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@sinasamaki
Created January 24, 2025 11:42
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import androidx.compose.runtime.Composable
import androidx.compose.runtime.derivedStateOf
import androidx.compose.runtime.getValue
import androidx.compose.runtime.remember
import androidx.compose.ui.Modifier
import androidx.compose.ui.draw.drawBehind
import androidx.compose.ui.geometry.Offset
import androidx.compose.ui.graphics.BlendMode
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.graphics.Paint
import androidx.compose.ui.graphics.Path
import androidx.compose.ui.graphics.PathMeasure
import androidx.compose.ui.graphics.PointMode
import androidx.compose.ui.graphics.StrokeCap
import androidx.compose.ui.graphics.VertexMode
import androidx.compose.ui.graphics.Vertices
import androidx.compose.ui.graphics.drawscope.drawIntoCanvas
import androidx.compose.ui.graphics.drawscope.scale
import androidx.compose.ui.graphics.lerp
@Composable
fun Modifier.meshGradient(
points: List<List<Pair<Offset, Color>>>,
resolutionX: Int = 1,
resolutionY: Int = 1,
showPoints: Boolean = false,
indicesModifier: (List<Int>) -> List<Int> = { it }
): Modifier {
val pointData by remember(points, resolutionX, resolutionY) {
derivedStateOf {
PointData(points, resolutionX, resolutionY)
}
}
return drawBehind {
drawIntoCanvas { canvas ->
scale(
scaleX = size.width,
scaleY = size.height,
pivot = Offset.Zero
) {
canvas.drawVertices(
vertices = Vertices(
vertexMode = VertexMode.Triangles,
positions = pointData.offsets,
textureCoordinates = pointData.offsets,
colors = pointData.colors,
indices = indicesModifier(pointData.indices)
),
blendMode = BlendMode.Dst,
paint = paint,
)
}
if (showPoints) {
val flattenedPaint = Paint()
flattenedPaint.color = Color.White.copy(alpha = .9f)
flattenedPaint.strokeWidth = 4f * .001f
flattenedPaint.strokeCap = StrokeCap.Round
flattenedPaint.blendMode = BlendMode.SrcOver
scale(
scaleX = size.width,
scaleY = size.height,
pivot = Offset.Zero
) {
canvas.drawPoints(
pointMode = PointMode.Points,
points = pointData.offsets,
paint = flattenedPaint
)
}
}
}
}
}
class PointData(
private val points: List<List<Pair<Offset, Color>>>,
private val stepsX: Int,
private val stepsY: Int,
) {
val offsets: MutableList<Offset>
val colors: MutableList<Color>
val indices: List<Int>
private val xLength: Int = (points[0].size * stepsX) - (stepsX - 1)
private val yLength: Int = (points.size * stepsY) - (stepsY - 1)
private val measure = PathMeasure()
private val indicesBlocks: List<IndicesBlock>
init {
offsets = buildList {
repeat((xLength - 0) * (yLength - 0)) {
add(Offset(0f, 0f))
}
}.toMutableList()
colors = buildList {
repeat((xLength - 0) * (yLength - 0)) {
add(Color.Transparent)
}
}.toMutableList()
indicesBlocks =
buildList {
for (y in 0..yLength - 2) {
for (x in 0..xLength - 2) {
val a = (y * xLength) + x
val b = a + 1
val c = ((y + 1) * xLength) + x
val d = c + 1
add(
IndicesBlock(
indices = buildList {
add(a)
add(c)
add(d)
add(a)
add(b)
add(d)
},
x = x, y = y
)
)
}
}
}
indices = indicesBlocks.flatMap { it.indices }
generateInterpolatedOffsets()
}
private fun generateInterpolatedOffsets() {
for (y in 0..points.lastIndex) {
for (x in 0..points[y].lastIndex) {
this[x * stepsX, y * stepsY] = points[y][x].first
this[x * stepsX, y * stepsY] = points[y][x].second
if (x != points[y].lastIndex) {
val path = cubicPathX(
point1 = points[y][x].first,
point2 = points[y][x + 1].first,
when (x) {
0 -> 0
points[y].lastIndex - 1 -> 2
else -> 1
}
)
measure.setPath(path, false)
for (i in 1..<stepsX) {
measure.getPosition(i / stepsX.toFloat() * measure.length).let {
