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#!/bin/zsh
# list of heroes and the id used to display their icons
typeset -A heroes
heroes=(
122 "Abathur" 362 "Anub'arak" 345 "Arthas" 371 "Azmodan" 354 "Brightwing" 381 "Chen" 321 "Diablo" 312 "E.T.C."
220 "Falstad" 155 "Gazlowe" 196 "Illidan" 393 "Jaina" 233 "Kerrigan" 114 "Li Li" 277 "Malfurion" 329 "Muradin"
412 "Murky" 144 "Nazeebo" 259 "Nova" 133 "Raynor" 432 "Rehgar" 285 "Sgt. Hammer" 249 "Sonya" 337 "Stitches"
439 "Sylvanas" 165 "Tassadar" 403 "The Lost Vikings" 451 "Thrall" 182 "Tychus" 303 "Tyrael" 173 "Tyrande"
420 "Uther" 268 "Valla" 459 "Zagara" 294 "Zeratul"
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snapcase / reflex_update
Last active October 23, 2015 12:42
update reflex server
#!/bin/bash
#
# update (a single) reflex server
# snapcase 2015
#
REFLEX_DIR="$HOME/reflex"
APPID=329740
die() { error "$*"; exit 1; }
@snapcase
snapcase / reflexfilesget
Last active August 29, 2015 14:15
subscribe to maps
#!/bin/bash
#
# subscribe to files from reflexfiles.com
# snapcase 2015
#
# variables
BASE_URL="http://reflexfiles.com"
maps_path="${HOME}/reflex/base/internal/maps"
@snapcase
snapcase / nauts-FixReplays.ps1
Last active August 29, 2015 14:02
Fix replays by converting Replays.info to ASCII
#REQUIRES -Version 2.0
<#
.SYNOPSIS
Convert non-ascii Replays.info files to ascii so that they can be read by the game
.DESCRIPTION
When you enter "Replays" from the main menu a file called "Replays.info" will be populated with data about replays.
In the occurence of unicode or other non-ascii character it will fail to parse data and the replay will not show up in game. The solution is to remove these characters from individual replays in order for them to display properly. The purpose of this script is to automate this process.
Param
(
[Parameter(Mandatory=$false)]
[ValidatePattern("qlive://[0-9]+\.[0-9]+\.[0-9]+\.[0-9]+:[0-9]{5}/\S+")]
[string]$uri
)
$log_file = "$Env:TMP\quakelive_launcher.log"
if (Test-Path $log_file) {
$path, $arg = Select-String -Path $log_file -CaseSensitive -Pattern "^(?:Engine path|Launch parameters): (.*)" |