Install Android SDK on Arch Linux
1. Download Android SDK on your computer
yaourt android-sdk-platform-tools
yaourt android-udev
yaourt android-sdk
#!/bin/bash | |
# Original source: https://raw.githubusercontent.com/kaihendry/dotfiles/master/bin/dwm_status | |
# Network speed stuff stolen from http://linuxclues.blogspot.sg/2009/11/shell-script-show-network-speed.html | |
print_wifi() { | |
ip=$(ip route get 8.8.8.8 2>/dev/null|grep -Eo 'src [0-9.]+'|grep -Eo '[0-9.]+') | |
if=wlan0 | |
while IFS=$': \t' read -r label value | |
do | |
case $label in SSID) SSID=$value |
yaourt android-sdk-platform-tools
yaourt android-udev
yaourt android-sdk
Godot 3.0.2 (Mono Version)
Godot requires Mono 5.4.x but the Fedora repo is still stuck on an older version. Install the latest directly from the Mono Project (currently 5.10.x).
http://www.mono-project.com/download/stable/#download-lin
rpm --import "http://keyserver.ubuntu.com/pks/lookup?op=get&search=0x3FA7E0328081BFF6A14DA29AA6A19B38D3D831EF"
So, you've created a Python app (be it a graphical user interface with Qt or the like, or a simple command line interface). Great! But how are others going to use it? Python applications often have dependencies (e.g. from third-party modules), and they also need a Python interpreter to run them. For a developer, installing all the necessary bits and bobs to make things work is okay, but that's unacceptable for a normal user - they just want to download the thing and run it.
Below are simple instructions to publish your app on the three main operating systems: Windows, macOS and Linux.
Basic | |
===== | |
[Shift]+[Mod]+[Enter] - launch terminal. | |
[Mod]+[b] - show/hide bar. | |
[Mod]+[p] - dmenu for running programs like the x-www-browser. | |
[Mod]+[Enter] - push acive window from stack to master, or pulls last used window from stack onto master. | |
[Mod] + [j / k] - focus on next/previous window in current tag. |
#!/bin/bash | |
sudo mount -o remount,size=10G,noatime /tmp | |
echo "Done. Please use 'df -h' to make sure folder size is increased." |
#!/bin/bash | |
# | |
# Convert ssh-agent output to fish shell | |
# | |
eval "$(ssh-agent)" >/dev/null | |
echo "set SSH_AUTH_SOCK \"$SSH_AUTH_SOCK\"; export SSH_AUTH_SOCK" | |
echo "set SSH_AGENT_PID \"$SSH_AGENT_PID\"; export SSH_AGENT_PID" |
For an emulator that mimics a Pixel 5 Device with Google APIs and ARM architecture (for an M1/M2 Macbook):
List All System Images Available for Download: sdkmanager --list | grep system-images
Download Image: sdkmanager --install "system-images;android-30;google_atd;arm64-v8a"