Created
February 9, 2016 22:44
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2016-02-09 14:35:32: ACTION[Main]: .__ __ __ | |
2016-02-09 14:35:32: ACTION[Main]: _____ |__| ____ _____/ |_ ____ _______/ |_ | |
2016-02-09 14:35:32: ACTION[Main]: / \| |/ \_/ __ \ __\/ __ \ / ___/\ __\ | |
2016-02-09 14:35:32: ACTION[Main]: | Y Y \ | | \ ___/| | \ ___/ \___ \ | | | |
2016-02-09 14:35:32: ACTION[Main]: |__|_| /__|___| /\___ >__| \___ >____ > |__| | |
2016-02-09 14:35:32: ACTION[Main]: \/ \/ \/ \/ \/ | |
2016-02-09 14:35:32: ACTION[Main]: World at [/home/sofar/.minetest/worlds/test] | |
2016-02-09 14:35:32: ACTION[Main]: Server for gameid="minetest" listening on 0.0.0.0:30000. | |
2016-02-09 14:35:33: ERROR[Main]: Irrlicht: GLSL shader failed to compile | |
2016-02-09 14:35:33: ERROR[Main]: Irrlicht: 0(1) : error C0000: syntax error, unexpected $undefined at token "<undefined>" | |
2016-02-09 14:35:33: ERROR[Main]: generate_shader(): failed to generate "nodes_shader", addHighLevelShaderMaterial failed. | |
2016-02-09 14:35:33: ERROR[Main]: Irrlicht: GLSL shader program failed to link | |
2016-02-09 14:35:33: ERROR[Main]: Irrlicht: Vertex info | |
----------- | |
(0) : error C5145: must write to gl_Position | |
2016-02-09 14:35:33: ERROR[Main]: generate_shader(): failed to generate "nodes_shader", addHighLevelShaderMaterial failed. | |
2016-02-09 14:35:33: ERROR[Main]: Irrlicht: GLSL shader failed to compile | |
2016-02-09 14:35:33: ERROR[Main]: Irrlicht: 0(1) : error C0000: syntax error, unexpected $undefined, expecting "::" at token "<undefined>" | |
2016-02-09 14:35:33: ERROR[Main]: generate_shader(): failed to generate "nodes_shader", addHighLevelShaderMaterial failed. | |
2016-02-09 14:35:33: ERROR[Main]: Irrlicht: GLSL shader program failed to link | |
2016-02-09 14:35:33: ERROR[Main]: Irrlicht: Vertex info | |
----------- | |
(0) : error C5145: must write to gl_Position | |
2016-02-09 14:35:33: ERROR[Main]: generate_shader(): failed to generate "nodes_shader", addHighLevelShaderMaterial failed. | |
2016-02-09 14:35:33: ERROR[Main]: Irrlicht: GLSL shader program failed to link | |
2016-02-09 14:35:33: ERROR[Main]: Irrlicht: Vertex info | |
----------- | |
(0) : error C5145: must write to gl_Position | |
2016-02-09 14:35:33: ERROR[Main]: generate_shader(): failed to generate "nodes_shader", addHighLevelShaderMaterial failed. | |
2016-02-09 14:35:33: ERROR[Main]: Irrlicht: GLSL shader program failed to link | |
2016-02-09 14:35:33: ERROR[Main]: Irrlicht: Vertex info | |
----------- | |
(0) : error C5145: must write to gl_Position | |
2016-02-09 14:35:33: ERROR[Main]: generate_shader(): failed to generate "nodes_shader", addHighLevelShaderMaterial failed. | |
2016-02-09 14:35:33: ERROR[Main]: Irrlicht: GLSL shader program failed to link | |
2016-02-09 14:35:33: ERROR[Main]: Irrlicht: Vertex info | |
----------- | |
(0) : error C5145: must write to gl_Position | |
2016-02-09 14:35:33: ERROR[Main]: generate_shader(): failed to generate "nodes_shader", addHighLevelShaderMaterial failed. | |
2016-02-09 14:35:33: ERROR[Main]: Irrlicht: GLSL shader program failed to link | |
2016-02-09 14:35:33: ERROR[Main]: Irrlicht: Vertex info | |
----------- | |
(0) : error C5145: must write to gl_Position | |
2016-02-09 14:35:33: ERROR[Main]: generate_shader(): failed to generate "nodes_shader", addHighLevelShaderMaterial failed. | |
