Created
August 30, 2015 11:12
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customize UE4 iOSToolChain.cs
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428 Result += Result += GetArchitectureArgument(LinkEnvironment.Config.Target.Configuration, LinkEnvironment.Config.Target.Architecture); | |
429 Result += " -isysroot " + XcodeDeveloperDir + "Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS" + IOSSDKVersion + ".sdk"; | |
430+ Result += " -ObjC"; | |
665- LinkAction.CommandArguments += string.Format(" \"{0}\"", ConvertPath(Path.GetFullPath(AdditionalLibrary))); | |
+ LinkAction.CommandArguments += string.Format(" -force_load \"{0}\"", ConvertPath(Path.GetFullPath(AdditionalLibrary))); |
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