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Dongkyu Kim stleamist

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LLM Wiki

A pattern for building personal knowledge bases using LLMs.

This is an idea file, it is designed to be copy pasted to your own LLM Agent (e.g. OpenAI Codex, Claude Code, OpenCode / Pi, or etc.). Its goal is to communicate the high level idea, but your agent will build out the specifics in collaboration with you.

The core idea

Most people's experience with LLMs and documents looks like RAG: you upload a collection of files, the LLM retrieves relevant chunks at query time, and generates an answer. This works, but the LLM is rediscovering knowledge from scratch on every question. There's no accumulation. Ask a subtle question that requires synthesizing five documents, and the LLM has to find and piece together the relevant fragments every time. Nothing is built up. NotebookLM, ChatGPT file uploads, and most RAG systems work this way.

@rxaviers
rxaviers / gist:7360908
Last active May 20, 2026 22:01
Complete list of github markdown emoji markup

People

:bowtie: :bowtie: 😄 :smile: 😆 :laughing:
😊 :blush: 😃 :smiley: ☺️ :relaxed:
😏 :smirk: 😍 :heart_eyes: 😘 :kissing_heart:
😚 :kissing_closed_eyes: 😳 :flushed: 😌 :relieved:
😆 :satisfied: 😁 :grin: 😉 :wink:
😜 :stuck_out_tongue_winking_eye: 😝 :stuck_out_tongue_closed_eyes: 😀 :grinning:
😗 :kissing: 😙 :kissing_smiling_eyes: 😛 :stuck_out_tongue:
@ismyrnow
ismyrnow / mac-clear-icon-cache.sh
Created May 5, 2017 19:28
Clear the icon cache on a Mac when you start seeing generic icons in Finder or the Dock
sudo rm -rfv /Library/Caches/com.apple.iconservices.store; sudo find /private/var/folders/ \( -name com.apple.dock.iconcache -or -name com.apple.iconservices \) -exec rm -rfv {} \; ; sleep 3;sudo touch /Applications/* ; killall Dock; killall Finder
@adamawolf
adamawolf / Apple_mobile_device_types.txt
Last active May 16, 2026 20:33
List of Apple's mobile device codes types a.k.a. machine ids (e.g. `iPhone1,1`, `Watch1,1`, etc.) and their matching product names
i386 : iPhone Simulator
x86_64 : iPhone Simulator
arm64 : iPhone Simulator
iPhone1,1 : iPhone
iPhone1,2 : iPhone 3G
iPhone2,1 : iPhone 3GS
iPhone3,1 : iPhone 4
iPhone3,2 : iPhone 4 GSM Rev A
iPhone3,3 : iPhone 4 CDMA
iPhone4,1 : iPhone 4S
@toy-crane
toy-crane / toss-frontend-rules.mdc
Last active May 16, 2026 08:26
토스 프론트엔드 가이드라인 기반으로 만든 Cursor rule
# Frontend Design Guideline
This document summarizes key frontend design principles and rules, showcasing
recommended patterns. Follow these guidelines when writing frontend code.
# Readability
Improving the clarity and ease of understanding code.
@pierrejoubert73
pierrejoubert73 / markdown-details-collapsible.md
Last active May 13, 2026 23:01
How to add a collapsible section in markdown.

How to add a collapsible section in markdown

1. Example

Click me

Heading

  1. Foo
  2. Bar
    • Baz
  • Qux
@joyrexus
joyrexus / README.md
Last active May 4, 2026 11:41
collapsible markdown

collapsible markdown?

CLICK ME

yes, even hidden code blocks!

print("hello world!")
@jasonrudolph
jasonrudolph / 00-about-search-api-examples.md
Last active April 28, 2026 00:09
5 entertaining things you can find with the GitHub Search API
@steipete
steipete / ios-xcode-device-support.sh
Last active April 22, 2026 17:21
Using iOS 15 devices with Xcode 12.5 (instead of Xcode 13)
# The trick is to link the DeviceSupport folder from the beta to the stable version.
# sudo needed if you run the Mac App Store version. Always download the dmg instead... you'll thank me later :)
# Support iOS 15 devices (Xcode 13.0) with Xcode 12.5:
sudo ln -s /Applications/Xcode-beta.app/Contents/Developer/Platforms/iPhoneOS.platform/DeviceSupport/15.0 /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/DeviceSupport
# Then restart Xcode and reconnect your devices. You will need to do that for every beta of future iOS versions
# (A similar approach works for older versions too, just change the version number after DeviceSupport)
extension UIHostingController {
convenience public init(rootView: Content, ignoreSafeArea: Bool) {
self.init(rootView: rootView)
if ignoreSafeArea {
disableSafeArea()
}
}
func disableSafeArea() {