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enum List<T> { | |
End, | |
Node { val: T, next: ~List<T> }, | |
} | |
fn print_list<T:ToStr>(list: List<T>) { | |
match list { | |
End => { println("<X>"); }, | |
Node{val, next} => { | |
println(val.to_str()); |
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func Id(x T) T { | |
return x | |
} |
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use std::collections::hash_map::HashMap; | |
use std::cell::Cell; | |
#[deriving(Show)] | |
struct Adder<'a>(&'a Cell<uint>); | |
impl <'a> Adder<'a> { | |
fn add(&mut self, i: uint) { | |
let &Adder(cell) = self; | |
cell.set(cell.get() + i); |
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#[allow(dead_code)] | |
use std::default::Default; | |
use std::fmt::{Show, Formatter, Error}; | |
trait Value: Default + Show {} | |
trait Church: Value { | |
fn as_int(self) -> int; | |
} |
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#![allow(dead_code)] | |
macro_rules! pipe { | |
((); $e:expr; $($args:tt)*) => ($e); | |
(($m:ident | $($ms:ident)|+) ; $($args:tt)*) => ($m!(($($ms)|+) ; $($args)*)); | |
(($m:ident) ; $($args:tt)*) => ($m!((); $($args)*)); | |
($($ms:ident)|*) => (pipe!(($($ms)|*);)); | |
} | |
macro_rules! incr { |
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#![allow(dead_code)] | |
macro_rules! pipe { | |
((); $e:expr; $($args:tt)*) => ($e); | |
(($m:ident | $($ms:ident)|+) ; $($args:tt)*) => ($m!(($($ms)|+) ; $($args)*)); | |
(($m:ident) ; $($args:tt)*) => ($m!((); $($args)*)); | |
($($ms:ident)|*) => (pipe!(($($ms)|*);)); | |
} | |
macro_rules! zero { |
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use std::ops::Mul; | |
pub mod hkt { | |
pub trait HktAt<T> { | |
type Out: HasHkt<Hkt=Self, Arg=T>; | |
} | |
pub trait HasHkt { | |
type Arg; | |
type Hkt: HktAt<Self::Arg, Out=Self>; |
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#![feature(fnbox)] | |
use std::ops::Mul; | |
pub mod hkt { | |
pub trait HktAt<T> { | |
type Out: HasHkt<Hkt=Self, Arg=T>; | |
} | |
pub trait HasHkt { |
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macro_rules! pipe { | |
(($isn:ident | $($rest:ident)|+): $($args:tt)*) => ($isn!(($($rest)|+): $($args)*)); | |
(($isn:ident): $($args:tt)*) => ($isn!((): $($args)*)); | |
((): $result:expr, $($rest:tt)*) => ($result); | |
} | |
macro_rules! succ { | |
($isns:tt: [$($n:expr),*], $e:expr, $($rest:tt)*) => (pipe!($isns: [$($n,)* $e], $e, $($rest)*)); | |
} |
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type RenderData = u32; | |
struct Manager { | |
num_entities: usize, | |
render_data: Vec<Option<RenderData>> | |
} | |
pub fn main() { | |
let mut entity_manager = Manager { |
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