Robot to play Timberman on the Color Computer 3
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| emu.pause() | |
| j = manager:machine():ioport().ports[":joystick_rx"].fields["AD Stick X"] | |
| b = manager:machine():ioport().ports[":joystick_buttons"].fields["Right Button 1"] | |
| s = manager:machine().screens[":composite"] | |
| a = 0 | |
| c = 0 | |
| function draw_hud() | |
| if s:pixel(200,32) == 38424 then | |
| if s:pixel(442,111) == 3087104 then | |
| j:set_value(-100000) | |
| else | |
| j:set_value(100000) | |
| end | |
| a = a + 1 | |
| if a > 2 then | |
| c = 1 | |
| else | |
| c = 0 | |
| end | |
| if a == 5 then | |
| a = 0 | |
| end | |
| b:set_value(c) | |
| end | |
| end | |
| emu.register_frame(draw_hud, "frame") | |
| emu.unpause() | |
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Well,
Here is my version of your code that will go on as long as you want it. :) or at least it worked on mine for an hour lol.