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Created August 27, 2012 19:36
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ItsyBitsy window support module (itsybits)
/////////////////////////////////////////////////////////////////////////
//
// Project: ItsyBitsy window support module
// Module: itsybits.c
//
//
// ItsyBitsy is a support module that allows you to create windows
// that look and act very much like a popup window witha system
// menu and caption bar, except everything is scaled to about 2/3
// scale.
//
// For documentation on how to use ItsyBits, read the document
// ITSYBITS.DOC.
//
// Revisions:
// 9/27/91 Charlie Kindel (cek/ckindel)
// Wrote and documented it.
//
// 1/14/93 cek
// 2/23/93 cek Added minimize/maximize buttons.
// 3/18/93 cek Fixed system menu bug where system menu
// popped back up if you clicked on the
// icon again while it was up.
// 3/24/93 cek More comments. Fixed DS_MODALDIALOG style
// problem. Use auto precompiled headers
// in MSVC.
//
//////////////////////////////////////////////////////////////////////////
#include <windows.h>
#include <windowsx.h>
#include <memory.h>
#include "itsybits.h"
#include <stdlib.h>
#ifdef __BORLANDC__
#define max(a,b) (((a) > (b)) ? (a) : (b))
#define min(a,b) (((a) < (b)) ? (a) : (b))
#endif
// CAPTIONXY is the default size of the system menu icon. This
// determines the height/width of the caption.
//
// The value that results from the following formula works out
// nicely for the veritcal caption on VGA, 8514 (Large Fonts),
// 8514 (Small Fonts), XGA (Small Fonts), XGA (Large Fonts),
// and TIGA (Small Fonts). It may not be good on other displays.
//
// The problem is that TT fonts turn into bitmap fonts when they
// are sized below a certain threshold. The idea is to make the
// size of the caption just big enough to get the smallest TT
// (scalable) font to fit.
//
#define CAPTIONXY (GetSystemMetrics( SM_CYCAPTION ) / 2 + 1)
#define TestWinStyle( hWnd, dwStyleBit ) \
(((DWORD)GetWindowLong( hWnd, GWL_STYLE ) & (DWORD)dwStyleBit) ? TRUE : FALSE )
#define HASCAPTION( hwnd ) (TestWinStyle( hwnd, IBS_VERTCAPTION ) ||\
TestWinStyle( hwnd, IBS_HORZCAPTION ))
#define SETCAPTIONSIZE(h,i) (UINT)SetProp(h,"ibSize",(HANDLE)i)
#define GETCAPTIONSIZE(h) (UINT)GetProp(h,"ibSize")
#define FREECAPTIONSIZE(h) RemoveProp(h,"ibSize")
#define SETMENUWASUPFLAG(h,i) (UINT)SetProp(h,"ibFlag",(HANDLE)i)
#define GETMENUWASUPFLAG(h) (UINT)GetProp(h,"ibFlag")
#define FREEMENUWASUPFLAG(h) RemoveProp(h,"ibFlag")
/////////////////////////////////////////////////////////////////////
// Little known fact:
// ExtTextOut() is the fastest way to draw a filled rectangle
// in Windows (if you don't want dithered colors or borders).
//
// Unfortunately there is a bug in the Windows 3.0 8514 driver
// in using ExtTextOut() to a memory DC. If you are drawing
// to an off screen bitmap, then blitting that bitmap to the
// display, do not #define USE_EXTTEXTOUT below.
//
// The following macro (DRAWFASTRECT) draws a filled rectangle
// with no border and a solid color. It uses the current back-
// ground color as the fill color.
//////////////////////////////////////////////////////////////////////
#define USE_EXTTEXTOUT
#ifdef USE_EXTTEXTOUT
#define DRAWFASTRECT(hdc,lprc) ExtTextOut(hdc,0,0,ETO_OPAQUE,lprc,NULL,0,NULL)
#else
#define DRAWFASTRECT(hdc,lprc) {\
HBRUSH hbr = CreateSolidBrush( GetBkColor( hdc ) ) ;\
hbr = SelectObject(hdc, hbr) ;\
PatBlt(hdc,(lprc)->left,(lprc)->top,(lprc)->right-(lprc)->left,(lprc)->bottom-(lprc)->top,PATCOPY) ;\
hbr = SelectObject(hdc, hbr) ;\
DeleteObject( hbr ) ;\
}
#endif
// The DrawArrow function takes the following to indicate what
// kind of arrow to draw.
//
#define ARROW_UP 0
#define ARROW_DOWN 1
#define ARROW_RESTORE 2
BOOL NEAR PASCAL DepressMinMaxButton( HWND hWnd, UINT uiHT, LPRECT ) ;
BOOL NEAR PASCAL DoMenu( HWND hWnd ) ;
void NEAR PASCAL SetupSystemMenu( HWND hWnd, HMENU hMenu ) ;
BOOL NEAR PASCAL GetCaptionRect( HWND hWnd, LPRECT lprc ) ;
BOOL NEAR PASCAL GetIconRect( HWND hWnd, LPRECT lprc ) ;
BOOL NEAR PASCAL GetButtonRect( HWND hWnd, UINT nPos, LPRECT lprc ) ;
BOOL NEAR PASCAL GetMinButtonRect( HWND hWnd, LPRECT lprc ) ;
BOOL NEAR PASCAL GetMaxButtonRect( HWND hWnd, LPRECT lprc ) ;
BOOL NEAR PASCAL DrawCaption( HDC hDC, HWND hWnd, LPRECT lprc,
BOOL fVert, BOOL fSysMenu,
BOOL fMin, BOOL fMax, BOOL fActive ) ;
VOID NEAR PASCAL DrawSysMenu( HDC hDC, HWND hWnd, BOOL fInvert ) ;
VOID NEAR PASCAL DrawButton( HDC hDC, HWND hWnd, BOOL fMin, BOOL fDepressed ) ;
VOID NEAR PASCAL DrawArrow( HDC hdc, LPRECT lprc, UINT uiStyle ) ;
// Global vars
//
static BOOL fWin31 ;
///////////////////////////////////////////////////////////////////////
// External/Public functions
///////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////
// UINT WINAPI ibGetCaptionSize( HWND hWnd )
//
// Description:
//
// Gets the size of the caption (height if horz, width if
// vertical).
