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@todorok1
Created July 22, 2025 15:30
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シンプルRPGチュートリアル第112回 セーブ機能のテストを行うためのクラス
/// <summary>
/// データを読み書きするセーブ枠のIDです。
/// </summary>
[SerializeField]
int _slotId = 1;
void Start()
{
}
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