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Object Literal versus Map Access (http://jsbench.github.io/#097e8087a12afe833f93d57cc055475e) #jsbench #jsperf
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<!DOCTYPE html> | |
<html> | |
<head> | |
<meta charset="utf-8"/> | |
<title>Object Literal versus Map Access</title> | |
<script src="https://cdnjs.cloudflare.com/ajax/libs/benchmark/1.0.0/benchmark.min.js"></script> | |
<script src="./suite.js"></script> | |
</head> | |
<body> | |
<h1>Open the console to view the results</h1> | |
<h2><code>cmd + alt + j</code> or <code>ctrl + alt + j</code></h2> | |
</body> | |
</html> |
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"use strict"; | |
(function (factory) { | |
if (typeof Benchmark !== "undefined") { | |
factory(Benchmark); | |
} else { | |
factory(require("benchmark")); | |
} | |
})(function (Benchmark) { | |
var suite = new Benchmark.Suite; | |
suite.add("const objectLiteral = {};", function () { | |
const objectLiteral = {}; | |
// Set data | |
for (let x = 0; x < 100; x++) { | |
for (let y = 0; y < 100; y++) { | |
for (let z = 0; z < 100; z++) { | |
objectLiteral[x + '-' + y + '-' + z] = Math.random(); | |
} | |
} | |
} | |
// Get data | |
for (let x = 0; x < 100; x++) { | |
for (let y = 0; y < 100; y++) { | |
for (let z = 0; z < 100; z++) { | |
const val = objectLiteral[x + '-' + y + '-' + z]; | |
} | |
} | |
} | |
}); | |
suite.add("const stringKeyedMap = new Map();", function () { | |
const stringKeyedMap = new Map(); | |
// Set data | |
for (let x = 0; x < 100; x++) { | |
for (let y = 0; y < 100; y++) { | |
for (let z = 0; z < 100; z++) { | |
stringKeyedMap.set(x + '-' + y + '-' + z, Math.random()); | |
} | |
} | |
} | |
// Get data | |
for (let x = 0; x < 100; x++) { | |
for (let y = 0; y < 100; y++) { | |
for (let z = 0; z < 100; z++) { | |
const val = stringKeyedMap.get(x + '-' + y + '-' + z); | |
} | |
} | |
} | |
}); | |
suite.add("const numKeyedMap = new Map();", function () { | |
const numKeyedMap = new Map(); | |
// Set data | |
for (let x = 0; x < 100; x++) { | |
for (let y = 0; y < 100; y++) { | |
for (let z = 0; z < 100; z++) { | |
numKeyedMap.set((x << 20) | (y << 10) | z, Math.random()); | |
} | |
} | |
} | |
// Get data | |
for (let x = 0; x < 100; x++) { | |
for (let y = 0; y < 100; y++) { | |
for (let z = 0; z < 100; z++) { | |
const val = numKeyedMap.get((x << 20) | (y << 10) | z); | |
} | |
} | |
} | |
}); | |
suite.add("const arrayMap = new Array(100);", function () { | |
const arrayMap = new Array(100); | |
// Set data | |
for (let x = 0; x < 100; x++) { | |
arrayMap[x] = new Array(100); | |
for (let y = 0; y < 100; y++) { | |
arrayMap[x][y] = new Array(100); | |
for (let z = 0; z < 100; z++) { | |
arrayMap[x][y][z] = Math.random(); | |
} | |
} | |
} | |
// Get data | |
for (let x = 0; x < 100; x++) { | |
for (let y = 0; y < 100; y++) { | |
for (let z = 0; z < 100; z++) { | |
const val = arrayMap[x][y][z]; | |
} | |
} | |
} | |
}); | |
suite.add("const megaArrayMap = new Array(Math.pow(2,32)-1);", function () { | |
const megaArrayMap = new Array(Math.pow(2,32)-1); | |
// Set data | |
for (let x = 0; x < 100; x++) { | |
for (let y = 0; y < 100; y++) { | |
for (let z = 0; z < 100; z++) { | |
megaArrayMap[(x << 20) | (y << 10) | z] = Math.random(); | |
} | |
} | |
} | |
// Get data | |
for (let x = 0; x < 100; x++) { | |
for (let y = 0; y < 100; y++) { | |
for (let z = 0; z < 100; z++) { | |
const val = megaArrayMap[(x << 20) | (y << 10) | z]; | |
} | |
} | |
} | |
}); | |
suite.on("cycle", function (evt) { | |
console.log(" - " + evt.target); | |
}); | |
suite.on("complete", function (evt) { | |
console.log(new Array(30).join("-")); | |
var results = evt.currentTarget.sort(function (a, b) { | |
return b.hz - a.hz; | |
}); | |
results.forEach(function (item) { | |
console.log((idx + 1) + ". " + item); | |
}); | |
}); | |
console.log("Object Literal versus Map Access"); | |
console.log(new Array(30).join("-")); | |
suite.run(); | |
}); |
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