//
// Comments:
//
///////////////////////////////////////////////////////////////
UINT WINAPI ibGetCaptionSize( HWND hWnd )
{
return GETCAPTIONSIZE( hWnd ) + 1 ;
} // ibSetCaptionSize()
/////////////////////////////////////////////////////////////////
// UINT WINAPI ibSetCaptionSize( HWND hWnd, UINT nSize )
//
// Description:
//
// Changes the size of the caption (height if horz, width if
// vertical).
//
// Comments:
//
//////////////////////////////////////////////////////////////////
UINT WINAPI ibSetCaptionSize( HWND hWnd, UINT nSize )
{
UINT ui ;
if (nSize <= 0)
return 0 ;
nSize-- ;
ui = SETCAPTIONSIZE( hWnd, nSize ) ;
// Once we change the window style, we need a WM_NCCALCRECT
// to be generated.
//
// SWP_FRAMECHANGED is not documented in the 3.1 SDK docs,
// but *is* in WINDOWS.H.
//
SetWindowPos( hWnd, NULL, 0, 0, 0, 0, SWP_FRAMECHANGED |
SWP_NOSIZE | SWP_NOMOVE |
SWP_NOACTIVATE | SWP_NOZORDER) ;
return ui ;
} // ibSetCaptionSize()
/////////////////////////////////////////////////////////////////
// LRESULT WINAPI ibDefWindowProc( HWND hWnd, UINT uiMsg, WPARAM wParam, LPARAM lParam )
//
// Description:
//
// This function should be called instead of DefWindowProc() for
// windows that want to have itsybitsy captions.
//
// Comments:
//
//////////////////////////////////////////////////////////////////
LRESULT WINAPI ibDefWindowProc( HWND hWnd, UINT uiMsg, WPARAM wParam, LPARAM lParam )
{
LRESULT lRet ;
UINT nCapSize ;
switch( uiMsg )
{
case WM_SYSCHAR:
// If ALT-SPACE
// was hit then pop up the menu
//
if (HASCAPTION( hWnd ) && (wParam == VK_SPACE))
{
DoMenu( hWnd ) ;
break ;
}
// FALL THROUGH!!!!
//
case WM_SYSKEYDOWN:
case WM_SYSKEYUP:
case WM_KEYDOWN:
case WM_KEYUP:
{
DWORD dw = GetWindowLong( hWnd, GWL_STYLE ) ;
// Fool DefWindowProc into thinking we do not have
// a system menu. Otherwise it will try to
// pop up its own.
//
SetWindowLong( hWnd, GWL_STYLE, dw &~WS_SYSMENU ) ;
lRet = DefWindowProc( hWnd, uiMsg, wParam, lParam ) ;
SetWindowLong( hWnd, GWL_STYLE, dw ) ;
return lRet ;
}
break ;
case WM_COMMAND:
// The menu that is poped up for the system menu with
// TrackPopupMenu() sends it's notifications as WM_COMMAND
// messages. We need to translate these into
// WM_SYSCOMMAND messages. All standard WM_SYSCOMMAND
// ids are greater than 0xF000.
//
// This could be a possible cause of confusion if the
// itsybitsy window had children that used SC_MOVE or SC_CLOSE
// as their IDs. Take note and be careful.
//
// Also, because ibDefWindowProc looks at WM_COMMAND messages,
// you will need to be careful to call ibDefWindowProc() for
// any wm_command messages that you would normally ignore.
// Otherwise the system menu won't work.
//
if (wParam >= 0xF000)
// Call PostMessage() here instead of SendMessage!
// Here's why:
// Our menu was created by TrackPopupMenu(). TPM() does
// not return until after the menu has been destroyed
// (and thus the command associated with the menu selection
// sent). Therefore when we get here, we are still
// *inside* TPM(). If we Send WM_SYSCOMMAND, SC_CLOSE
// to the window, the window will be destroyed before
// TPM() returns to our code within DoMenu() below. Wel...
// We do stuff with the window handle after DoMenu()
// returns (namely GetProp()). Since the window has
// been destroyed,this is bad.
PostMessage( hWnd, WM_SYSCOMMAND, wParam, lParam ) ;
return DefWindowProc( hWnd, uiMsg, wParam, lParam ) ;
case WM_GETMINMAXINFO:
{
nCapSize = GETCAPTIONSIZE( hWnd ) ;
if (HASCAPTION( hWnd ) && TestWinStyle( hWnd, WS_THICKFRAME ))
{
LPPOINT lppt = (LPPOINT)lParam ;
RECT rcMenu ;
RECT rcMin ;
RECT rcMax ;
int nX ;
int cx, cy ; // window frame/border width
if (TestWinStyle( hWnd, WS_THICKFRAME ))
{
cx = GetSystemMetrics( SM_CXFRAME ) ;
cy = GetSystemMetrics( SM_CYFRAME ) ;
}
else
if (TestWinStyle(hWnd, WS_BORDER ))
{
cx = GetSystemMetrics( SM_CXBORDER ) ;
cy = GetSystemMetrics( SM_CYBORDER ) ;
}
GetIconRect( hWnd, &rcMenu ) ;
GetMinButtonRect( hWnd, &rcMin ) ;
GetMaxButtonRect( hWnd, &rcMax ) ;
nX = (rcMenu.right-rcMenu.left) +
(rcMin.right-rcMin.left) +
(rcMin.right-rcMin.left) ;
if (TestWinStyle( hWnd, IBS_VERTCAPTION ) )
{
lppt[3].x = nCapSize + cx * 2 - 1 ;
lppt[3].y = nX + (2* nCapSize) ;
}
else
{
lppt[3].x = nX + (2* nCapSize) ;
lppt[3].y = nCapSize + cy * 2 - 1 ;
}
}
return DefWindowProc( hWnd, uiMsg, wParam, lParam ) ;
}
break ;
/////////////////////////////////////////////////////////////////////
// Non-client area messages. These are used to allow the
// minature caption bar to be handled correctly.
//
case WM_NCCREATE:
{
DWORD dwStyle ;
// We have two things that we need to store somewhere:
// 1) The caption height (width).
// and 2) A flag indicating whether the sysmenu was
// just up or not.
//
// CAPTIONXY is a macro that calls GetSystemMetrics.
//
SETCAPTIONSIZE( hWnd, CAPTIONXY ) ;
// Set our flag that tells us whether the system menu was
// 'just up'.
