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F1 2006 eur v1.3-276-gad04f97 good log
49:34:752 EmuThread.cpp:171 I[BOOT]: Done.
49:40:842 Config.cpp:1257 I[LOAD]: Failed to read F:\PPSSPP\ppsspp-v1.3-276-gad04f97-windows-amd64\ppsspp\memstick/PSP/SYSTEM/UCES00238_ppsspp.ini. No game-specific settings found, using global defaults.
49:40:842 System.cpp:383 I[BOOT]: PPSSPP v1.3-276-gad04f97 Windows 64 bit
49:40:842 MemMap.cpp:317 I[MM]: Memory system initialized. RAM at 0000000009050000 (mirror at 0 @ 0000000148DA0000, uncached @ 0000000188DA0000)
49:40:843 PSPLoaders.cpp:191 I[LOAD]: UCES00238 : Formula One 06
49:40:843 Config.cpp:1257 I[LOAD]: Failed to read F:\PPSSPP\ppsspp-v1.3-276-gad04f97-windows-amd64\ppsspp\memstick/PSP/SYSTEM/UCES00238_ppsspp.ini. No game-specific settings found, using global defaults.
49:40:843 PSPLoaders.cpp:250 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
49:40:843 HLE\sceKernelMemory.cpp:436 I[KERNEL]: Kernel and user memory pools initialized
49:40:872 HLE\sceKernel.cpp:152 I[KERNEL]: Kernel initialized.
49:40:926 Util\BlockAllocator.cpp:391 I[HLE]: -----------
49:40:926 Util\BlockAllocator.cpp:395 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=1 tag=usersystemlib
49:40:926 Util\BlockAllocator.cpp:395 I[HLE]: Block: 08804000 - 08b67000 size 00363000 taken=1 tag=ELF/F100X
49:40:926 Util\BlockAllocator.cpp:395 I[HLE]: Block: 08b67000 - 0a000000 size 01499000 taken=0 tag=(untitled)
49:40:926 Util\BlockAllocator.cpp:397 I[HLE]: -----------
49:40:976 HLE\sceKernelModule.cpp:1243 I[LOAD]: Module F100X: 00000000 08ae82e8 08ae8300
49:40:977 HLE\sceKernelModule.cpp:1303 I[LOAD]: Exporting ent 0 named F100X, 2 funcs, 3 vars, resident 08ae869c
49:40:977 HLE\sceKernelModule.cpp:1605 I[LOAD]: Module entry: 08804598
49:40:978 root E[G3D]: GPUCommon.cpp:730 Unexpected GPU event type: 12
49:40:981 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 10 fs 23
49:40:981 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 10 fs 22
49:40:981 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 11 fs 25
49:40:981 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 11 fs 24
49:40:982 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 13 fs 24
49:40:982 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 11 fs 30
49:40:982 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 11 fs 31
49:40:983 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 10 fs 29
49:40:983 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 12 fs 26
49:40:983 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 12 fs 31
49:40:984 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 12 fs 30
49:40:984 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 12 fs 27
49:40:984 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 15 fs 30
49:40:985 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 12 fs 33
49:40:985 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 15 fs 33
49:40:985 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 12 fs 28
49:40:986 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 15 fs 31
49:40:986 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 11 fs 32
49:40:986 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 14 fs 30
49:40:987 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 17 fs 30
49:40:987 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 21 fs 26
49:40:987 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 14 fs 31
49:40:988 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 19 fs 26
49:40:988 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 13 fs 30
49:40:989 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 13 fs 31
49:40:989 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 16 fs 30
49:40:989 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 20 fs 26
49:40:990 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 18 fs 26
49:40:990 root N[G3D]: GLES\ShaderManager.cpp:1023 Compiled and linked 28 programs (12 vertex, 12 fragment) in 10.6 milliseconds
49:40:990 root N[G3D]: GLES\ShaderManager.cpp:1024 Loaded the shader cache from 'F:\PPSSPP\ppsspp-v1.3-276-gad04f97-windows-amd64\ppsspp\memstick/PSP/SYSTEM/CACHE//UCES00238.glshadercache'
49:41:070 root N[BOOT]: EmuScreen.cpp:220 Loading F:/ISO/PSP-Formula_One_2006-EUR.iso...
