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import androidx.compose.runtime.Composable | |
import androidx.compose.runtime.derivedStateOf | |
import androidx.compose.runtime.getValue | |
import androidx.compose.runtime.remember | |
import androidx.compose.ui.Modifier | |
import androidx.compose.ui.draw.drawBehind | |
import androidx.compose.ui.geometry.Offset | |
import androidx.compose.ui.graphics.BlendMode | |
import androidx.compose.ui.graphics.Color | |
import androidx.compose.ui.graphics.Paint | |
import androidx.compose.ui.graphics.Path | |
import androidx.compose.ui.graphics.PathMeasure | |
import androidx.compose.ui.graphics.PointMode | |
import androidx.compose.ui.graphics.StrokeCap | |
import androidx.compose.ui.graphics.VertexMode | |
import androidx.compose.ui.graphics.Vertices | |
import androidx.compose.ui.graphics.drawscope.drawIntoCanvas | |
import androidx.compose.ui.graphics.drawscope.scale | |
import androidx.compose.ui.graphics.lerp | |
@Composable | |
fun Modifier.meshGradient( | |
points: List<List<Pair<Offset, Color>>>, | |
resolutionX: Int = 1, | |
resolutionY: Int = 1, | |
showPoints: Boolean = false, | |
indicesModifier: (List<Int>) -> List<Int> = { it } | |
): Modifier { | |
val pointData by remember(points, resolutionX, resolutionY) { | |
derivedStateOf { | |
PointData(points, resolutionX, resolutionY) | |
} | |
} | |
return drawBehind { | |
drawIntoCanvas { canvas -> | |
scale( | |
scaleX = size.width, | |
scaleY = size.height, | |
pivot = Offset.Zero | |
) { | |
canvas.drawVertices( | |
vertices = Vertices( | |
vertexMode = VertexMode.Triangles, | |
positions = pointData.offsets, | |
textureCoordinates = pointData.offsets, | |
colors = pointData.colors, | |
indices = indicesModifier(pointData.indices) | |
), | |
blendMode = BlendMode.Dst, | |
paint = paint, | |
) | |
} | |
if (showPoints) { | |
val flattenedPaint = Paint() | |
flattenedPaint.color = Color.White.copy(alpha = .9f) | |
flattenedPaint.strokeWidth = 4f * .001f | |
flattenedPaint.strokeCap = StrokeCap.Round | |
flattenedPaint.blendMode = BlendMode.SrcOver | |
scale( | |
scaleX = size.width, | |
scaleY = size.height, | |
pivot = Offset.Zero | |
) { | |
canvas.drawPoints( | |
pointMode = PointMode.Points, | |
points = pointData.offsets, | |
paint = flattenedPaint | |
) | |
} | |
} | |
} | |
} | |
} | |
class PointData( | |
private val points: List<List<Pair<Offset, Color>>>, | |
private val stepsX: Int, | |
private val stepsY: Int, | |
) { | |
val offsets: MutableList<Offset> | |
val colors: MutableList<Color> | |
val indices: List<Int> | |
private val xLength: Int = (points[0].size * stepsX) - (stepsX - 1) | |
private val yLength: Int = (points.size * stepsY) - (stepsY - 1) | |
private val measure = PathMeasure() | |
private val indicesBlocks: List<IndicesBlock> | |
init { | |
offsets = buildList { | |
repeat((xLength - 0) * (yLength - 0)) { | |
add(Offset(0f, 0f)) | |
} | |
}.toMutableList() | |
colors = buildList { | |
repeat((xLength - 0) * (yLength - 0)) { | |
add(Color.Transparent) | |
} | |
}.toMutableList() | |
indicesBlocks = | |
buildList { | |
for (y in 0..yLength - 2) { | |
for (x in 0..xLength - 2) { | |
val a = (y * xLength) + x | |
val b = a + 1 | |
val c = ((y + 1) * xLength) + x | |
val d = c + 1 | |
add( | |
IndicesBlock( | |
indices = buildList { | |
add(a) | |
add(c) | |
add(d) | |
add(a) | |
add(b) | |
add(d) | |
}, | |
x = x, y = y | |
) | |
) | |
} | |
} | |
} | |
indices = indicesBlocks.flatMap { it.indices } | |
generateInterpolatedOffsets() | |
} | |
private fun generateInterpolatedOffsets() { | |
for (y in 0..points.lastIndex) { | |
for (x in 0..points[y].lastIndex) { | |
this[x * stepsX, y * stepsY] = points[y][x].first | |
this[x * stepsX, y * stepsY] = points[y][x].second | |
if (x != points[y].lastIndex) { | |
val path = cubicPathX( | |
point1 = points[y][x].first, | |
