height, | |
pivot = Offset.Zero | |
) { | |
canvas.drawVertices( | |
vertices = Vertices( | |
vertexMode = VertexMode.Triangles, | |
positions = pointData.offsets, | |
textureCoordinates = pointData.offsets, | |
colors = pointData.colors, | |
indices = indicesModifier(pointData.indices) | |
), | |
blendMode = BlendMode.Dst, | |
paint = paint, | |
) | |
} | |
if (showPoints) { | |
val flattenedPaint = Paint() | |
flattenedPaint.color = Color.White.copy(alpha = .9f) | |
flattenedPaint.strokeWidth = 4f * .001f | |
flattenedPaint.strokeCap = StrokeCap.Round | |
flattenedPaint.blendMode = BlendMode.SrcOver | |
scale( | |
scaleX = size.width, | |
scaleY = size.height, | |
pivot = Offset.Zero | |
) { | |
canvas.drawPoints( | |
pointMode = PointMode.Points, | |
points = pointData.offsets, | |
paint = flattenedPaint | |
) | |
} | |
} | |
} | |
} | |
} | |
class PointData( | |
private val points: List<List<Pair<Offset, Color>>>, | |
private val stepsX: Int, | |
private val stepsY: Int, | |
) { | |
val offsets: MutableList<Offset> | |
val colors: MutableList<Color> | |
val indices: List<Int> | |
private val xLength: Int = (points[0].size * stepsX) - (stepsX - 1) | |
private val yLength: Int = (points.size * stepsY) - (stepsY - 1) | |
private val measure = PathMeasure() | |
private val indicesBlocks: List<IndicesBlock> | |
init { | |
offsets = buildList { | |
repeat((xLength - 0) * (yLength - 0)) { | |
add(Offset(0f, 0f)) | |
} | |
}.toMutableList() | |
colors = buildList { | |
repeat((xLength - 0) * (yLength - 0)) { | |
add(Color.Transparent) | |
} | |
}.toMutableList() | |
indicesBlocks = | |
buildList { | |
for (y in 0..yLength - 2) { | |
for (x in 0..xLength - 2) { | |
val a = (y * xLength) + x | |
val b = a + 1 | |
val c = ((y + 1) * xLength) + x | |
val d = c + 1 | |
add( | |
IndicesBlock( | |
indices = buildList { | |
add(a) | |
add(c) | |
add(d) | |
add(a) | |
add(b) | |
add(d) | |
}, | |
x = x, y = y | |
) | |
) | |
} | |
} | |
} | |
indices = indicesBlocks.flatMap { it.indices } | |
generateInterpolatedOffsets() | |
} | |
private fun generateInterpolatedOffsets() { | |
for (y in 0..points.lastIndex) { | |
for (x in 0..points[y].lastIndex) { | |
this[x * stepsX, y * stepsY] = points[y][x].first | |
this[x * stepsX, y * stepsY] = points[y][x].second | |
if (x != points[y].lastIndex) { | |
val path = cubicPathX( | |
point1 = points[y][x].first, | |
point2 = points[y][x + 1].first, | |
when (x) { | |
0 -> 0 | |
points[y].lastIndex - 1 -> 2 | |
else -> 1 | |
} | |
) | |
measure.setPath(path, false) | |
for (i in 1..<stepsX) { | |
measure.getPosition(i / stepsX.toFloat() * measure.length).let { | |
this[(x * stepsX) + i, (y * stepsY)] = Offset(it.x, it.y) | |
this[(x * stepsX) + i, (y * stepsY)] = | |
lerp( | |
points[y][x].second, | |
points[y][x + 1].second, | |
i / stepsX.toFloat(), | |
) | |
} | |
} | |
} | |
} | |
} | |
for (y in 0..<points.lastIndex) { | |
for (x in 0..<this.xLength) { | |
val path = cubicPathY( | |
point1 = this[x, y * stepsY].let { Offset(it.x, it.y) }, | |
point2 = this[x, (y + 1) * stepsY].let { Offset(it.x, it.y) }, | |
when (y) { | |
0 -> 0 | |
points[y].lastIndex - 1 -> 2 | |
else -> 1 | |
} | |
) | |
measure.setPath(path, false) | |
for (i in (1..<stepsY)) { | |
val point3 = measure.getPosition(i / stepsY.toFloat() * measure.length).let { | |
Offset(it.x, it.y) | |
} | |
this[x, ((y * stepsY) + i)] = point3 | |
this[x, ((y * stepsY) + i)] = lerp( | |
this.getColor(x, y * stepsY), | |
this.getColor(x, (y + 1) * stepsY), | |
i / stepsY.toFloat(), | |
) | |
} | |
} | |
} | |
} | |
data class IndicesBlock(val indices: List<Int>, val x: Int, val y: Int) | |
operator fun get(x: Int, y: Int): Offset { | |
val index = (y * xLength) + x | |
return offsets[index] | |
} | |
private fun getColor(x: Int, y: Int): Color { | |