49:41:070 root I[KERNEL]: HLE\sceKernelThread.cpp:1975 276=sceKernelCreateThread(user_main, 088046a4, 00000020, 65536, 80004000, 00000000)
49:41:070 root I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(276, 33, 09fffed0)
49:41:070 root I[KERNEL]: HLE\sceKernelThread.cpp:2103 __KernelReturnFromThread: 0
49:41:081 user_main I[UTIL]: HLE\sceUtility.cpp:255 0=sceUtilityLoadAvModule(1)
49:41:098 user_main I[UTIL]: HLE\sceUtility.cpp:255 0=sceUtilityLoadAvModule(0)
49:41:132 user_main I[UTIL]: HLE\sceUtility.cpp:255 0=sceUtilityLoadAvModule(3)
49:41:148 user_main I[UTIL]: HLE\sceUtility.cpp:255 0=sceUtilityLoadAvModule(2)
49:41:182 user_main E[UTIL]: HLE\sceUtility.cpp:833 UNIMPL sceUtilityLoadUsbModule(1)
49:41:182 user_main W[LOAD]: HLE\sceKernelModule.cpp:1733 sceKernelLoadModule: unsupported options size=00000014, flags=00000003, pos=0, access=1, data=2, text=2
49:41:182 user_main I[MODULE]: HLE\sceKernelModule.cpp:1054 ~SCE module, skipping header
49:41:182 user_main I[MODULE]: HLE\sceKernelModule.cpp:1068 Loading module scePsmf_library with version 0101, devkit 00000000
49:41:182 user_main I[HLE]: ELF\PrxDecrypter.cpp:308 Missing key 5B, cannot decrypt module
49:41:182 user_main I[MODULE]: HLE\sceKernelModule.cpp:1769 286=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/PRX/psmf.prx,flag=00000000,00000014,00000002,00000002,position = 00000000)
49:41:182 user_main I[MODULE]: HLE\sceKernelModule.cpp:1803 sceKernelStartModule(286,asize=00000000,aptr=00000000,retptr=09fff4a8,00000000): faked (undecryptable module)
49:41:182 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 287=sceKernelCreateThread(SceWaveMain, 089cdef0, 00000020, 4096, 00000000, 00000000)
49:41:182 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(287, 12, 08b44060)
49:41:183 user_main I[SCESAS]: HLE\sceSas.cpp:250 sceSasInit(08b440c0, 1728, 32, 0, 44100)
49:41:183 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 291=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 00000020, 8192, 00000000, 00000000)
49:41:183 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(291, 4, 09fff420)
49:41:518 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00000000 : 480 x 272 x 3
49:41:518 user_main W[G3D]: Common\FramebufferCommon.cpp:652 Memcpy fbo upload 04400000 -> 04000000
49:41:533 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00088000 : 480 x 272 x 3
49:41:633 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 303=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 00000010, 8192, 00004000, 00000000)
49:41:633 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(303, 4, 09fff4b0)
49:41:732 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1922 Decimating FBO for 00088000 (480 x 272 x 3), age 6
49:41:732 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1922 Decimating FBO for 00000000 (480 x 272 x 3), age 6
49:41:832 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 312=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 00000010, 2048, 00000000, 00000000)
49:41:832 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(312, 4, 09ffed10)
49:42:033 NEW THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2151 sceKernelExitDeleteThread(1)
49:42:233 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 318=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 00000010, 2048, 00000000, 00000000)
49:42:233 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(318, 4, 09ffed10)
49:42:850 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 324=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 00000010, 2048, 00000000, 00000000)
49:42:850 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(324, 4, 09ffed10)
49:44:185 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 330=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 00000010, 2048, 00000000, 00000000)
49:44:185 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(330, 4, 09ffed10)
49:44:401 NEW THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2151 sceKernelExitDeleteThread(1)
49:44:402 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 333=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 00000020, 8192, 00000000, 00000000)
49:44:402 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(333, 4, 09fff130)
49:45:553 NEW THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2151 sceKernelExitDeleteThread(1)
49:49:010 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 336=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 00000010, 8192, 00004000, 00000000)
49:49:010 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(336, 4, 09fff240)
49:55:062 NEW THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2151 sceKernelExitDeleteThread(1)
49:55:065 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 340=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 00000010, 8192, 00004000, 00000000)
49:55:065 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(340, 4, 09fff240)
50:01:118 NEW THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2151 sceKernelExitDeleteThread(1)
50:01:354 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 343=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 00000010, 8192, 00004000, 00000000)
50:01:354 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(343, 4, 09fff240)
