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thefuntastic / StateEngine.cs
Created Feb 9, 2016
Modifications to State Engine in order to enable OnCollisionEnter State calls
View StateEngine.cs
//Line ~138
//Bind the State Methods
case "OnCollisionEnter":
targetState.OnCollisionEnter = CreateDelegate<Action<Collision>>(methods[i], entity);
break;
//Line ~308
//Make sure state engine recieves collision events.
void OnCollisionEnter(Collision collision)
{
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