Created
December 4, 2017 02:44
-
-
Save techate/b7fcc92b84349959656d45f32bc65510 to your computer and use it in GitHub Desktop.
Coin-flipping game in OCaml with timeouts on players
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
open Unix | |
type player_moves = Heads | Tails | |
type server_moves = Right | Wrong | Timeout | |
type player = { | |
name : string; | |
brain : out_channel -> unit; | |
pipe : in_channel * out_channel; | |
fds : file_descr * file_descr; | |
pid : int; | |
} | |
type victory = Guesses of player | Default of player | Draw | BothTimeout | |
let guaranteed_random ch = | |
while true do | |
output_value ch Heads; (* chosen by fair coin flip *) | |
flush ch; | |
done | |
let hard_thinker ch = | |
while true do | |
Unix.sleepf (Random.float 600. /. 1000.); | |
let choice = if Random.bool() then Heads else Tails in | |
output_value ch choice; | |
flush ch; | |
done | |
let check_guess ch = | |
(* let's hope the players _never communicate_ *) | |
let answer = if Random.bool() then Heads else Tails in | |
if input_value ch = answer then Right else Wrong | |
let next_moves {fds = (fd1, _); pipe = (ch1, _)} {fds = (fd2, _); pipe = (ch2, _)} = | |
Unix.sleepf 0.5; (* give players an amount of time to think. | |
use it or lose it! | |
no points for answering early *) | |
let (ready, _, _) = select [fd1; fd2] [] [] 0. in | |
match ready with | |
| [_; _] -> (check_guess ch1, check_guess ch2) | |
| [a] when a = fd1 -> (check_guess ch1, Timeout) | |
| [a] when a = fd2 -> (Timeout, check_guess ch2) | |
| [] -> (Timeout, Timeout) | |
| _ -> failwith "Inexplicable select() result" | |
let spawn f name = | |
let (fdr, fdw) = pipe () in | |
let (chr, chw) = (in_channel_of_descr fdr, out_channel_of_descr fdw) in | |
let child = fork () in | |
if child = 0 then (f chw; exit 1) else | |
{ name = name; brain = f; pipe = (chr, chw); fds = (fdr, fdw); pid = child } | |
let play_games_to goal p1 p2 = | |
let rec round n a b = | |
if n > goal && a > b then (Guesses p1, n) else | |
if n > goal && b > a then (Guesses p2, n) else | |
if n > goal then (Draw, n) else | |
begin | |
Printf.printf "Round %2d: %s (%d) -- %s (%d)\n" | |
n p1.name a p2.name b; | |
flush_all (); | |
match next_moves p1 p2 with | |
| (Timeout, Timeout) -> (BothTimeout, n) | |
| (Timeout, _) -> (Default p2, n) | |
| (_, Timeout) -> (Default p1, n) | |
| (Right, Right) -> round (n + 1) (a + 1) (b + 1) | |
| (Right, Wrong) -> round (n + 1) (a + 1) b | |
| (Wrong, Right) -> round (n + 1) a (b + 1) | |
| (Wrong, Wrong) -> round (n + 1) a b | |
end | |
in round 1 0 0 | |
let punish {name; pipe = (r, w); pid} = | |
close_in r; | |
close_out w; | |
kill pid Sys.sigkill; | |
Printf.printf "[!] Player ``%s'' (pid: %d) has been ejected due to tardiness.\n" | |
name pid | |
let rec competition players = | |
match players with | |
| [] -> print_endline "[_] The competition ended with no victors." | |
| [winner] -> Printf.printf "[=] The final victor is... %s!\n" winner.name | |
| p1 :: p2 :: rest -> | |
match play_games_to 10 p1 p2 with | |
| (Guesses winner, _) -> | |
let loser = if winner.name = p1.name then p2 else p1 in | |
Printf.printf "[*] ``%s'' beat ``%s'' through superior play.\n" | |
winner.name loser.name; | |
competition (winner :: rest) | |
| (Default winner, n) -> | |
let loser = if winner.name = p1.name then p2 else p1 in | |
punish loser; | |
Printf.printf "[*] ``%s'' beat ``%s'' through superior responsiveness after %d rounds.\n" | |
winner.name loser.name n; | |
competition (winner :: rest) | |
| (Draw, _) -> | |
Printf.printf "[*] ``%s'' and ``%s'' managed to BOTH LOSE.\n" p1.name p2.name; | |
competition rest | |
| (BothTimeout, n) -> | |
punish p1; punish p2; | |
Printf.printf "[*] Neither ``%s'' nor ``%s'' could KEEP UP through %d rounds.\n" | |
p1.name p2.name n; | |
competition rest | |
let () = | |
Random.self_init (); | |
let alice = spawn guaranteed_random "Alice" in | |
let bob = spawn hard_thinker "Bob" in | |
let eve = spawn hard_thinker "Eve" in | |
competition [alice; bob; eve]; | |
(* clean up -- could use kill 0 here to check for aliveness | |
and do something with unejected players. | |
it would be safer though to remember ejects *) | |
kill alice.pid Sys.sigkill; | |
kill bob.pid Sys.sigkill; | |
kill eve.pid Sys.sigkill; | |
try | |
while true do | |
ignore (Unix.waitpid [] 0) | |
done | |
with Unix.Unix_error _ -> () |
Author
techate
commented
Dec 4, 2017
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment