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シンプルRPGチュートリアル第81回 フラグの情報を定義するクラス
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| using System; | |
| using System.Collections.Generic; | |
| using UnityEngine; | |
| namespace SimpleRpg | |
| { | |
| /// <summary> | |
| /// フラグの情報を定義するクラスです。 | |
| /// </summary> | |
| [CreateAssetMenu(fileName = "FlagData", menuName = "Scriptable Objects/SimpleRpg/FlagData")] | |
| public class FlagNameData : ScriptableObject | |
| { | |
| /// <summary> | |
| /// フラグの名前一覧です。 | |
| /// </summary> | |
| public List<string> flagNames; | |
| } | |
| } |
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