//
SETMENUWASUPFLAG( hWnd, FALSE ) ;
// Are we in 3.1? If so we have some neat features
// we can use like rotated TrueType fonts.
//
fWin31 = (BOOL)(LOWORD( GetVersion() ) >= 0x030A) ;
// If IBS_????CAPTION was specified and the WS_DLGFRAME (or
// WS_DLGFRAME 'cause it == WS_CAPTION | WS_BORDER)
// was specified the creator made a mistake. Things get really
// ugly if DefWindowProc sees WS_DLGFRAME, so we strip
// the WS_DLGFRAME part off!
//
dwStyle = GetWindowLong( hWnd, GWL_STYLE ) ;
if ((dwStyle & IBS_VERTCAPTION || dwStyle & IBS_HORZCAPTION) &&
dwStyle & WS_DLGFRAME)
{
dwStyle &= (DWORD)~WS_DLGFRAME ;
SetWindowLong( hWnd, GWL_STYLE, dwStyle ) ;
}
}
return DefWindowProc( hWnd, uiMsg, wParam, lParam ) ;
case WM_NCDESTROY:
// We store the caption size in a window prop. so we
// must remove props.
//
FREECAPTIONSIZE( hWnd ) ;
FREEMENUWASUPFLAG( hWnd ) ;
return DefWindowProc( hWnd, uiMsg, wParam, lParam ) ;
case WM_NCCALCSIZE:
// This is sent when the window manager wants to find out
// how big our client area is to be. If we have a mini-caption
// then we trap this message and calculate the cleint area rect,
// which is the client area rect calculated by DefWindowProc()
// minus the width/height of the mini-caption bar
//
lRet = DefWindowProc( hWnd, uiMsg, wParam, lParam ) ;
if (!IsIconic( hWnd ) && HASCAPTION( hWnd ))
{
nCapSize = GETCAPTIONSIZE( hWnd ) ;
if (TestWinStyle( hWnd, IBS_VERTCAPTION ) )
((LPRECT)lParam)->left += nCapSize ;
else
((LPRECT)lParam)->top += nCapSize ;
}
return lRet ;
case WM_NCHITTEST:
// This message is sent whenever the mouse moves over us.
// We will depend on DefWindowProc for everything unless
// there is a mini-caption, in which case we will
// return HTCAPTION or HTSYSMENU. When the user clicks
// or double clicks, NC_LBUTTON/ message are sent with
// wParam equal to what we return here.
// This means that this is an ideal place to figure out
// where we are!
//
// let defwindowproc handle the standard borders etc...
//
lRet = DefWindowProc( hWnd, uiMsg, wParam, lParam ) ;
if (!IsIconic( hWnd ) && HASCAPTION( hWnd ) && lRet == HTNOWHERE)
{
RECT rc ;
RECT rcMenu ;
RECT rcMinButton ;
RECT rcMaxButton ;
POINT pt ;
nCapSize = GETCAPTIONSIZE( hWnd ) ;
// if DefWindowProc returned HTCAPTION then we have to
// refine the area and return HTSYSMENU if appropriate
//
pt.x = LOWORD( lParam ) ;
pt.y = HIWORD( lParam ) ;
GetCaptionRect( hWnd, &rc ) ; // window coords
if (PtInRect( &rc, pt ))
{
lRet = HTCAPTION ;
// rely on the fact that Get???Rect() return an invalid
// (empty) rectangle if the menu/buttons don't exist
//
GetIconRect( hWnd, &rcMenu ) ;
GetMinButtonRect( hWnd, &rcMinButton ) ;
GetMaxButtonRect( hWnd, &rcMaxButton ) ;
if (PtInRect( &rcMenu, pt ))
lRet = HTSYSMENU ;
if (PtInRect( &rcMinButton, pt ))
lRet = HTMINBUTTON ;
else
if (PtInRect( &rcMaxButton, pt ))
lRet = HTMAXBUTTON ;
}
}
if (lRet != HTSYSMENU)
SETMENUWASUPFLAG( hWnd, FALSE ) ;
return lRet ;
case WM_NCLBUTTONDBLCLK:
// Windows recieve WM_NC?BUTTONDBLCLK messages whether they
// have CS_DBLCLKS or not. We watch for one of these
// to see if the user double clicked on the system menu (to
// close the window) or on the caption (to maximize the window).
//
if (!IsIconic( hWnd ) && HASCAPTION( hWnd ) && wParam == HTSYSMENU)
{
SendMessage( hWnd, WM_CLOSE, 0, 0L ) ;
break ;
}
return DefWindowProc( hWnd, uiMsg, wParam, lParam ) ;
case WM_NCLBUTTONDOWN:
{
RECT rc ;
// If we're iconic or we don't have a caption then
// DefWindowProc will do the job just fine.
//
if (IsIconic( hWnd ) || !HASCAPTION( hWnd ))
return DefWindowProc( hWnd, uiMsg, wParam, lParam ) ;
// Here's were we handle the system menu, the min and max buttons.
// If you wanted to change the behavior of the min/max buttons
// do something like swap tool palettes or something, you
// would change the SendMessage() calls below.
//
switch (wParam)
{
case HTSYSMENU:
if (GETMENUWASUPFLAG( hWnd ) == FALSE && DoMenu( hWnd ))
SETMENUWASUPFLAG( hWnd, TRUE ) ;
else
SETMENUWASUPFLAG( hWnd, FALSE ) ;
break ;
case HTMINBUTTON:
GetMinButtonRect( hWnd, &rc ) ;
// Note that DepressMinMaxButton() goes into
// a PeekMessage() loop waiting for the mouse
// to come back up.
//
if (DepressMinMaxButton( hWnd, wParam, &rc ))
SendMessage( hWnd, WM_SYSCOMMAND, SC_MINIMIZE, lParam ) ;
break ;
case HTMAXBUTTON:
GetMaxButtonRect( hWnd, &rc ) ;
// Note that DepressMinMaxButton() goes into
// a PeekMessage() loop waiting for the mouse
// to come back up.
//
if (DepressMinMaxButton( hWnd, wParam, &rc ))
{
if (IsZoomed(hWnd))
SendMessage( hWnd, WM_SYSCOMMAND, SC_RESTORE, lParam ) ;
else
SendMessage( hWnd, WM_SYSCOMMAND, SC_MAXIMIZE, lParam ) ;
}
break ;
default:
// Well, it appears as though the user clicked somewhere other
// than the buttons. We let DefWindowProc do it's magic.
