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Created Dec 5, 2020
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
/// <Summary>
/// ウィンドウを作成するサンプルです。
/// </Summary>
public class MyWindow : EditorWindow
/// <Summary>
/// ウィンドウを表示します。
/// </Summary>
static void Open()
var window = GetWindow<MyWindow>();
window.titleContent = new GUIContent("オリジナルのウィンドウ");
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