Created
July 19, 2015 18:18
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//////////////////////////// Auto-observe stars | |
// Start | |
starClick = setInterval(function() { $("#gameLog").find("input").click(); }, 2 * 1000); | |
// Stop | |
clearInterval(starClick); | |
////////////////////////// Autoconvert 'nip | |
// Start | |
autoCatnip = setInterval(function() { | |
var catnip = gamePage.resPool.get('catnip'); | |
var calendar = gamePage.calendar; | |
// Only run if positive catnip and not in last half of Autumn | |
if (catnip.perTickUI < 0) { return; } | |
if (catnip.value / catnip.maxValue < 0.95) { return; } | |
if (calendar.season == 2 && calendar.day > 50) { return; } | |
gamePage.craftAll('wood'); | |
}, 5 * 1000); | |
// Stop | |
clearInterval(autoCatnip); | |
////////////////////////// Autohunt | |
// Start | |
autoHunt = setInterval(function() { | |
var catpower = gamePage.resPool.get('manpower'); | |
if (catpower.value / catpower.maxValue > 0.95) { | |
console.log("Autohunting...") | |
$("a:contains('Send hunters')").click(); | |
if (gamePage.workshop.getCraft('parchment').unlocked) { gamePage.craftAll('parchment'); } | |
if (gamePage.workshop.getCraft('manuscript').unlocked) { gamePage.craftAll('manuscript'); } | |
if (gamePage.workshop.getCraft('compedium').unlocked) { gamePage.craftAll('compedium'); } | |
// if (gamePage.workshop.getCraft('blueprint').unlocked) { gamePage.craftAll('blueprint'); } | |
} | |
}, 5 * 1000); | |
// Stop | |
clearInterval(autoHunt); | |
////////////////////////// Autocraft | |
// Start | |
autoCraft = setInterval(function() { | |
var resources = [ | |
["catnip", "wood", 100], | |
["wood", "beam", 1], | |
["minerals", "slab", 1], | |
["coal", "steel", 1], | |
["iron", "plate", 1] | |
]; | |
for (var i = 0; i < resources.length; i++) { | |
var source = resources[i][0]; | |
var target = resources[i][1]; | |
var amount = resources[i][2]; | |
var curRes = gamePage.resPool.get(source); | |
if (curRes.value / curRes.maxValue > 0.95 | |
&& gamePage.workshop.getCraft(target).unlocked) { | |
console.log("autocrafting some " + source + " into " + amount + " " + target) | |
gamePage.craft(target, amount); | |
} | |
} | |
}, 5 * 1000); | |
// Stop | |
clearInterval(autoCraft); |
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