// This is where things like dragging and sizing the
// window happen.
//
return DefWindowProc( hWnd, uiMsg, wParam, lParam ) ;
}
}
break ;
case WM_NCPAINT:
case WM_NCACTIVATE:
if (IsIconic( hWnd ))
return DefWindowProc( hWnd, uiMsg, wParam, lParam ) ;
// Paint the non-client area here. We will call DefWindowProc
// after we are done so it can paint the borders and so
// forth...
//
lRet = DefWindowProc( hWnd, uiMsg, wParam, lParam ) ;
if (HASCAPTION( hWnd ))
{
RECT rcCap ;
RECT rc ;
HDC hDC = GetWindowDC( hWnd ) ;
BOOL fActive ;
GetCaptionRect( hWnd, &rcCap ) ; // Convert to window coords
GetWindowRect( hWnd, &rc ) ;
OffsetRect( &rcCap, -rc.left, -rc.top ) ;
if (uiMsg == WM_NCPAINT)
fActive = (hWnd == GetActiveWindow()) ;
else
fActive = wParam ;
DrawCaption( hDC, hWnd, &rcCap,
TestWinStyle(hWnd, IBS_VERTCAPTION),
TestWinStyle(hWnd, WS_SYSMENU),
TestWinStyle(hWnd, WS_MINIMIZEBOX),
TestWinStyle(hWnd, WS_MAXIMIZEBOX),
fActive ) ;
ReleaseDC( hWnd, hDC ) ;
}
return lRet;
break;
default:
return DefWindowProc( hWnd, uiMsg, wParam, lParam ) ;
}
return 0L ;
} // ibDefWindowProc()
// ibAdjustWindowRect( HWND hWnd, LPRECT lprc )
//
// Does the same thing as the USER function AdjustWindowRect(),
// but knows about itsybitsy windows. AdjustWindowRect() is
// bogus for stuff like this.
//
VOID WINAPI ibAdjustWindowRect( HWND hWnd, LPRECT lprc )
{
short cx = 0, cy = 0 ;
UINT nCapSize ;
nCapSize = GETCAPTIONSIZE( hWnd ) ;
// First check Windows's styles, then our own.
//
if (TestWinStyle( hWnd, WS_THICKFRAME ))
{
cx = GetSystemMetrics( SM_CXFRAME ) ;
cy = GetSystemMetrics( SM_CYFRAME ) ;
}
else
if (TestWinStyle(hWnd, DS_MODALFRAME ))
{
cx = GetSystemMetrics( SM_CXDLGFRAME ) + GetSystemMetrics( SM_CXBORDER ) ;
cy = GetSystemMetrics( SM_CYDLGFRAME ) + GetSystemMetrics( SM_CYBORDER ) ;
}
else
if (TestWinStyle(hWnd, WS_BORDER ))
{
cx = GetSystemMetrics( SM_CXBORDER ) ;
cy = GetSystemMetrics( SM_CYBORDER ) ;
}
InflateRect( lprc, cx, cy ) ;
if (TestWinStyle( hWnd, IBS_VERTCAPTION ))
lprc->left -= nCapSize ;
else
if (TestWinStyle( hWnd, IBS_HORZCAPTION ))
lprc->top -= nCapSize ;
} // ibAdjustWindowRect()
///////////////////////////////////////////////////////////////////////
// Internal functions
///////////////////////////////////////////////////////////////////////
// DepressMinMaxButton()
//
// This function is called when the user has pressed either the min or
// max button (i.e. WM_NCLBUTTONDOWN). We go into a Peekmessage() loop,
// waiting for the mouse to come back up. This allows us to make the
// button change up/down state like a real button does.
//
// lprc points to the rectangle that describes the button the
// user has clicked on.
//
BOOL NEAR PASCAL DepressMinMaxButton( HWND hWnd, UINT uiHT, LPRECT lprc )
{
BOOL fDepressed = TRUE ;
MSG msg ;
// Draw button in down state
DrawButton( NULL, hWnd, uiHT == HTMINBUTTON, fDepressed ) ;
SetCapture( hWnd ) ;
while (TRUE)
{
if (PeekMessage((LPMSG)&msg, NULL, WM_MOUSEFIRST, WM_MOUSELAST, PM_REMOVE))
{
switch (msg.message)
{
case WM_LBUTTONUP:
if (fDepressed)
DrawButton( NULL, hWnd, uiHT == HTMINBUTTON, !fDepressed ) ;
ReleaseCapture();
return PtInRect( lprc, msg.pt ) ;
case WM_MOUSEMOVE:
if (PtInRect( lprc, msg.pt ))
{
if (!fDepressed)
DrawButton( NULL, hWnd, uiHT == HTMINBUTTON, fDepressed = TRUE ) ;
}
else
{
if (fDepressed)
DrawButton( NULL, hWnd, uiHT == HTMINBUTTON, fDepressed = FALSE ) ;
}
break;
}
}
}
} // DepressMinMaxButton()
// DrawCaption( HDC hDC, HWND hWnd, LPRECT lprc,
// BOOL fVert, BOOL fSysMenu, BOOL fActive )
//
// This function draws an itsy bitsy caption bar with or
// without system menu to the dc specified by hDC. The
// caption is drawn to fit within the lprc RECT and is
// drawn//withOut/ borders.
//
BOOL NEAR PASCAL DrawCaption( HDC hDC, HWND hWnd, LPRECT lprc,
BOOL fVert, BOOL fSysMenu, BOOL fMin,
BOOL fMax, BOOL fActive )
{
RECT rc ;
RECT rcCap ;
COLORREF rgbCaptionBG ;
COLORREF rgbText ;
COLORREF rgbWindowFrame ;
HBRUSH hbrCaption ;
UINT ui ;
UINT nCapSize ;
nCapSize = GETCAPTIONSIZE( hWnd ) ;
// Get the colors.