val index = (y * xLength) + x | |
return colors[index] | |
} | |
private operator fun set(x: Int, y: Int, offset: Offset) { | |
val index = (y * xLength) + x | |
offsets[index] = Offset(offset.x, offset.y) | |
} | |
private operator fun set(x: Int, y: Int, color: Color) { | |
val index = (y * xLength) + x | |
colors[index] = color | |
} | |
} | |
private fun cubicPathX(point1: Offset, point2: Offset, position: Int): Path { | |
val path = Path().apply { | |
moveTo(point1.x, point1.y) | |
val delta = (point2.x - point1.x) * .5f | |
when (position) { | |
0 -> cubicTo( | |
point1.x, point1.y, | |
point2.x - delta, point2.y, | |
point2.x, point2.y | |
) | |
2 -> cubicTo( | |
point1.x + delta, point1.y, | |
point2.x, point2.y, | |
point2.x, point2.y | |
) | |
else -> cubicTo( | |
point1.x + delta, point1.y, | |
point2.x - delta, point2.y, | |
point2.x, point2.y | |
) | |
} | |
lineTo(point2.x, point2.y) | |
} | |
return path | |
} | |
private fun cubicPathY(point1: Offset, point2: Offset, position: Int): Path { | |
val path = Path().apply { | |
moveTo(point1.x, point1.y) | |
val delta = (point2.y - point1.y) * .5f | |
when (position) { | |
0 -> cubicTo( | |
point1.x, point1.y, | |
point2.x, point2.y - delta, | |
point2.x, point2.y | |
) | |
2 -> cubicTo( | |
point1.x, point1.y + delta, | |
point2.x, point2.y, | |
point2.x, point2.y | |
) | |
else -> cubicTo( | |
point1.x, point1.y + delta, | |
point2.x, point2.y - delta, | |
point2.x, point2.y | |
) | |
} | |
lineTo(point2.x, point2.y) | |
} | |
return path | |
} | |
private val paint = Paint() |
@sinasamaki the real device which didn't work was Samsung galaxy A51(API 33).
And i just tested with Samsung galaxy Buddy2(API 34), This one works perfectly :)
I hope we can find work-around together.
@dauni6 Thanks for the device info.
It seems to me that the canvas.drawVertices()
function is not even working on api 28 and below. That is the basis of all this, so it's very crucial. Here is the sample code that I am using, if you can confirm that it is not working for you too:
Box(
modifier = modifier
.fillMaxSize()
.drawBehind {
val positions = listOf(
Offset(0f, 0f),
Offset(size.width, 0f),
Offset(0f, size.height),
Offset(size.width, size.height),
)
val colors = listOf(
Color.Green,
Color.Magenta,
Color.Black,
Color.Yellow,
)
drawIntoCanvas { canvas ->
canvas.drawVertices(
vertices = Vertices(
vertexMode = VertexMode.Triangles,
positions = positions,
textureCoordinates = positions,
colors = colors,
indices = listOf(0, 1, 2, 2, 3, 1)
),
blendMode = BlendMode.SrcOver,
paint = Paint().apply {
color = Color.Black
},
)
}
}
)
Although I am unsure how to proceed at the moment for this, if it's on a compose, or device, level.
@sinasamaki sorry for my late reply. Yes, the code doesn't work too on Samsung galaxy A51(API 33.
@dauni6 what if you set the Paint colour to white? Cause this seems similar to this Samsung bug... and maybe the workaround for that one works here, too
@rock3r I just tested @sinasamaki's workaround on Android Studio emulator(API 33) and it worked well. So, It's the Samsung bug :(
Thank you @sinasamaki for the workaround and @rock3r for telling me the issue 👍
Hi, @sinasamaki ! Thanks for the awesome code!
I also have the same issue here on a real device. The device information would be of a Samsung M52 on Android 13. Wherever I add the meshGradient it causes a black background, even if it is a simple Box.
I can't think of any quick fix. I tried BlendMode.SrcOver and nothing works on this device. The issue doesn't happen on an emulator on Android 13.
Here is a screenshot of the issue on the device:
@dauni6 I just tested multiple emulators and seems like the issue starts from API level 28 (Android 9.0) and below.
Could you confirm with your real device as well? What version is it running?