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@syuji-higa syuji-higa/config.h
Last active Feb 18, 2020

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QMK Firmware - setting for "gash"
/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
//#define USE_MATRIX_I2C
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
#define SSD1306OLED
#define USE_SERIAL_PD2
#define TAPPING_FORCE_HOLD
#define TAPPING_TERM 100
#undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 27
#define RGBLIGHT_LIMIT_VAL 120
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
#include QMK_KEYBOARD_H
#include "bootloader.h"
#ifdef PROTOCOL_LUFA
#include "lufa.h"
#include "split_util.h"
#endif
#ifdef SSD1306OLED
#include "ssd1306.h"
#endif
extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
extern uint8_t is_master;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 16
enum custom_keycodes {
QWERTY = SAFE_RANGE,
LOWER,
RAISE,
ADJUST,
BACKLIT,
RGBRST
};
enum macro_keycodes {
KC_SAMPLEMACRO,
};
#define KC______ KC_TRNS
#define KC_XXXXX KC_NO
#define KC_LOWER LOWER
#define KC_RAISE RAISE
#define KC_RST RESET
#define KC_LOW_B LT(_LOWER, KC_B)
#define KC_CTLES CTL_T(KC_ESC)
#define KC_SFTTB SFT_T(KC_TAB)
#define KC_SFTEN SFT_T(KC_ENT)
#define KC_SFTTB S(KC_TAB)
#define KC_GUIAL G(KC_LALT)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_kc( \
//,-----------------------------------------. ,-----------------------------------------.
GRV, Q, W, E, R, T, Y, U, I, O, P, DEL,\
// `(~)
//|------+------+------+------+------+------| |------+------+------+------+------+------|
CTLES, A, S, D, F, G, H, J, K, L, SCLN, QUOT,\
// ;(:) '(")
//|------+------+------+------+------+------| |------+------+------+------+------+------|
SFTTB, Z, X, XXXXX, C, V, N, M, COMM, DOT, SLSH, SFTEN,\
// ,(<) .(>) /(?)
//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
LALT, LGUI, SPC, LOW_B, RAISE, RGUI \
//`--------------------' `--------------------'
),
[_LOWER] = LAYOUT_kc( \
//,-----------------------------------------. ,-----------------------------------------.
XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
//
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LCTL, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, XXXXX,\
//
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LSFT, EXLM, AT, HASH, DLR, PERC, CIRC, AMPR, ASTR, LPRN, RPRN, RSFT,\
// ! @ # $ % ^ & * ( )
//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
LALT, _____, RCTL, LOWER, _____, _____ \
//`--------------------' `--------------------'
),
[_RAISE] = LAYOUT_kc( \
//,-----------------------------------------. ,-----------------------------------------.
XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, HOME, END, MINS, EQL, XXXXX,\
// -(_) =(+)
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LCTL, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, LEFT, DOWN, UP, RGHT, LBRC, RBRC,\
// [({) ](})
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LSFT, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, PGDN, PGUP, XXXXX, XXXXX, BSLS,\
// \(|)
//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
LALT, _____, GUIAL, LOWER, _____, _____ \
//`--------------------' `--------------------'
),
[_ADJUST] = LAYOUT_kc( \
//,-----------------------------------------. ,-----------------------------------------.
RST, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
_____, _____, _____, _____, _____, _____ \
//`--------------------' `--------------------'
)
};
int RGB_current_mode;
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
// Setting ADJUST layer RGB back to default
void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
layer_on(layer3);
} else {
layer_off(layer3);
}
}
void matrix_init_user(void) {
#ifdef RGBLIGHT_ENABLE
RGB_current_mode = rgblight_config.mode;
#endif
//SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED
iota_gfx_init(!has_usb()); // turns on the display
#endif
}
//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED
// When add source files to SRC in rules.mk, you can use functions.
const char *read_layer_state(void);
const char *read_logo(void);
void set_keylog(uint16_t keycode, keyrecord_t *record);
const char *read_keylog(void);
const char *read_keylogs(void);
// const char *read_mode_icon(bool swap);
// const char *read_host_led_state(void);
// void set_timelog(void);
// const char *read_timelog(void);
void matrix_scan_user(void) {
iota_gfx_task();
}
void matrix_render_user(struct CharacterMatrix *matrix) {
if (is_master) {
// If you want to change the display of OLED, you need to change here
matrix_write_ln(matrix, read_layer_state());
matrix_write_ln(matrix, read_keylog());
matrix_write_ln(matrix, read_keylogs());
//matrix_write_ln(matrix, read_mode_icon(keymap_config.swap_lalt_lgui));
//matrix_write_ln(matrix, read_host_led_state());
//matrix_write_ln(matrix, read_timelog());
} else {
matrix_write(matrix, read_logo());
}
}
void matrix_update(struct CharacterMatrix *dest, const struct CharacterMatrix *source) {
if (memcmp(dest->display, source->display, sizeof(dest->display))) {
memcpy(dest->display, source->display, sizeof(dest->display));
dest->dirty = true;
}
}
void iota_gfx_task_user(void) {
struct CharacterMatrix matrix;
matrix_clear(&matrix);
matrix_render_user(&matrix);
matrix_update(&display, &matrix);
}
#endif//SSD1306OLED
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
#ifdef SSD1306OLED
set_keylog(keycode, record);
#endif
// set_timelog();
}
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
break;
case RGB_MOD:
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
rgblight_mode(RGB_current_mode);
rgblight_step();
RGB_current_mode = rgblight_config.mode;
}
#endif
return false;
break;
case RGBRST:
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
RGB_current_mode = rgblight_config.mode;
}
#endif
break;
}
return true;
}
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