//
rgbWindowFrame = GetSysColor( COLOR_WINDOWFRAME ) ;
// if we have focus use the active caption color
// otherwise use the inactive caption color
//
if (fActive)
{
rgbText = GetSysColor( COLOR_CAPTIONTEXT ) ;
rgbCaptionBG = GetSysColor( COLOR_ACTIVECAPTION ) ;
}
else
{
if (fWin31)
rgbText = GetSysColor( COLOR_INACTIVECAPTIONTEXT ) ;
else
rgbText = GetSysColor( COLOR_CAPTIONTEXT ) ;
rgbCaptionBG = GetSysColor( COLOR_INACTIVECAPTION ) ;
}
SetBkMode( hDC, TRANSPARENT ) ;
SelectObject( hDC, GetStockObject( NULL_BRUSH ) ) ;
SelectObject( hDC, GetStockObject( NULL_PEN ) ) ;
rcCap = *lprc ;
if (fSysMenu)
{
if (fVert)
rcCap.top += nCapSize ;
else
rcCap.left += nCapSize ;
}
if (fMax)
{
if (fVert)
rcCap.bottom -= nCapSize ;
else
rcCap.right -= nCapSize ;
}
if (fMin)
{
if (fVert)
rcCap.bottom -= nCapSize ;
else
rcCap.right -= nCapSize ;
}
if (fVert)
{
rc.left = lprc->right - 1 ;
rc.right = lprc->right ;
rc.top = lprc->top ;
rc.bottom = lprc->bottom ;
}
else
{
rc.left = lprc->left ;
rc.right = lprc->right ;
rc.bottom = lprc->bottom ;
rc.top = rc.bottom - 1 ;
}
SetBkColor( hDC, rgbWindowFrame ) ;
DRAWFASTRECT( hDC, &rc ) ;
hbrCaption = CreateSolidBrush( rgbCaptionBG ) ;
hbrCaption = SelectObject( hDC, hbrCaption ) ;
SelectObject( hDC, GetStockObject( NULL_PEN ) ) ;
if (fVert)
Rectangle( hDC, rcCap.left, rcCap.top, rcCap.right, rcCap.bottom + 1 ) ;
else
Rectangle( hDC, rcCap.left, rcCap.top, rcCap.right+1, rcCap.bottom ) ;
hbrCaption = SelectObject( hDC, hbrCaption ) ;
DeleteObject( hbrCaption ) ;
// Draw caption text here. Only do it in 3.1 'cause 3.1 gives
// us 'small fonts'.
//
ui = GetWindowTextLength( hWnd ) ;
if (fWin31)
{
HFONT hFont ;
LPSTR lpsz ;
LOGFONT lf ;
TEXTMETRIC tm ;
int cx ;
int cy ;
SIZE Size ;
if (lpsz = (char*)GlobalAllocPtr( GHND, ui + 2 ))
{
UINT nBkMode ;
GetWindowText( hWnd, lpsz, ui + 1 ) ;
nBkMode = SetBkMode( hDC, TRANSPARENT ) ;
rgbText = SetTextColor( hDC, rgbText ) ;
memset( &lf, '\0', sizeof(LOGFONT) ) ;
lf.lfHeight = -(int)(nCapSize - 3) ;
lf.lfCharSet = ANSI_CHARSET ;
lf.lfQuality = DEFAULT_QUALITY ;
lf.lfClipPrecision = CLIP_LH_ANGLES | CLIP_STROKE_PRECIS ;
if (nCapSize >= 20)
{
lf.lfWeight = FW_BOLD ;
}
if (fVert)
{
// Can only rotate true type fonts (well, ok, we could
// try and use "modern").
lstrcpy( lf.lfFaceName, "Arial" ) ;
lf.lfPitchAndFamily = FF_SWISS | 0x04;
lf.lfEscapement = 900 ;
// Note: The Win 3.1 documentation for CreateFont() say's
// that the lfOrientation member is ignored. It appears,
// that on Windows 16 3.1 this is true, but when running
// as a 16 bit WinApp on WindowsNT 3.1 the lfOrientation
// must be set or the text does not rotate!
//
lf.lfOrientation = 900 ;
hFont = CreateFontIndirect( &lf ) ;
hFont = SelectObject( hDC, hFont ) ;
GetTextExtentPoint( hDC, lpsz, ui, &Size ) ;
cx = rcCap.bottom - ((rcCap.bottom - rcCap.top - Size.cx) / 2) ;
cy = rcCap.left - 1 + ((rcCap.right - rcCap.left - Size.cy) / 2) ;
// Make sure we got a rotatable font back.
//
GetTextMetrics( hDC, &tm ) ;
if (tm.tmPitchAndFamily & TMPF_VECTOR ||
tm.tmPitchAndFamily & TMPF_TRUETYPE)
{
ExtTextOut( hDC,
cy,
min( (long)cx, rcCap.bottom),
ETO_CLIPPED, &rcCap,
lpsz, ui, NULL ) ;
}
hFont = SelectObject( hDC, hFont ) ;
DeleteObject( hFont ) ;
}
else
{
// Use small fonts always for the horizontal. Cause it looks
// more like "System" than Arial.
//
lf.lfPitchAndFamily = FF_SWISS ;
hFont = CreateFontIndirect( &lf ) ;
hFont = SelectObject( hDC, hFont ) ;
GetTextExtentPoint( hDC, lpsz, ui, &Size ) ;
cx = rcCap.left + ((rcCap.right - rcCap.left - Size.cx) / 2) ;
cy = rcCap.top + ((rcCap.bottom - rcCap.top - Size.cy) / 2) ;
// Figger out how big the string is
//
ExtTextOut( hDC,
max( (long)cx, rcCap.left ),
cy,
ETO_CLIPPED, &rcCap,
lpsz, ui, NULL ) ;
hFont = SelectObject( hDC, hFont ) ;
DeleteObject( hFont ) ;
}
// Unsetup the DC
//
rgbText = SetTextColor( hDC, rgbText ) ;
SetBkMode( hDC, nBkMode ) ;
GlobalFreePtr( lpsz ) ;
}
}
if (fSysMenu)
DrawSysMenu( hDC, hWnd, FALSE ) ;
if (fMin)
DrawButton( hDC, hWnd, TRUE, FALSE ) ;
if (fMax)
DrawButton( hDC, hWnd, FALSE, FALSE ) ;
return TRUE ;
} // DrawCaption()
// DrawSysMenu( HDC hDC, hWnd, BOOL fInvert )
//
// Draws the little system menu icon.