50:03:440 user_main I[ME]: HLE\sceAtrac.cpp:1910 0=sceAtracSetDataAndGetID(0965ba40, 001cf844): atrac3+ stereo audio
50:07:174 NEW THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2151 sceKernelExitDeleteThread(1)
50:08:209 user_main I[ME]: HLE\sceMpeg.cpp:427 sceMpegInit()
50:08:209 user_main I[ME]: HLE\sceMpeg.cpp:541 094bccd0=sceMpegCreate(08bdbe10, 094bcca0, 65536, 08bdbe14, 512, 0, 0)
50:08:341 user_main I[ME]: HLE\sceMpeg.cpp:352 Stream offset: 2048, Stream size: 0x92F000
50:08:341 user_main I[ME]: HLE\sceMpeg.cpp:353 First timestamp: 90000, Last timestamp: 6111015
50:08:341 user_main I[ME]: HLE\sceMpeg.cpp:352 Stream offset: 2048, Stream size: 0x92F000
50:08:341 user_main I[ME]: HLE\sceMpeg.cpp:353 First timestamp: 90000, Last timestamp: 6111015
50:08:341 user_main I[ME]: HLE\scePsmf.cpp:308 PSMF MPEG data found: id=e0, privid=00, epmoff=000000a2, epmnum=00000029, width=0, height=0
50:08:341 user_main I[ME]: HLE\scePsmf.cpp:318 PSMF private audio found: id=bd, privid=00, channels=0, freq=0
50:08:341 user_main I[ME]: HLE\sceMpeg.cpp:659 sceMpegRegistStream(08bdbe10, 0, 0)
50:08:341 user_main I[ME]: HLE\sceMpeg.cpp:659 sceMpegRegistStream(08bdbe10, 1, 0)
50:08:341 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 348=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 00000010, 8192, 00000000, 00000000)
50:08:342 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(348, 4, 09ffee10)
50:08:342 user_main I[ME]: HLE\sceMpeg.cpp:352 Stream offset: 2048, Stream size: 0x92F000
50:08:342 user_main I[ME]: HLE\sceMpeg.cpp:353 First timestamp: 90000, Last timestamp: 6111015
50:08:560 user_main I[ME]: HW\MediaEngine.cpp:86 FF: deprecated pixel format used, make sure you did set range correctly
50:08:560 user_main I[ME]: HW\MediaEngine.cpp:86 FF: No accelerated colorspace conversion found from yuv420p to rgba.
50:10:360 NEW THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2151 sceKernelExitDeleteThread(1)
50:10:361 user_main I[ME]: HLE\sceMpeg.cpp:1604 sceMpegFinish(...)
50:12:162 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 349=sceKernelCreateThread(Atrac3 Play, 08a1aa48, 00000022, 65536, 00000000, 00000000)
50:12:162 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(349, 4, 09ffef30)
50:19:052 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 354=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 00000010, 2048, 00000000, 00000000)
50:19:052 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(354, 4, 09fff130)
50:19:055 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 359=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 00000010, 2048, 00000000, 00000000)
50:19:055 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(359, 4, 09fff130)
50:19:152 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 364=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 00000010, 2048, 00000000, 00000000)
50:19:152 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(364, 4, 09fff130)
50:19:252 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 369=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 00000010, 2048, 00000000, 00000000)
50:19:252 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(369, 4, 09fff130)
50:22:990 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:85 sceUtilitySavedataInitStart(0909bab4) - LISTSAVE (5)
50:22:990 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:86 sceUtilitySavedataInitStart(0909bab4) : Game key (hex): 0E9F2681010408D42E2412C7E1FF83BA
50:23:891 user_main I[COMMON]: FileUtil.cpp:208 CreateDir: directory F:\PPSSPP\ppsspp-v1.3-276-gad04f97-windows-amd64\ppsspp\memstick/PSP\SAVEDATA\UCES00238P0397133104
50:23:893 idle0 I[UTIL]: Dialog\SavedataParam.cpp:497 Saving file with size 133120 in ms0:/PSP/SAVEDATA/UCES00238P0397133104/PROFILE.BIN
50:24:559 NEW THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2151 sceKernelExitDeleteThread(1)
50:24:559 NEW THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2151 sceKernelExitDeleteThread(1)
50:24:559 NEW THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2151 sceKernelExitDeleteThread(1)
50:24:559 NEW THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2151 sceKernelExitDeleteThread(1)
50:26:946 user_main I[ME]: HLE\sceMpeg.cpp:427 sceMpegInit()
50:26:946 user_main I[ME]: HLE\sceMpeg.cpp:541 094bf020=sceMpegCreate(08c25780, 094beff0, 65536, 08c25784, 512, 0, 0)
50:27:077 user_main I[ME]: HLE\sceMpeg.cpp:352 Stream offset: 2048, Stream size: 0x9C800
50:27:077 user_main I[ME]: HLE\sceMpeg.cpp:353 First timestamp: 90000, Last timestamp: 540450
50:27:077 user_main I[ME]: HLE\sceMpeg.cpp:352 Stream offset: 2048, Stream size: 0x9C800
50:27:077 user_main I[ME]: HLE\sceMpeg.cpp:353 First timestamp: 90000, Last timestamp: 540450
50:27:077 user_main I[ME]: HLE\scePsmf.cpp:308 PSMF MPEG data found: id=e0, privid=00, epmoff=00000092, epmnum=00000003, width=0, height=104
50:27:077 user_main I[ME]: HLE\sceMpeg.cpp:659 sceMpegRegistStream(08c25780, 0, 0)
50:27:077 user_main I[ME]: HLE\sceMpeg.cpp:352 Stream offset: 2048, Stream size: 0x9C800
50:27:077 user_main I[ME]: HLE\sceMpeg.cpp:353 First timestamp: 90000, Last timestamp: 540450
50:27:080 user_main I[ME]: HLE\sceMpeg.cpp:1604 sceMpegFinish(...)
50:29:295 Atrac3 Play I[KERNEL]: HLE\sceKernelThread.cpp:2119 sceKernelExitThread(0)
50:29:295 user_main I[ME]: HLE\sceAtrac.cpp:1671 0=sceAtracReleaseAtracID(0)
50:31:467 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 372=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 00000010, 8192, 00004000, 00000000)
50:31:467 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(372, 4, 09fff200)
50:31:471 NEW THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2151 sceKernelExitDeleteThread(1)
50:31:471 SceWaveMain I[KERNEL]: HLE\sceKernelThread.cpp:2119 sceKernelExitThread(0)
50:31:471 user_main I[SCESAS]: HLE\sceSas.cpp:250 sceSasInit(08b440c0, 1728, 32, 0, 44100)
50:31:471 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 375=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 00000020, 8192, 00000000, 00000000)
50:31:471 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(375, 4, 09fff170)
50:32:255 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 379=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 0000006f, 8192, 00000000, 00000000)
50:32:255 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(379, 4, 09ffeec0)
50:34:738 NEW THREAD I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00168000 : 64 x 64 x 3
50:34:738 NEW THREAD W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00168000/00110000 and 00000000/00110000
50:34:742 NEW THREAD I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 0016c000 : 64 x 64 x 3
50:34:742 NEW THREAD W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 0016c000/00110000 and 00000000/00110000
50:34:743 NEW THREAD I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00170000 : 64 x 64 x 3
50:34:743 NEW THREAD W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00170000/00110000 and 00000000/00110000
50:34:744 NEW THREAD I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00174000 : 64 x 64 x 3
50:34:744 NEW THREAD W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00174000/00110000 and 00000000/00110000
50:34:853 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00168000 (64 x 64 x 3), age 6
50:34:853 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 0016c000 (64 x 64 x 3), age 6
50:34:853 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00170000 (64 x 64 x 3), age 6
50:34:853 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00174000 (64 x 64 x 3), age 6
50:35:036 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 385=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 00000010, 2048, 00000000, 00000000)
50:35:036 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(385, 4, 09ffec30)
50:35:353 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 391=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 00000010, 2048, 00000000, 00000000)
50:35:353 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(391, 4, 09ffe3e0)
50:35:354 NEW THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2151 sceKernelExitDeleteThread(1)
50:35:354 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 396=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 00000010, 2048, 00000000, 00000000)
50:35:354 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(396, 4, 09ffe3e0)
50:35:354 NEW THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2151 sceKernelExitDeleteThread(1)
50:35:453 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 401=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 00000010, 2048, 00000000, 00000000)
50:35:453 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(401, 4, 09ffe3e0)
50:37:922 NEW THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2151 sceKernelExitDeleteThread(1)
50:38:043 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00168000 : 64 x 64 x 3
50:38:043 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00168000/00110000 and 00000000/00110000
50:38:043 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 0016c000 : 64 x 64 x 3
50:38:043 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 0016c000/00110000 and 00000000/00110000
50:38:044 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00170000 : 64 x 64 x 3
50:38:044 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00170000/00110000 and 00000000/00110000
50:38:044 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00174000 : 64 x 64 x 3
50:38:044 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00174000/00110000 and 00000000/00110000
50:38:072 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00154000 : 128 x 128 x 3
50:38:072 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00154000/00110000 and 00000000/00110000
50:38:092 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00164000 : 64 x 64 x 3
50:38:093 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00164000/00110000 and 00000000/00110000
50:41:064 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 405=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 00000010, 2048, 00000000, 00000000)
50:41:064 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(405, 4, 09ffe8f0)
50:41:180 NEW THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2151 sceKernelExitDeleteThread(1)
50:41:391 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 409=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 00000010, 2048, 00000000, 00000000)
50:41:391 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(409, 4, 09ffef80)
51:00:620 user_main I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 12 fs 62
51:03:186 user_main I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 12 fs 64
51:12:424 idle0 I[G3D]: GLES\ShaderManager.cpp:1035 Saving the shader cache to 'F:\PPSSPP\ppsspp-v1.3-276-gad04f97-windows-amd64\ppsspp\memstick/PSP/SYSTEM/CACHE//UCES00238.glshadercache'
51:16:577 user_main I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 12 fs 66
