Created
March 9, 2017 09:13
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wow affixes
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module Affixes | |
DATA = [ | |
['Raging', 'Necrotic', 'Fortified'], | |
['Bolstering', 'Overflowing', 'Tyrannical'], | |
['Sanguine', 'Volcanic', 'Fortified'], | |
['Teeming', 'Necrotic', 'Tyrannical'], | |
['Raging', 'Volcanic', 'Tyrannical'], | |
['Bolstering', 'Skittish', 'Fortified'], | |
['Sanguine', 'Overflowing', 'Tyrannical'], | |
['Teeming', 'Skittish', 'Fortified'] | |
] | |
DESCRIPTIONS = { | |
'Bolstering' => { | |
icon: 'ability_warrior_battleshout' , | |
text: 'When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.' | |
}, | |
'Fortified' => { | |
icon: 'ability_toughness', | |
text: 'Non-boss enemies have 20% more health and inflict up to 40% increased damage.' | |
}, | |
'Necrotic' => { | |
icon: 'spell_deathknight_necroticplague', | |
text: 'All enemies\' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.' | |
}, | |
'Overflowing' => { | |
icon: 'inv_misc_volatilewater', | |
text: 'Healing in excess of a target\'s maximum health is instead converted to a heal absorption effect.' | |
}, | |
'Raging' => { | |
icon: 'ability_warrior_focusedrage', | |
text: 'Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.' | |
}, | |
'Sanguine' => { | |
icon: 'spell_shadow_bloodboil', | |
text: 'When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.' | |
}, | |
'Skittish' => { | |
icon: 'spell_magic_lesserinvisibilty', | |
text: 'Enemies pay far less attention to threat generated by tanks.' | |
}, | |
'Teeming' => { | |
icon: 'spell_nature_massteleport', | |
text: 'Additional non-boss enemies are present throughout the dungeon.' | |
}, | |
'Tyrannical' => { | |
icon: 'achievement_boss_archaedas', | |
text: 'Boss enemies have 40% more health and inflict up to 20% increased damage.' | |
}, | |
'Volcanic' => { | |
icon: 'spell_shaman_lavasurge', | |
text: 'While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.' | |
} | |
} | |
end |
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