point2 = points[y][x + 1].first, | |
when (x) { | |
0 -> 0 | |
points[y].lastIndex - 1 -> 2 | |
else -> 1 | |
} | |
) | |
measure.setPath(path, false) | |
for (i in 1..<stepsX) { | |
measure.getPosition(i / stepsX.toFloat() * measure.length).let { | |
this[(x * stepsX) + i, (y * stepsY)] = Offset(it.x, it.y) | |
this[(x * stepsX) + i, (y * stepsY)] = | |
lerp( | |
points[y][x].second, | |
points[y][x + 1].second, | |
i / stepsX.toFloat(), | |
) | |
} | |
} | |
} | |
} | |
} | |
for (y in 0..<points.lastIndex) { | |
for (x in 0..<this.xLength) { | |
val path = cubicPathY( | |
point1 = this[x, y * stepsY].let { Offset(it.x, it.y) }, | |
point2 = this[x, (y + 1) * stepsY].let { Offset(it.x, it.y) }, | |
when (y) { | |
0 -> 0 | |
points[y].lastIndex - 1 -> 2 | |
else -> 1 | |
} | |
) | |
measure.setPath(path, false) | |
for (i in (1..<stepsY)) { | |
val point3 = measure.getPosition(i / stepsY.toFloat() * measure.length).let { | |
Offset(it.x, it.y) | |
} | |
this[x, ((y * stepsY) + i)] = point3 | |
this[x, ((y * stepsY) + i)] = lerp( | |
this.getColor(x, y * stepsY), | |
this.getColor(x, (y + 1) * stepsY), | |
i / stepsY.toFloat(), | |
) | |
} | |
} | |
} | |
} | |
data class IndicesBlock(val indices: List<Int>, val x: Int, val y: Int) | |
operator fun get(x: Int, y: Int): Offset { | |
val index = (y * xLength) + x | |
return offsets[index] | |
} | |
private fun getColor(x: Int, y: Int): Color { | |
val index = (y * xLength) + x | |
return colors[index] | |
} | |
private operator fun set(x: Int, y: Int, offset: Offset) { | |
val index = (y * xLength) + x | |
offsets[index] = Offset(offset.x, offset.y) | |
} | |
private operator fun set(x: Int, y: Int, color: Color) { | |
val index = (y * xLength) + x | |
colors[index] = color | |
} | |
} | |
private fun cubicPathX(point1: Offset, point2: Offset, position: Int): Path { | |
val path = Path().apply { | |
moveTo(point1.x, point1.y) | |
val delta = (point2.x - point1.x) * .5f | |
when (position) { | |
0 -> cubicTo( | |
point1.x, point1.y, | |
point2.x - delta, point2.y, | |
point2.x, point2.y | |
) | |
2 -> cubicTo( | |
point1.x + delta, point1.y, | |
point2.x, point2.y, | |
point2.x, point2.y | |
) | |
else -> cubicTo( | |
point1.x + delta, point1.y, | |
point2.x - delta, point2.y, | |
point2.x, point2.y | |
) | |
} | |
lineTo(point2.x, point2.y) | |
} | |
return path | |
} | |
private fun cubicPathY(point1: Offset, point2: Offset, position: Int): Path { | |
val path = Path().apply { | |
moveTo(point1.x, point1.y) | |
val delta = (point2.y - point1.y) * .5f | |
when (position) { | |
0 -> cubicTo( | |
point1.x, point1.y, | |
point2.x, point2.y - delta, | |
point2.x, point2.y | |
) | |
2 -> cubicTo( | |
point1.x, point1.y + delta, | |
point2.x, point2.y, | |
point2.x, point2.y | |
) | |
else -> cubicTo( | |
point1.x, point1.y + delta, | |
point2.x, point2.y - delta, | |
point2.x, point2.y | |
) | |
} | |
lineTo(point2.x, point2.y) | |
} | |
return path | |
} | |
private val paint = Paint() |
@rock3r I just tested @sinasamaki's workaround on Android Studio emulator(API 33) and it worked well. So, It's the Samsung bug :(
Thank you @sinasamaki for the workaround and @rock3r for telling me the issue 👍
Hi, @sinasamaki ! Thanks for the awesome code!
I also have the same issue here on a real device. The device information would be of a Samsung M52 on Android 13. Wherever I add the meshGradient it causes a black background, even if it is a simple Box.
I can't think of any quick fix. I tried BlendMode.SrcOver and nothing works on this device. The issue doesn't happen on an emulator on Android 13.
Here is a screenshot of the issue on the device:
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@dauni6 what if you set the Paint colour to white? Cause this seems similar to this Samsung bug... and maybe the workaround for that one works here, too