51:53:399 idle0 I[G3D]: GLES\ShaderManager.cpp:1035 Saving the shader cache to 'F:\PPSSPP\ppsspp-v1.3-276-gad04f97-windows-amd64\ppsspp\memstick/PSP/SYSTEM/CACHE//UCES00238.glshadercache'
58:16:520 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00168000 (64 x 64 x 3), age 6
58:16:520 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 0016c000 (64 x 64 x 3), age 6
58:16:520 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00170000 (64 x 64 x 3), age 6
58:16:520 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00174000 (64 x 64 x 3), age 6
58:16:822 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00168000 : 64 x 64 x 3
58:16:822 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00168000/00110000 and 00000000/00110000
58:16:822 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 0016c000 : 64 x 64 x 3
58:16:822 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 0016c000/00110000 and 00000000/00110000
58:16:823 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00170000 : 64 x 64 x 3
58:16:823 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00170000/00110000 and 00000000/00110000
58:16:823 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00174000 : 64 x 64 x 3
58:16:823 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00174000/00110000 and 00000000/00110000
58:17:071 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00168000 (64 x 64 x 3), age 6
58:17:071 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 0016c000 (64 x 64 x 3), age 6
58:17:071 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00170000 (64 x 64 x 3), age 6
58:17:071 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00174000 (64 x 64 x 3), age 6
58:17:442 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00168000 : 64 x 64 x 3
58:17:442 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00168000/00110000 and 00000000/00110000
58:17:443 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 0016c000 : 64 x 64 x 3
58:17:443 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 0016c000/00110000 and 00000000/00110000
58:17:443 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00170000 : 64 x 64 x 3
58:17:443 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00170000/00110000 and 00000000/00110000
58:17:444 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00174000 : 64 x 64 x 3
58:17:444 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00174000/00110000 and 00000000/00110000
58:17:721 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00168000 (64 x 64 x 3), age 6
58:17:721 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 0016c000 (64 x 64 x 3), age 6
58:17:721 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00170000 (64 x 64 x 3), age 6
58:17:721 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00174000 (64 x 64 x 3), age 6
58:18:105 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00168000 : 64 x 64 x 3
58:18:106 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00168000/00110000 and 00000000/00110000
58:18:106 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 0016c000 : 64 x 64 x 3
58:18:106 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 0016c000/00110000 and 00000000/00110000
58:18:106 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00170000 : 64 x 64 x 3
58:18:106 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00170000/00110000 and 00000000/00110000
58:18:107 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00174000 : 64 x 64 x 3
58:18:107 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00174000/00110000 and 00000000/00110000
58:18:355 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00168000 (64 x 64 x 3), age 6
58:18:355 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 0016c000 (64 x 64 x 3), age 6
58:18:355 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00170000 (64 x 64 x 3), age 6
58:18:355 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00174000 (64 x 64 x 3), age 6
58:18:726 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00168000 : 64 x 64 x 3
58:18:726 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00168000/00110000 and 00000000/00110000
58:18:726 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 0016c000 : 64 x 64 x 3
58:18:726 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 0016c000/00110000 and 00000000/00110000
58:18:727 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00170000 : 64 x 64 x 3
58:18:727 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00170000/00110000 and 00000000/00110000
58:18:727 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00174000 : 64 x 64 x 3
58:18:727 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00174000/00110000 and 00000000/00110000
58:18:989 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00168000 (64 x 64 x 3), age 6
58:18:989 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 0016c000 (64 x 64 x 3), age 6
58:18:989 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00170000 (64 x 64 x 3), age 6
58:18:989 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00174000 (64 x 64 x 3), age 6
58:19:361 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00168000 : 64 x 64 x 3
58:19:361 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00168000/00110000 and 00000000/00110000
58:19:361 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 0016c000 : 64 x 64 x 3
58:19:361 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 0016c000/00110000 and 00000000/00110000
58:19:362 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00170000 : 64 x 64 x 3
58:19:362 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00170000/00110000 and 00000000/00110000
58:19:362 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00174000 : 64 x 64 x 3
58:19:362 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00174000/00110000 and 00000000/00110000
