Base64
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#include <stdio.h> | |
#include <stdlib.h> | |
#include <string.h> | |
static char const encode_map[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZ" | |
"abcdefghijklmnopqrstuvwxyz" | |
"01234567890+/"; | |
char *base64_encode(char const *data, size_t size); | |
char *base64_decode(char const *code, size_t *size); | |
int main(int argc, char *argv[]) | |
{ | |
char *encoded = NULL, *decoded = NULL; | |
size_t size = 0; | |
if (argc != 2) { | |
printf("usage: %s STRING\n", argv[0]); | |
return 0; | |
} | |
encoded = base64_encode(argv[1], strlen(argv[1])); | |
printf("Encoded: %s\n", encoded); | |
decoded = base64_decode(encoded, &size); | |
decoded = realloc(decoded, size + 1); | |
decoded[size] = '\0'; | |
printf("Decoded: %s (size=%zd)\n", decoded, size); | |
free(encoded); | |
free(decoded); | |
return 0; | |
} | |
char *base64_encode(char const *data, size_t size) | |
{ | |
size_t len = (size + 2) / 3 * 4; | |
char *code = malloc(len + 1); | |
size_t offset = 0, pos = 0; | |
unsigned char buffer[3]; | |
if (code == NULL) return NULL; | |
while (offset < size) { | |
memset(buffer, 0, sizeof(buffer)); | |
memcpy(buffer, data + offset, offset + 2 < size ? 3 : (size - offset)); | |
code[pos++] = encode_map[ (buffer[0] >> 2)]; | |
code[pos++] = encode_map[(buffer[0] & 0x03) << 4 | (buffer[1] >> 4)]; | |
code[pos++] = encode_map[(buffer[1] & 0x0F) << 2 | (buffer[2] >> 6)]; | |
code[pos++] = encode_map[(buffer[2] & 0x3F) ]; | |
offset += 3; | |
} | |
for (offset = offset - size; offset > 0; offset--) | |
code[len - offset] = '='; | |
code[len] = '\0'; | |
return code; | |
} | |
char *base64_decode(char const *code, size_t *size) | |
{ | |
size_t len = strlen(code); | |
size_t offset = 0, pos = 0; | |
char *data = NULL; | |
*size = len / 4 * 3 - (code[len - 1] == '=') | |
- (code[len - 2] == '='); | |
data = malloc(*size); | |
if (data == NULL) return NULL; | |
char decode_map[128]; | |
for (offset = 0; offset < 64; offset++) | |
decode_map[encode_map[offset]] = offset; | |
for (offset = 0; offset < *size; offset++) { | |
pos = offset / 3 * 4; | |
switch (offset % 3) { | |
case 0: data[offset] = decode_map[code[pos + 0]] << 2 | | |
decode_map[code[pos + 1]] >> 4; | |
break; | |
case 1: data[offset] = decode_map[code[pos + 1]] << 4 | | |
decode_map[code[pos + 2]] >> 2; | |
break; | |
case 2: data[offset] = ((decode_map[code[pos + 2]] << 6) & 0xC0) | | |
decode_map[code[pos + 3]]; | |
break; | |
} | |
} | |
return data; | |
} |
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