mGear Post Script StudioLibrary Import
import os | |
import pymel.core as pc | |
from studiolibrarymaya import animitem | |
basename = os.path.basename(pc.sceneName()) | |
filename = os.path.splitext(basename)[0] | |
directory = os.path.dirname(pc.sceneName()) | |
# Find *.anim folder starting with same name as current file | |
anim_folder = None | |
for f in os.listdir(directory): | |
if f == (filename + ".anim"): | |
anim_folder = f | |
# Loading an animation item | |
if anim_folder: | |
item = animitem.AnimItem(os.path.join(directory, anim_folder)) | |
item.load( | |
objects=[], | |
namespaces=[], | |
option=animitem.PasteOption.ReplaceCompletely, | |
connect=False, | |
currentTime=False | |
) |
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