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シンプルRPGチュートリアル第13回 魔法の効果に関する設定を保持するクラス
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using System; | |
namespace SimpleRpg | |
{ | |
/// <summary> | |
/// 魔法の効果に関する設定を保持するクラスです。 | |
/// </summary> | |
[Serializable] | |
public class MagicEffect | |
{ | |
/// <summary> | |
/// 魔法のカテゴリです。 | |
/// </summary> | |
public MagicCategory magicCategory; | |
/// <summary> | |
/// 魔法の効果範囲です。 | |
/// </summary> | |
public MagicTarget magicTarget; | |
/// <summary> | |
/// 効果量です。 | |
/// </summary> | |
public int value; | |
} | |
} |
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