58:19:640 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00168000 (64 x 64 x 3), age 6
58:19:640 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 0016c000 (64 x 64 x 3), age 6
58:19:640 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00170000 (64 x 64 x 3), age 6
58:19:640 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00174000 (64 x 64 x 3), age 6
58:20:025 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00168000 : 64 x 64 x 3
58:20:025 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00168000/00110000 and 00000000/00110000
58:20:025 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 0016c000 : 64 x 64 x 3
58:20:025 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 0016c000/00110000 and 00000000/00110000
58:20:026 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00170000 : 64 x 64 x 3
58:20:026 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00170000/00110000 and 00000000/00110000
58:20:026 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00174000 : 64 x 64 x 3
58:20:026 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00174000/00110000 and 00000000/00110000
58:20:274 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00168000 (64 x 64 x 3), age 6
58:20:274 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 0016c000 (64 x 64 x 3), age 6
58:20:274 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00170000 (64 x 64 x 3), age 6
58:20:274 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00174000 (64 x 64 x 3), age 6
58:20:645 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00168000 : 64 x 64 x 3
58:20:646 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00168000/00110000 and 00000000/00110000
58:20:646 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 0016c000 : 64 x 64 x 3
58:20:646 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 0016c000/00110000 and 00000000/00110000
58:20:646 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00170000 : 64 x 64 x 3
58:20:646 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00170000/00110000 and 00000000/00110000
58:20:647 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00174000 : 64 x 64 x 3
58:20:647 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00174000/00110000 and 00000000/00110000
58:20:924 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00168000 (64 x 64 x 3), age 6
58:20:924 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 0016c000 (64 x 64 x 3), age 6
58:20:924 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00170000 (64 x 64 x 3), age 6
58:20:924 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00174000 (64 x 64 x 3), age 6
58:21:308 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00168000 : 64 x 64 x 3
58:21:308 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00168000/00110000 and 00000000/00110000
58:21:308 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 0016c000 : 64 x 64 x 3
58:21:308 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 0016c000/00110000 and 00000000/00110000
58:21:309 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00170000 : 64 x 64 x 3
58:21:309 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00170000/00110000 and 00000000/00110000
58:21:309 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00174000 : 64 x 64 x 3
58:21:309 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00174000/00110000 and 00000000/00110000
58:21:558 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00168000 (64 x 64 x 3), age 6
58:21:558 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 0016c000 (64 x 64 x 3), age 6
58:21:558 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00170000 (64 x 64 x 3), age 6
58:21:558 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00174000 (64 x 64 x 3), age 6
58:21:627 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00168000 : 64 x 64 x 3
58:21:627 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00168000/00110000 and 00000000/00110000
58:21:627 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 0016c000 : 64 x 64 x 3
58:21:627 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 0016c000/00110000 and 00000000/00110000
58:21:628 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00170000 : 64 x 64 x 3
58:21:628 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00170000/00110000 and 00000000/00110000
58:21:628 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00174000 : 64 x 64 x 3
58:21:628 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00174000/00110000 and 00000000/00110000
58:21:875 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00168000 (64 x 64 x 3), age 6
58:21:875 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 0016c000 (64 x 64 x 3), age 6
58:21:875 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00170000 (64 x 64 x 3), age 6
58:21:875 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00174000 (64 x 64 x 3), age 6
58:21:929 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00168000 : 64 x 64 x 3
58:21:929 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00168000/00110000 and 00000000/00110000
58:21:930 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 0016c000 : 64 x 64 x 3
58:21:930 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 0016c000/00110000 and 00000000/00110000
58:21:930 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00170000 : 64 x 64 x 3
58:21:930 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00170000/00110000 and 00000000/00110000
58:21:931 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00174000 : 64 x 64 x 3
58:21:931 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00174000/00110000 and 00000000/00110000
58:22:192 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00168000 (64 x 64 x 3), age 6
58:22:192 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 0016c000 (64 x 64 x 3), age 6
58:22:192 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00170000 (64 x 64 x 3), age 6