2016-02-09 14:35:33: ERROR[Main]: Irrlicht: GLSL shader failed to compile | |
2016-02-09 14:35:33: ERROR[Main]: Irrlicht: 0(1) : error C0000: syntax error, unexpected $undefined at token "<undefined>" | |
2016-02-09 14:35:33: ERROR[Main]: generate_shader(): failed to generate "water_surface_shader", addHighLevelShaderMaterial failed. | |
2016-02-09 14:35:33: ERROR[Main]: Irrlicht: GLSL shader failed to compile | |
2016-02-09 14:35:33: ERROR[Main]: Irrlicht: 0(1) : error C0000: syntax error, unexpected $undefined at token "<undefined>" | |
2016-02-09 14:35:33: ERROR[Main]: generate_shader(): failed to generate "nodes_shader", addHighLevelShaderMaterial failed. | |
2016-02-09 14:35:33: ERROR[Main]: Irrlicht: GLSL shader failed to compile | |
2016-02-09 14:35:33: ERROR[Main]: Irrlicht: 0(1) : error C0000: syntax error, unexpected $undefined at token "<undefined>" | |
2016-02-09 14:35:33: ERROR[Main]: generate_shader(): failed to generate "nodes_shader", addHighLevelShaderMaterial failed. | |
2016-02-09 14:35:33: ERROR[Main]: Irrlicht: GLSL shader program failed to link | |
2016-02-09 14:35:33: ERROR[Main]: Irrlicht: Vertex info | |
----------- | |
(0) : error C5145: must write to gl_Position | |
2016-02-09 14:35:33: ERROR[Main]: generate_shader(): failed to generate "nodes_shader", addHighLevelShaderMaterial failed. | |
2016-02-09 14:35:33: ERROR[Main]: Irrlicht: GLSL shader failed to compile | |
2016-02-09 14:35:33: ERROR[Main]: Irrlicht: 0(1) : error C0000: syntax error, unexpected $undefined at token "<undefined>" | |
2016-02-09 14:35:33: ERROR[Main]: generate_shader(): failed to generate "nodes_shader", addHighLevelShaderMaterial failed. | |
2016-02-09 14:35:33: ERROR[Main]: Irrlicht: GLSL shader program failed to link | |
2016-02-09 14:35:33: ERROR[Main]: Irrlicht: Vertex info | |
----------- | |
(0) : error C5145: must write to gl_Position | |
2016-02-09 14:35:33: ERROR[Main]: generate_shader(): failed to generate "nodes_shader", addHighLevelShaderMaterial failed. | |
2016-02-09 14:35:33: ERROR[Main]: Irrlicht: GLSL shader program failed to link | |
2016-02-09 14:35:33: ERROR[Main]: Irrlicht: Vertex info | |
----------- | |
(0) : error C5145: must write to gl_Position | |
2016-02-09 14:35:33: ERROR[Main]: generate_shader(): failed to generate "nodes_shader", addHighLevelShaderMaterial failed. | |
2016-02-09 14:35:33: ERROR[Main]: Irrlicht: GLSL shader failed to compile | |
2016-02-09 14:35:33: ERROR[Main]: Irrlicht: 0(1) : error C0000: syntax error, unexpected $undefined at token "<undefined>" | |
2016-02-09 14:35:33: ERROR[Main]: generate_shader(): failed to generate "nodes_shader", addHighLevelShaderMaterial failed. | |
2016-02-09 14:35:33: ERROR[Main]: Irrlicht: GLSL shader program failed to link | |
2016-02-09 14:35:33: ERROR[Main]: Irrlicht: Vertex info | |
----------- | |
(0) : error C5145: must write to gl_Position | |
2016-02-09 14:35:33: ERROR[Main]: generate_shader(): failed to generate "nodes_shader", addHighLevelShaderMaterial failed. | |
2016-02-09 14:35:33: ERROR[Main]: Irrlicht: GLSL shader program failed to link | |
2016-02-09 14:35:33: ERROR[Main]: Irrlicht: Vertex info | |
----------- | |
(0) : error C5145: must write to gl_Position | |
2016-02-09 14:35:33: ERROR[Main]: generate_shader(): failed to generate "nodes_shader", addHighLevelShaderMaterial failed. | |
