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@todorok1
Created August 16, 2025 06:38
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シンプルRPGチュートリアル第120回 マップ機能を管理するクラス
/// <summary>
/// マップ用Prefabをロードします。
/// </summary>
public async void LoadMapPrefab(IMapLoadCallback callback)
{
AsyncOperationHandle<IList<GameObject>> handle = Addressables.LoadAssetsAsync<GameObject>(AddressablesLabels.Map, null);
await handle.Task;
_mapPrefabs = new List<GameObject>(handle.Result);
handle.Release();
if (callback != null)
{
callback.OnFinishedLoad();
}
}
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