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56:24:915 EmuThread.cpp:123 I[BOOT]: Done. | |
56:26:807 EmuScreen.cpp:54 I[BOOT]: Starting up hardware. | |
56:26:807 System.cpp:70 I[HLE]: PPSSPP v0.8.1-8-g872366a | |
56:26:807 MemMap.cpp:82 I[MM]: Memory system initialized. RAM at 000000000AFF0000 (mirror at 0 @ 0000000088000000, uncached @ 00000000C8000000) | |
56:26:825 Loaders.cpp:132 I[LOAD]: Identifying file... | |
56:26:827 PSPLoaders.cpp:67 I[LOAD]: ULUS10466 : TEKKEN 6 | |
56:26:829 PSPLoaders.cpp:132 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... | |
56:26:829 HLE\sceKernelMemory.cpp:164 I[HLE]: Kernel and user memory pools initialized | |
56:26:829 HLE\sceIo.cpp:298 I[HLE]: Starting up I/O... | |
56:26:829 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-60-g49da643-windows-amd64\memstick\ |
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15:30:158 EmuThread.cpp:123 I[BOOT]: Done. | |
15:34:318 EmuScreen.cpp:54 I[BOOT]: Starting up hardware. | |
15:34:318 System.cpp:71 I[HLE]: PPSSPP v0.8.1-41-ge440fa6 | |
15:34:321 MemArena.cpp:369 I[MM]: Found valid memory base at 09800000 after 35 tries. | |
15:34:321 MemMap.cpp:93 I[MM]: Memory system initialized. RAM at 0A020000 (mirror at 0 @ 11800000, uncached @ 11800000) | |
15:34:340 Loaders.cpp:132 I[LOAD]: Identifying file... | |
15:34:340 PSPLoaders.cpp:103 I[LOAD]: ULUS10336 : CRISIS CORE -FINAL FANTASY VII- | |
15:34:342 PSPLoaders.cpp:168 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... | |
15:34:342 HLE\sceKernelMemory.cpp:164 I[HLE]: Kernel and user memory pools initialized | |
15:34:342 HLE\sceIo.cpp:298 I[HLE]: Starting up I/O... |
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32:48:367 EmuThread.cpp:123 I[BOOT]: Done. | |
32:52:089 Config.cpp:280 I[LOAD]: Config saved: ppsspp.ini |
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06:11:614 EmuThread.cpp:123 I[BOOT]: Done. | |
06:13:708 EmuScreen.cpp:55 I[BOOT]: Starting up hardware. | |
06:13:708 System.cpp:71 I[HLE]: PPSSPP v0.8.1-76-g95d6260 | |
06:13:717 MemArena.cpp:369 I[MM]: Found valid memory base at 09400000 after 34 tries. | |
06:13:717 MemMap.cpp:93 I[MM]: Memory system initialized. RAM at 09C20000 (mirror at 0 @ 11400000, uncached @ 11400000) | |
06:13:737 Loaders.cpp:132 I[LOAD]: Identifying file... | |
06:13:737 PSPLoaders.cpp:103 I[LOAD]: ULUS10540 : The Legend Of Heroes: Trails in the Sky | |
06:13:739 PSPLoaders.cpp:168 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... | |
06:13:739 HLE\sceKernelMemory.cpp:164 I[HLE]: Kernel and user memory pools initialized | |
06:13:739 HLE\sceIo.cpp:298 I[HLE]: Starting up I/O... |
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08:26:970 EmuThread.cpp:123 I[BOOT]: Done. | |
08:29:010 EmuScreen.cpp:55 I[BOOT]: Starting up hardware. | |
08:29:010 System.cpp:71 I[HLE]: PPSSPP v0.8.1-88-gcff69a3 | |
08:29:019 MemMap.cpp:93 I[MM]: Memory system initialized. RAM at 000000000B4F0000 (mirror at 0 @ 0000000088000000, uncached @ 00000000C8000000) | |
08:29:036 Loaders.cpp:132 I[LOAD]: Identifying file... | |
08:29:036 PSPLoaders.cpp:103 I[LOAD]: ULUS10540 : The Legend Of Heroes: Trails in the Sky | |
08:29:038 PSPLoaders.cpp:168 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... | |
08:29:038 HLE\sceKernelMemory.cpp:164 I[HLE]: Kernel and user memory pools initialized | |
08:29:038 HLE\sceIo.cpp:298 I[HLE]: Starting up I/O... | |
08:29:038 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-125-gf5da5f4-windows-amd64\memstick\ |
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21:48:063 EmuThread.cpp:123 I[BOOT]: Done. | |
21:49:587 EmuScreen.cpp:55 I[BOOT]: Starting up hardware. | |
21:49:587 System.cpp:71 I[HLE]: PPSSPP v0.8.1-116-g39270b8 | |
21:49:590 MemMap.cpp:93 I[MM]: Memory system initialized. RAM at 000000000A8B0000 (mirror at 0 @ 0000000088000000, uncached @ 00000000C8000000) | |