this[(x * stepsX) + i, (y * stepsY)] = Offset(it.x, it.y)
this[(x * stepsX) + i, (y * stepsY)] =
lerp(
points[y][x].second,
points[y][x + 1].second,
i / stepsX.toFloat(),
)
}
}
}
}
}
for (y in 0..<points.lastIndex) {
for (x in 0..<this.xLength) {
val path = cubicPathY(
point1 = this[x, y * stepsY].let { Offset(it.x, it.y) },
point2 = this[x, (y + 1) * stepsY].let { Offset(it.x, it.y) },
when (y) {
0 -> 0
points[y].lastIndex - 1 -> 2
else -> 1
}
)
measure.setPath(path, false)
for (i in (1..<stepsY)) {
val point3 = measure.getPosition(i / stepsY.toFloat() * measure.length).let {
Offset(it.x, it.y)
}
this[x, ((y * stepsY) + i)] = point3
this[x, ((y * stepsY) + i)] = lerp(
this.getColor(x, y * stepsY),
this.getColor(x, (y + 1) * stepsY),
i / stepsY.toFloat(),
)
}
}
}
}
data class IndicesBlock(val indices: List<Int>, val x: Int, val y: Int)
operator fun get(x: Int, y: Int): Offset {
val index = (y * xLength) + x
return offsets[index]
}
private fun getColor(x: Int, y: Int): Color {
val index = (y * xLength) + x
return colors[index]
}
private operator fun set(x: Int, y: Int, offset: Offset) {
val index = (y * xLength) + x
offsets[index] = Offset(offset.x, offset.y)
}
private operator fun set(x: Int, y: Int, color: Color) {
val index = (y * xLength) + x
colors[index] = color
}
}
private fun cubicPathX(point1: Offset, point2: Offset, position: Int): Path {
val path = Path().apply {
moveTo(point1.x, point1.y)
val delta = (point2.x - point1.x) * .5f
when (position) {
0 -> cubicTo(
point1.x, point1.y,
point2.x - delta, point2.y,
point2.x, point2.y
)
2 -> cubicTo(
point1.x + delta, point1.y,
point2.x, point2.y,
point2.x, point2.y
)
else -> cubicTo(
point1.x + delta, point1.y,
point2.x - delta, point2.y,
point2.x, point2.y
)
}
lineTo(point2.x, point2.y)
}
return path
}
private fun cubicPathY(point1: Offset, point2: Offset, position: Int): Path {
val path = Path().apply {
moveTo(point1.x, point1.y)
val delta = (point2.y - point1.y) * .5f
when (position) {
0 -> cubicTo(
point1.x, point1.y,
point2.x, point2.y - delta,
point2.x, point2.y
)
2 -> cubicTo(
point1.x, point1.y + delta,
point2.x, point2.y,
point2.x, point2.y
)
else -> cubicTo(
point1.x, point1.y + delta,
point2.x, point2.y - delta,
point2.x, point2.y
)
}
lineTo(point2.x, point2.y)
}
return path
}
private val paint = Paint()
@dauni6
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dauni6 commented Mar 4, 2025

@sinasamaki sorry for my late reply. Yes, the code doesn't work too on Samsung galaxy A51(API 33.

@rock3r
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rock3r commented Mar 5, 2025

@dauni6 what if you set the Paint colour to white? Cause this seems similar to this Samsung bug... and maybe the workaround for that one works here, too

@dauni6
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dauni6 commented Mar 11, 2025

@rock3r I just tested @sinasamaki's workaround on Android Studio emulator(API 33) and it worked well. So, It's the Samsung bug :(
Thank you @sinasamaki for the workaround and @rock3r for telling me the issue 👍

@devbearv
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Hi, @sinasamaki ! Thanks for the awesome code!

I also have the same issue here on a real device. The device information would be of a Samsung M52 on Android 13. Wherever I add the meshGradient it causes a black background, even if it is a simple Box.

I can't think of any quick fix. I tried BlendMode.SrcOver and nothing works on this device. The issue doesn't happen on an emulator on Android 13.

Here is a screenshot of the issue on the device:

Screenshot_20250414_172719_Allduc

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