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シンプルRPGチュートリアル第39回 戦闘の開始処理を行うクラス
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/// <summary> | |
/// 戦闘の開始処理を行います。 | |
/// </summary> | |
public void StartBattle(BattleManager battleManager) | |
{ | |
SimpleLogger.Instance.Log("BattleStarterのStartBattleが呼ばれました。"); | |
_battleManager = battleManager; |
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