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シンプルRPGチュートリアル第88回 イベントのページを制御するクラス
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| /// <summary> | |
| /// イベントの処理を開始します。 | |
| /// </summary> | |
| /// <param name="eventProcessor">イベントの処理を行うクラスへの参照です。</param> | |
| /// <param name="eventFileData">実行するイベントのデータ</param> | |
| public void StartEvent(EventProcessor eventProcessor, EventFileData eventFileData) | |
| { | |
| _eventProcessor = eventProcessor; | |
| _eventFileData = eventFileData; | |
| _targetEventProcess = _startProcess; | |
| ExecuteEventProcess(); | |
| } |
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