2016-02-09 14:35:33: ERROR[Main]: generateImage(): Could not load image "default_tnt_top.png" while building texture | |
2016-02-09 14:35:33: ERROR[Main]: generateImage(): Creating a dummy image for "default_tnt_top.png" | |
2016-02-09 14:35:33: ERROR[Main]: generateImage(): Could not load image "default_tnt_top.png" while building texture | |
2016-02-09 14:35:33: ERROR[Main]: generateImage(): Creating a dummy image for "default_tnt_top.png" | |
2016-02-09 14:35:33: ERROR[Main]: generateImage(): Could not load image "default_tnt_bottom.png" while building texture | |
2016-02-09 14:35:33: ERROR[Main]: generateImage(): Creating a dummy image for "default_tnt_bottom.png" | |
2016-02-09 14:35:33: ERROR[Main]: generateImage(): Could not load image "default_tnt_side.png" while building texture | |
2016-02-09 14:35:33: ERROR[Main]: generateImage(): Creating a dummy image for "default_tnt_side.png" | |
2016-02-09 14:35:33: ERROR[Main]: Irrlicht: GLSL shader program failed to link | |
2016-02-09 14:35:33: ERROR[Main]: Irrlicht: Vertex info | |
----------- | |
(0) : error C5145: must write to gl_Position | |
2016-02-09 14:35:33: ERROR[Main]: generate_shader(): failed to generate "nodes_shader", addHighLevelShaderMaterial failed. | |
2016-02-09 14:35:34: ERROR[Main]: Irrlicht: GLSL shader program failed to link | |
2016-02-09 14:35:34: ERROR[Main]: Irrlicht: Vertex info | |
----------- | |
(0) : error C5145: must write to gl_Position | |
2016-02-09 14:35:34: ERROR[Main]: generate_shader(): failed to generate "nodes_shader", addHighLevelShaderMaterial failed. | |
2016-02-09 14:35:34: ERROR[Main]: Irrlicht: GLSL shader program failed to link | |
2016-02-09 14:35:34: ERROR[Main]: Irrlicht: Vertex info | |
----------- | |
(0) : error C5145: must write to gl_Position | |
2016-02-09 14:35:34: ERROR[Main]: generate_shader(): failed to generate "nodes_shader", addHighLevelShaderMaterial failed. | |
2016-02-09 14:35:34: ACTION[Server]: sofar [127.0.0.1] joins game. | |
2016-02-09 14:35:34: ACTION[Server]: sofar joins game. List of players: sofar | |
2016-02-09 14:35:35: ERROR[Main]: Irrlicht: GLSL shader failed to compile | |
2016-02-09 14:35:35: ERROR[Main]: Irrlicht: 0(1) : error C0000: syntax error, unexpected $undefined, expecting "::" at token "<undefined>" | |
2016-02-09 14:35:35: ERROR[Main]: generate_shader(): failed to generate "default_shader", addHighLevelShaderMaterial failed. | |
2016-02-09 14:35:35: WARNING[Main]: Irrlicht: Could not open file of texture: character.png | |
2016-02-09 14:35:35: WARNING[Main]: Irrlicht: Could not open file of texture: character.png | |
2016-02-09 14:36:41: ERROR[Main]: Irrlicht: GLSL shader failed to compile | |
2016-02-09 14:36:41: ERROR[Main]: Irrlicht: 0(1) : error C0000: syntax error, unexpected $undefined at token "<undefined>" | |
2016-02-09 14:36:41: ERROR[Main]: generate_shader(): failed to generate "minimap_shader", addHighLevelShaderMaterial failed. | |
2016-02-09 14:36:49: ACTION[Server]: sofar uses inspector:inspector, pointing at [node under=-17,17,253 above=-16,17,253] | |
2016-02-09 14:36:51: ACTION[Server]: sofar uses inspector:inspector, pointing at [node under=-19,16,254 above=-18,16,254] | |
2016-02-09 14:36:54: ACTION[Server]: sofar uses inspector:inspector, pointing at [node under=-16,10,264 above=-16,11,264] |
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