//
VOID NEAR PASCAL DrawSysMenu( HDC hDC, HWND hWnd, BOOL fInvert )
{
RECT rcIcon ;
RECT rcTemp ;
RECT rc ;
COLORREF rgbIconFace ;
COLORREF rgbWindowFrame ;
BOOL fDC ;
UINT nCapSize ;
nCapSize = GETCAPTIONSIZE( hWnd ) ;
if (!hDC)
{
fDC = TRUE ;
hDC = GetWindowDC( hWnd ) ;
}
else
fDC = FALSE ;
if (hDC)
{
rgbIconFace = GetNearestColor( hDC, RGBLTGRAY ) ;
rgbWindowFrame = GetSysColor( COLOR_WINDOWFRAME ) ;
GetIconRect( hWnd, &rcIcon ) ;
GetWindowRect( hWnd, &rc ) ;
OffsetRect( &rcIcon, -rc.left, -rc.top ) ;
rcTemp = rcIcon ;
if (TestWinStyle( hWnd, IBS_VERTCAPTION ))
{
rc = rcIcon ; // separator line
rc.top = ++rc.bottom - 1 ;
}
else
{
rc = rcIcon ; // separator line
rc.left = ++rc.right - 1 ;
}
// Fill
SetBkColor( hDC, rgbIconFace ) ;
DRAWFASTRECT( hDC, &rcTemp ) ;
// Draw separator line
SetBkColor( hDC, rgbWindowFrame ) ;
DRAWFASTRECT( hDC, &rc ) ;
if (nCapSize > 4)
{
// Draw the little horizontal doo-hickey
//
rcTemp.top = rcIcon.top + ((nCapSize-1) / 2) ;
rcTemp.bottom = rcTemp.top + 3 ;
rcTemp.left = rcTemp.left + 3 ;
rcTemp.right = rcTemp.right - 1 ;
SetBkColor( hDC, RGBGRAY ) ;
DRAWFASTRECT( hDC, &rcTemp ) ;
rc = rcTemp ;
OffsetRect( &rc, -1, -1 ) ;
SetBkColor( hDC, RGBBLACK ) ;
DRAWFASTRECT( hDC, &rc ) ;
InflateRect( &rc, -1, -1 ) ;
SetBkColor( hDC, RGBWHITE ) ;
DRAWFASTRECT( hDC, &rc ) ;
}
if (fInvert)
InvertRect( hDC, &rcIcon ) ;
if (fDC)
ReleaseDC( hWnd, hDC ) ;
}
} // DrawSysMenu()
// DoMenu( HWND hWnd )
//
// Pops up the system menu.
//
BOOL NEAR PASCAL DoMenu( HWND hWnd )
{
HDC hDC ;
RECT rcIcon ;
RECT rc ;
POINT pt ;
HMENU hMenu ;
DWORD dw ;
if (!TestWinStyle(hWnd, WS_SYSMENU))
return FALSE ;
if (hDC = GetWindowDC( hWnd ))
{
// Invert the icon
//
DrawSysMenu( hDC, hWnd, TRUE ) ;
// Pop up the menu
//
if (TestWinStyle( hWnd, IBS_VERTCAPTION ))
{
pt.x = -1 ;
pt.y = 0 ;
}
else
{
pt.x = 0 ;
pt.y = -1 ;
}
GetIconRect( hWnd, &rcIcon ) ;
GetWindowRect( hWnd, &rc ) ;
OffsetRect( &rcIcon, -rc.left, -rc.top ) ;
ClientToScreen( hWnd, &pt ) ;
ClientToScreen( hWnd, (LPPOINT)&rc.right ) ;
dw = GetWindowLong( hWnd, GWL_STYLE ) ;
SetWindowLong( hWnd, GWL_STYLE, dw | WS_SYSMENU ) ;
hMenu = GetSystemMenu( hWnd, FALSE ) ;
SetupSystemMenu( hWnd, hMenu ) ;
SetWindowLong( hWnd, GWL_STYLE, dw ) ;
TrackPopupMenu( hMenu, 0, //TPM_LEFTALIGN,
pt.x,
pt.y,
0,
hWnd,
&rc ) ;
DrawSysMenu( hDC, hWnd, FALSE ) ;
ReleaseDC( hWnd, hDC ) ;
}
return TRUE ;
} // DoMenu()
// SetupSystemMenu( HWND hWnd, HMENU hMenu )
//
// Enables/Disables the appropriate menu items on the
// menu passed for the window passed.
//
void NEAR PASCAL SetupSystemMenu( HWND hWnd, HMENU hMenu )
{
UINT wMove ;
UINT wSize ;
UINT wMinBox ;
UINT wMaxBox ;
UINT wRestore ;
// Assume all should be grayed.
//
wSize = wMove = wMinBox = wMaxBox = wRestore = MF_GRAYED ;
if (TestWinStyle( hWnd, WS_MAXIMIZEBOX ) || IsIconic( hWnd ))
wMaxBox = MF_ENABLED ;
if (TestWinStyle( hWnd, WS_MINIMIZEBOX ))
wMinBox = MF_ENABLED ;
if (IsZoomed( hWnd ))
wRestore = MF_ENABLED ;
if (TestWinStyle( hWnd, WS_THICKFRAME ) &&
!(IsIconic( hWnd ) || IsZoomed( hWnd )))
wSize = MF_ENABLED ;
if (!IsZoomed( hWnd ) &&
!IsIconic( hWnd ) &&
TestWinStyle( hWnd, WS_CAPTION ) )
wMove = MF_ENABLED ;
EnableMenuItem( hMenu, SC_MOVE, wMove ) ;
EnableMenuItem( hMenu, SC_SIZE, wSize ) ;
EnableMenuItem( hMenu, SC_MINIMIZE, wMinBox ) ;
EnableMenuItem( hMenu, SC_MAXIMIZE, wMaxBox ) ;
EnableMenuItem( hMenu, SC_RESTORE, wRestore ) ;
} // SetupSystemMenu()
// GetCaptionRect( HWND hWnd, LPRECT lprc )
//
// calcluales the rectangle of the mini-caption in screen coords.
