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@todorok1
Created June 29, 2025 08:52
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シンプルRPGチュートリアル第88回 イベントのページを制御するクラス
/// <summary>
/// イベントの処理を開始します。
/// </summary>
/// <param name="eventProcessor">イベントの処理を行うクラスへの参照です。</param>
/// <param name="eventFileData">実行するイベントのデータ</param>
public void StartEvent(EventProcessor eventProcessor, EventFileData eventFileData)
{
_eventProcessor = eventProcessor;
_eventFileData = eventFileData;
_targetEventProcess = _startProcess;
ExecuteEventProcess();
}
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