58:22:192 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00174000 (64 x 64 x 3), age 6
58:22:564 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00168000 : 64 x 64 x 3
58:22:564 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00168000/00110000 and 00000000/00110000
58:22:565 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 0016c000 : 64 x 64 x 3
58:22:565 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 0016c000/00110000 and 00000000/00110000
58:22:565 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00170000 : 64 x 64 x 3
58:22:565 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00170000/00110000 and 00000000/00110000
58:22:565 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00174000 : 64 x 64 x 3
58:22:565 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00174000/00110000 and 00000000/00110000
58:22:844 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00168000 (64 x 64 x 3), age 6
58:22:844 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 0016c000 (64 x 64 x 3), age 6
58:22:844 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00170000 (64 x 64 x 3), age 6
58:22:844 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00174000 (64 x 64 x 3), age 6
58:23:229 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00168000 : 64 x 64 x 3
58:23:229 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00168000/00110000 and 00000000/00110000
58:23:230 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 0016c000 : 64 x 64 x 3
58:23:230 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 0016c000/00110000 and 00000000/00110000
58:23:230 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00170000 : 64 x 64 x 3
58:23:230 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00170000/00110000 and 00000000/00110000
58:23:231 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00174000 : 64 x 64 x 3
58:23:231 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00174000/00110000 and 00000000/00110000
58:23:478 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00168000 (64 x 64 x 3), age 6
58:23:478 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 0016c000 (64 x 64 x 3), age 6
58:23:478 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00170000 (64 x 64 x 3), age 6
58:23:478 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00174000 (64 x 64 x 3), age 6
58:23:850 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00168000 : 64 x 64 x 3
58:23:850 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00168000/00110000 and 00000000/00110000
58:23:850 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 0016c000 : 64 x 64 x 3
58:23:850 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 0016c000/00110000 and 00000000/00110000
58:23:851 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00170000 : 64 x 64 x 3
58:23:851 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00170000/00110000 and 00000000/00110000
58:23:851 user_main I[SCEGE]: Common\FramebufferCommon.cpp:416 Creating FBO for 00174000 : 64 x 64 x 3
58:23:851 user_main W[SCEGE]: Common\FramebufferCommon.cpp:449 FBO reusing depthbuffer, 00174000/00110000 and 00000000/00110000
58:23:983 NEW THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2151 sceKernelExitDeleteThread(1)
58:23:984 NEW THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2151 sceKernelExitDeleteThread(1)
58:23:984 NEW THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2151 sceKernelExitDeleteThread(1)
58:24:099 NEW THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2151 sceKernelExitDeleteThread(1)
58:24:144 NEW THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2151 sceKernelExitDeleteThread(1)
58:24:144 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 410=sceKernelCreateThread(SceWaveMain, 089cdef0, 00000020, 4096, 00000000, 00000000)
58:24:144 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(410, 12, 08b44060)
58:24:161 user_main I[SCESAS]: HLE\sceSas.cpp:250 sceSasInit(08b440c0, 1728, 32, 0, 44100)
58:24:161 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 413=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 00000020, 8192, 00000000, 00000000)
58:24:161 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(413, 4, 09fff1d0)
58:24:161 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 416=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 00000010, 8192, 00004000, 00000000)
58:24:161 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(416, 4, 09fff240)
58:24:229 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00168000 (64 x 64 x 3), age 6
58:24:229 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 0016c000 (64 x 64 x 3), age 6
58:24:229 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00170000 (64 x 64 x 3), age 6
58:24:229 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00174000 (64 x 64 x 3), age 6
58:24:375 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00154000 (128 x 128 x 3), age 6
58:24:375 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1900 Decimating FBO for 00164000 (64 x 64 x 3), age 6
58:27:735 NEW THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2151 sceKernelExitDeleteThread(1)
58:27:735 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 419=sceKernelCreateThread(NEW THREAD, 08a9f8cc, 00000010, 8192, 00004000, 00000000)
58:27:735 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(419, 4, 09fff240)
58:29:807 user_main I[ME]: HLE\sceAtrac.cpp:1910 0=sceAtracSetDataAndGetID(093b9a00, 001cf844): atrac3+ stereo audio
58:33:540 NEW THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2151 sceKernelExitDeleteThread(1)
58:33:542 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1975 421=sceKernelCreateThread(Atrac3 Play, 08a1aa48, 00000022, 65536, 00000000, 00000000)