21:49:607 Loaders.cpp:132 I[LOAD]: Identifying file... | |
21:49:607 PSPLoaders.cpp:103 I[LOAD]: NPJH50107 : 機動戦士ガンダム ガンダムVS.ガンダム NEXT PLUS | |
21:49:609 PSPLoaders.cpp:168 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... | |
21:49:609 HLE\sceKernelMemory.cpp:164 I[HLE]: Kernel and user memory pools initialized | |
21:49:609 HLE\sceIo.cpp:298 I[HLE]: Starting up I/O... | |
21:49:609 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-116-g39270b8-windows-amd64\ppsspp\memstick\ |
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24:28:880 EmuThread.cpp:123 I[BOOT]: Done. | |
24:34:214 EmuScreen.cpp:55 I[BOOT]: Starting up hardware. | |
24:34:214 System.cpp:71 I[HLE]: PPSSPP v0.8.1-123-g0d32163 | |
24:34:218 MemArena.cpp:369 I[MM]: Found valid memory base at 09800000 after 35 tries. | |
24:34:218 MemMap.cpp:93 I[MM]: Memory system initialized. RAM at 0E000000 (mirror at 0 @ 11800000, uncached @ 11800000) | |
24:34:235 Loaders.cpp:132 I[LOAD]: Identifying file... | |
24:34:236 PSPLoaders.cpp:103 I[LOAD]: NPJH50107 : 機動戦士ガンダム ガンダムVS.ガンダム NEXT PLUS | |
24:34:237 PSPLoaders.cpp:168 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... | |
24:34:237 HLE\sceKernelMemory.cpp:164 I[HLE]: Kernel and user memory pools initialized | |
24:34:237 HLE\sceIo.cpp:298 I[HLE]: Starting up I/O... |
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19:34:908 EmuThread.cpp:123 I[BOOT]: Done. | |
19:36:882 EmuScreen.cpp:55 I[BOOT]: Starting up hardware. | |
19:36:882 System.cpp:71 I[HLE]: PPSSPP unknown | |
19:36:890 MemArena.cpp:369 I[MM]: Found valid memory base at 09800000 after 35 tries. | |
19:36:891 MemMap.cpp:93 I[MM]: Memory system initialized. RAM at 0A020000 (mirror at 0 @ 11800000, uncached @ 11800000) | |
19:36:936 Loaders.cpp:132 I[LOAD]: Identifying file... | |
19:36:937 PSPLoaders.cpp:103 I[LOAD]: ULUS10540 : The Legend Of Heroes: Trails in the Sky | |
19:36:939 PSPLoaders.cpp:168 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... | |
19:36:939 HLE\sceKernelMemory.cpp:164 I[HLE]: Kernel and user memory pools initialized | |
19:36:939 HLE\sceIo.cpp:298 I[HLE]: Starting up I/O... |
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21:07:979 EmuThread.cpp:123 I[BOOT]: Done. | |
21:09:603 EmuScreen.cpp:55 I[BOOT]: Starting up hardware. | |
21:09:603 System.cpp:71 I[HLE]: PPSSPP unknown | |
21:09:613 MemArena.cpp:369 I[MM]: Found valid memory base at 08800000 after 31 tries. | |
21:09:613 MemMap.cpp:93 I[MM]: Memory system initialized. RAM at 09C60000 (mirror at 0 @ 10800000, uncached @ 10800000) | |
21:09:631 Loaders.cpp:132 I[LOAD]: Identifying file... | |
21:09:632 PSPLoaders.cpp:103 I[LOAD]: ULUS10551 : Ys SEVEN | |
21:09:634 PSPLoaders.cpp:168 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... | |
21:09:634 HLE\sceKernelMemory.cpp:164 I[HLE]: Kernel and user memory pools initialized | |
21:09:634 HLE\sceIo.cpp:298 I[HLE]: Starting up I/O... |
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37:11:567 EmuThread.cpp:122 I[BOOT]: Done. | |
37:12:790 EmuScreen.cpp:55 I[BOOT]: Starting up hardware. | |
37:12:791 System.cpp:71 I[HLE]: PPSSPP v0.8.1-232-g676c000 | |
37:12:795 MemMap.cpp:93 I[MM]: Memory system initialized. RAM at 000000000B250000 (mirror at 0 @ 0000000088000000, uncached @ 00000000C8000000) | |
37:12:812 Loaders.cpp:132 I[LOAD]: Identifying file... | |
37:12:812 PSPLoaders.cpp:107 I[LOAD]: NPUH10126 : BLACK★ROCK SHOOTER THE GAME | |
37:12:814 PSPLoaders.cpp:172 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... | |
37:12:814 HLE\sceKernelMemory.cpp:164 I[HLE]: Kernel and user memory pools initialized | |
37:12:814 HLE\sceIo.cpp:298 I[HLE]: Starting up I/O... | |
37:12:815 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path Z:\extracted\2.Temp Games\PSP ISOs\Tools\ppsspp-v0.8.1-232-g676c000-windows\memstick\ |
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