//
BOOL NEAR PASCAL GetCaptionRect( HWND hWnd, LPRECT lprc )
{
UINT nCapSize ;
nCapSize = GETCAPTIONSIZE( hWnd ) ;
if (!HASCAPTION( hWnd ))
{
SetRectEmpty( lprc ) ;
return FALSE ;
}
GetWindowRect( hWnd, lprc ) ;
// the window might have other non-client components like
// borders
//
if (TestWinStyle( hWnd, WS_THICKFRAME ))
{
lprc->left += GetSystemMetrics( SM_CXFRAME ) ;
lprc->top += GetSystemMetrics( SM_CYFRAME ) ;
lprc->right -= GetSystemMetrics( SM_CXFRAME ) ;
lprc->bottom -= GetSystemMetrics( SM_CYFRAME ) ;
}
else
if (TestWinStyle( hWnd, DS_MODALFRAME )) // if it's a dialog box
{
lprc->left += GetSystemMetrics( SM_CXDLGFRAME ) + GetSystemMetrics( SM_CXBORDER ) ;
lprc->top += GetSystemMetrics( SM_CYDLGFRAME ) + GetSystemMetrics( SM_CYBORDER ) ;
lprc->right -= GetSystemMetrics( SM_CXDLGFRAME ) + GetSystemMetrics( SM_CXBORDER ) ;
lprc->bottom -= GetSystemMetrics( SM_CYDLGFRAME ) + GetSystemMetrics( SM_CYBORDER ) ;
}
else
if (TestWinStyle( hWnd, WS_BORDER ))
{
lprc->left += GetSystemMetrics( SM_CXBORDER ) ;
lprc->top += GetSystemMetrics( SM_CYBORDER ) ;
lprc->right -= GetSystemMetrics( SM_CXBORDER ) ;
lprc->bottom -= GetSystemMetrics( SM_CYBORDER ) ;
}
if (TestWinStyle( hWnd, IBS_VERTCAPTION ))
lprc->right = lprc->left + nCapSize ;
else
lprc->bottom = lprc->top + nCapSize ;
return TRUE ;
} // GetCaptionRect()
// GetIconRect( HWND hWnd, LPRECT lprc )
//
// Calculates the rect of the icon in screen coordinates.
//
BOOL NEAR PASCAL GetIconRect( HWND hWnd, LPRECT lprc )
{
UINT nCapSize ;
BOOL fMenu, fVert ;
fMenu= TestWinStyle( hWnd, WS_SYSMENU ) ;
fVert = TestWinStyle( hWnd, IBS_VERTCAPTION ) ;
if (!GetCaptionRect( hWnd, lprc )) // window coords
return FALSE ;
if (!fMenu)
{
SetRectEmpty( lprc ) ;
return FALSE ;
}
nCapSize = GETCAPTIONSIZE( hWnd ) ;
if (fVert)
lprc->bottom = lprc->top + nCapSize ;
else
lprc->right = lprc->left + nCapSize ;
lprc->bottom-- ;
lprc->right-- ;
return TRUE ;
} // GetIconRect()
// GetMinButtonRect()
//
// Calculates the rect of the minimize button in screen
// coordinates.
//
// For horizontal captions, we have the following situation ('Y' is minimize
// and '^' is maximize or restore):
//
// +---------------------------------+
// | - | | Y | ^ |
// +---------------------------------+
// | |.......| <-- This is the width (nSize)
//
// For vertical captions, we have the following:
//
// | |
// | |
// | |
// | |
// | |
// | |
// |--|--
// | Y| .
// |--| . <-- This is the height of the rectangle (nSize)
// | ^| .
// +--+--
//
// In order to figure out where the minimize button goes, we first need
// to know if there is a maximize button. If so, use GetMaxButtonRect()
// to place...
//
BOOL NEAR PASCAL GetMinButtonRect( HWND hWnd, LPRECT lprc )
{
if (!TestWinStyle( hWnd, WS_MINIMIZEBOX ))
{
SetRectEmpty( lprc ) ;
return FALSE ;
}
// The minimize button can be in either position 1 or 2. If there
// is a maximize button, it's in position 2.
//
if (TestWinStyle( hWnd, WS_MAXIMIZEBOX ))
return GetButtonRect( hWnd, 2, lprc ) ;
else
return GetButtonRect( hWnd, 1, lprc ) ;
}
// GetMaxButtonRect()
//
// Calculates the rect of the maximize button in screen
// coordinates.
//
// The maximize button, if present, is always to the far right
// or bottom.
//
BOOL NEAR PASCAL GetMaxButtonRect( HWND hWnd, LPRECT lprc )
{
//The maximize button can only be in position 1.
//
if (TestWinStyle( hWnd, WS_MAXIMIZEBOX ))
return GetButtonRect( hWnd, 1, lprc ) ;
else
{
SetRectEmpty( lprc ) ;
return FALSE ;
}
}
// Get the rect where a button would go.
//
// This function does not care if it's a min or max, just whether
// it is the first from the right/bottom or second from the right/bottom
// and so on..
//
BOOL NEAR PASCAL GetButtonRect( HWND hWnd, UINT nPos, LPRECT lprc )
{
UINT nSize = 0 ;
if (!GetCaptionRect( hWnd, lprc )) //window coords
return FALSE ;
nSize = GETCAPTIONSIZE( hWnd ) ;
if (TestWinStyle( hWnd, IBS_VERTCAPTION ))
{
lprc->bottom -= nSize * (nPos-1) ;
lprc->top = lprc->bottom - nSize + 1 ;
}
else
{
lprc->right -= nSize * (nPos-1) ;
lprc->left = lprc->right - nSize + 1 ;
}
return TRUE ;
} // GetButtonRect()
// DrawButton( HDC hDC, HWND hWnd, BOOL fMin, BOOL fDepressed )
//
// Draws either the min, max, or restore buttons. If fMin is FALSE then it
// will draw either the Max or Restore button. If fDepressed is TRUE it will
// draw the button in a down state.
//
VOID NEAR PASCAL DrawButton( HDC hDC, HWND hWnd, BOOL fMin, BOOL fDepressed)
{
RECT rcButton ;
RECT rc ;
COLORREF rgbWindowFrame ;
BOOL fDC ;
UINT nCapSize ;
UINT nOffset ;
int n ;
nCapSize = GETCAPTIONSIZE( hWnd ) ;
// If you look at the standard Windows' min/max buttons, you will notice
// that they have two pixels of 'shadow' to the bottom and right. Since
// our buttons can be really, really small, we only want one pixel of
// shadow when they are small. I arbitrarily decided that if the
// caption size is greater than or equal to 20 we will use two
// pixels. That's what this THREASHOLD stuff does.
