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const toHHMM = (sec_num) => { | |
var hours = Math.floor(sec_num / 3600); | |
var minutes = Math.floor((sec_num - (hours * 3600)) / 60); | |
var seconds = sec_num - (hours * 3600) - (minutes * 60); | |
return `${hours}h ${minutes}m`; | |
} | |
Date.prototype.addHours = function(h) { | |
this.setTime(this.getTime() + (h * 60 * 60 * 1000)); | |
return this; | |
} | |
Date.prototype.addMins = function(m) { | |
this.setTime(this.getTime() + (m * 60 * 1000)); | |
return this; | |
} | |
const accessToken = 'YOUR_ACCESS_TOKEN' | |
const res = await fetch(`https://api.ouraring.com/v1/sleep?access_token=${accessToken}`) | |
const json = await res.json(); | |
const nights = json.sleep; | |
const lastNight = nights[nights.length-1]; | |
lastNight.awake_formatted = toHHMM(lastNight.awake); | |
lastNight.rem_formatted = toHHMM(lastNight.rem); | |
lastNight.light_formatted = toHHMM(lastNight.light); | |
lastNight.deep_formatted = toHHMM(lastNight.deep); | |
lastNight.bedtime_end_4h_threshold = new Date(lastNight.bedtime_end).addHours(4); | |
const now = new Date(); | |
lastNight.add_to_calendar = lastNight.bedtime_end_4h_threshold < now && | |
now < lastNight.bedtime_end_4h_threshold.addMins(4); | |
// If the ring wearer falls back asleep, the bedtime end time will be updated | |
// Consider sleep period completed if 4h has elapsed since period end | |
// Reason: The ring computes sleep results within four hours from the period end, | |
// but sleep analysis is always triggered when you open the application. | |
return lastNight; |
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