58:33:542 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2064 0=sceKernelStartThread(421, 4, 09ffef30)
58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 272: Thread "idle0": pc= 08000000 sp= 083fff00 READY (wt=0 wid=0 wv= 00000000 )
58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 273: Thread "idle1": pc= 08000000 sp= 083fef00 READY (wt=0 wid=0 wv= 00000000 )
58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 274: Module "F100X": name=F100X gp=00000000 entry=08804598
58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 276: Thread "user_main": pc= 08adc3b8 sp= 09ffefc0 RUN (wt=0 wid=0 wv= 00000000 )
58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 277: MemoryPart "UserSbrk": MemPart: 08b67000 - 09f67000 size: 01400000
58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 278: Mutex "GlobalHeaps Main Lock": -
58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 279: Mutex "GlobalHeaps String Lock": -
58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 280: Mutex "Controller": -
58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 281: Mutex "Renderer": -
58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 282: Mutex "AudioEE": -
58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 283: CallBack "ExitCallback": thread=276, argument= 00000000
58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 284: CallBack "POWER CallBack": thread=276, argument= 00000000
58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 285: CallBack "MS CallBack": thread=276, argument= 00000000
58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 286: Module "scePsmf_library": faked name=scePsmf_library gp=ffffffff entry=ffffffff
58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 288: Mutex "Process": -
58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 292: Mutex "WadSource": -
58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 293: OpenFile "disc0:/PSP_GAME/USRDIR/F12006.wad": Seekpos: 002b6d00
58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 294: Mutex "IOHeap": -
58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 295: Mutex "WadSource": -
58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 296: OpenFile "disc0:/PSP_GAME/USRDIR/Stream.wad": Seekpos: 00109160
58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 297: Mutex "WadSource": -
58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 298: OpenFile "disc0:/PSP_GAME/USRDIR/Movie.wad": Seekpos: 00ba5e80
58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 299: EventFlag "SceGuSignal": init=00000001 cur=00000001 numwait=0
58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 300: Mutex "Expander": -
58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 304: Mutex "Devices update": -
58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 305: Mutex "Devices heap": -
58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 306: Mutex "Audio_VoicePool_STATIC": -
58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 314: Semaphore "Sync Semaphore": -
58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 315: Semaphore "Sync Semaphore": -
58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 316: Mutex "AsyncInput Mutex": -
58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 317: OpenFile "disc0:/PSP_GAME/USRDIR/Audio/Crowds.awb": Seekpos: 00126800
58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 318: Thread "NEW THREAD": pc= 088652f0 sp= 09feaa40 WAIT (wt=3 wid=315 wv= 00000001 )
58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 320: Semaphore "Sync Semaphore": -
58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 321: Semaphore "Sync Semaphore": -
58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 322: Mutex "AsyncInput Mutex": -
58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 323: OpenFile "disc0:/PSP_GAME/USRDIR/Audio/Common.awb": Seekpos: 00035000
58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 324: Thread "NEW THREAD": pc= 088652f0 sp= 09fea240 WAIT (wt=3 wid=321 wv= 00000001 )
58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 331: Semaphore "Sync Semaphore": -
58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 332: Semaphore "Sync Semaphore": -
58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 333: Thread "NEW THREAD": pc= 088652f0 sp= 09fe9a40 WAIT (wt=3 wid=332 wv= 00000001 )
58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 410: Thread "SceWaveMain": pc= 089ce000 sp= 09fefa80 WAIT (wt=2 wid=410 wv= 00000000 )
58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 411: Semaphore "Sync Semaphore": -
58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 412: Mutex "AudioSysThread": -
58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 413: Thread "NEW THREAD": pc= 089cdc8c sp= 09feea30 WAIT (wt=10 wid=7 wv= 000006c0 )
58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:501 KO 421: Thread "Atrac3 Play": pc= 089cdc8c sp= 09fe7a30 WAIT (wt=10 wid=5 wv= 00000800 )
58:42:216 user_main I[KERNEL]: HLE\sceKernel.cpp:163 Shutting down kernel - 45 kernel objects alive
58:42:246 GLES\Framebuffer.cpp:1938 I[SCEGE]: Destroying FBO for 00000000 : 480 x 272 x 3
58:42:246 GLES\Framebuffer.cpp:1938 I[SCEGE]: Destroying FBO for 00088000 : 480 x 272 x 3
58:42:295 Config.cpp:1022 I[LOAD]: Config saved: F:\PPSSPP\ppsspp-v1.3-276-gad04f97-windows-amd64\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini
58:42:296 Config.cpp:1035 I[LOAD]: Controller config saved: F:\PPSSPP\ppsspp-v1.3-276-gad04f97-windows-amd64\ppsspp\memstick/PSP/SYSTEM/controls.ini
58:42:327 Config.cpp:1022 I[LOAD]: Config saved: F:\PPSSPP\ppsspp-v1.3-276-gad04f97-windows-amd64\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini
58:42:328 Config.cpp:1035 I[LOAD]: Controller config saved: F:\PPSSPP\ppsspp-v1.3-276-gad04f97-windows-amd64\ppsspp\memstick/PSP/SYSTEM/controls.ini
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