//
#define THRESHOLD 20
nOffset = (nCapSize >= THRESHOLD) ? 2 : 1 ;
if (!hDC)
{
fDC = TRUE ;
hDC = GetWindowDC( hWnd ) ;
}
else
fDC = FALSE ;
if (hDC)
{
rgbWindowFrame = GetSysColor( COLOR_WINDOWFRAME ) ;
if (fMin)
GetMinButtonRect( hWnd, &rcButton ) ;
else
GetMaxButtonRect( hWnd, &rcButton ) ;
GetWindowRect( hWnd, &rc ) ;
OffsetRect( &rcButton, -rc.left, -rc.top ) ;
rc = rcButton ;
if (TestWinStyle( hWnd, IBS_VERTCAPTION ))
{
rc = rcButton ; //separator line
rc.bottom = --rc.top + 1 ;
rcButton.right-- ;
}
else
{
rc = rcButton ; //separator line
rc.right = --rc.left + 1 ;
rcButton.bottom-- ;
}
//Draw separator line
SetBkColor( hDC, rgbWindowFrame ) ;
DRAWFASTRECT( hDC, &rc ) ;
//Fill
SetBkColor( hDC, RGBLTGRAY ) ;
DRAWFASTRECT( hDC, &rcButton ) ;
if (!fDepressed)
{
//The normal min/max buttons have one pixel on the top and left
//sides for the highlight, and two pixels on the bottom and
//right side for the shadow.
//
//When our caption is 'small' we only use one pixel on all
//sides.
//
SetBkColor( hDC, RGBWHITE ) ;
//Draw left side
rc = rcButton ;
rc.right = rc.left + 1 ;
DRAWFASTRECT( hDC, &rc ) ;
//Draw Top
rc = rcButton ;
rc.bottom = rc.top + 1 ;
DRAWFASTRECT( hDC, &rc ) ;
SetBkColor( hDC, RGBGRAY ) ;
//Draw right side
rc = rcButton ;
rc.left = rc.right - 1 ;
DRAWFASTRECT( hDC, &rc ) ;
if (nCapSize > THRESHOLD)
{
rc.left-- ;
rc.top++ ;
DRAWFASTRECT( hDC, &rc ) ;
}
//Draw bottom
rc = rcButton ;
rc.top = rc.bottom - 1 ;
DRAWFASTRECT( hDC, &rc ) ;
if (nCapSize > THRESHOLD)
{
rc.top-- ;
rc.left++ ;
DRAWFASTRECT( hDC, &rc ) ;
}
rcButton.left++ ;
rcButton.top++ ;
rcButton.right -= nOffset ;
rcButton.bottom -= nOffset ;
}
else
{
//Draw depressed state
SetBkColor( hDC, RGBGRAY ) ;
//Draw left side
rc = rcButton ;
rc.right = rc.left + nOffset ;
DRAWFASTRECT( hDC, &rc ) ;
//Draw Top
rc = rcButton ;
rc.bottom = rc.top + nOffset ;
DRAWFASTRECT( hDC, &rc ) ;
rcButton.left += 2 * nOffset ;
rcButton.top += 2 * nOffset ;
}
// Now draw the arrows. We do not want the
// arrows to grow too large when we have a bigger than
// normal caption, so we restrict their size.
//
// rcButton now represents where we can place our
// arrows.
//
// The maximum size of our arrows (i.e. the width of rcButton)
// has been empirically determined to be SM_CYCAPTION / 2
//
n = ((GetSystemMetrics( SM_CYCAPTION )) / 2) -
(rcButton.right - rcButton.left) ;
if (n < 1)
InflateRect( &rcButton, n/2-1, n/2-1 ) ;
if (fMin)
DrawArrow( hDC, &rcButton, ARROW_DOWN ) ;
else
if (IsZoomed( hWnd ))
{
DrawArrow( hDC, &rcButton, ARROW_RESTORE ) ;
}
else
DrawArrow( hDC, &rcButton, ARROW_UP ) ;
if (fDC)
ReleaseDC( hWnd, hDC ) ;
}
} // DrawButton()
// DrawArrow
//
// Draws either a up or down arrow. The arrow is bound by the rectangle
//
VOID NEAR PASCAL DrawArrow( HDC hdc, LPRECT lprc, UINT uiStyle )
{
int row ;
int xTip ;
int yTip ;
RECT rc ;
int nMax = (lprc->bottom - lprc->top) >> 1 ;
SetBkColor( hdc, RGBBLACK ) ;
// We draw the arrow by drawing a series of horizontal lines
//
xTip = lprc->left + ((lprc->right - lprc->left+1) >> 1) ;
switch (uiStyle)
{
case ARROW_UP:
yTip = lprc->top + ((lprc->bottom - lprc->top-1) >> 2) ;
for (row = 1 ; row <= nMax ; row++ )
{
rc.left = xTip - row ;
rc.right = xTip + row - 1 ;
rc.top = yTip + row ;
rc.bottom = rc.top + 1 ;
DRAWFASTRECT( hdc, &rc ) ;
}
break ;
case ARROW_DOWN:
yTip = lprc->bottom - ((lprc->bottom - lprc->top-1) >> 2) ;
for ( row = nMax ; row > 0 ; row-- )
{
rc.left = xTip - row ;
rc.right = xTip + row - 1 ;
rc.top = yTip - row ;
rc.bottom = rc.top + 1 ;
DRAWFASTRECT( hdc, &rc ) ;
}
break ;
case ARROW_RESTORE:
default:
yTip = lprc->top + ((lprc->bottom - lprc->top-1) >> 3) - 2;
for (row = 1 ; row <= nMax ; row++ )
{
rc.left = xTip - row ;
rc.right = xTip + row - 1 ;
rc.top = yTip + row ;
rc.bottom = rc.top + 1 ;
DRAWFASTRECT( hdc, &rc ) ;
}
yTip += (nMax+1) * 2 ;
for ( row = nMax ; row > 0 ; row-- )
{
rc.left = xTip - row ;
rc.right = xTip + row - 1 ;
rc.top = yTip - row ;
rc.bottom = rc.top + 1 ;
DRAWFASTRECT( hdc, &rc ) ;
}
break ;
}
} // DrawArrow()
// This function is obsolete. Some of my apps still call it
// though so that's why it's still here.
//
BOOL FAR PASCAL ibInit( HANDLE hInstance )
{
return TRUE ;
}
/////////////////////////////////////////////////////////////////////////
// End of File: itsybits.c
/////////////////////////////////////////////////////////////////////////
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