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Programming is for AIs. Let's go shopping.


Programming is for AIs. Let's go shopping.
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tomaes / joymin.asm
Last active Aug 29, 2015
c64 / MOS 6510: lazy joystick test (port #2)
View joymin.asm
; lazy joystick test
* = $7c ; auto start in VICE
LDA $DC00 ; get port byte
STA $05F4 ; mid-screen
BVC *-6 ; 8 bytes total
tomaes / glitch101
Last active Aug 29, 2015
toggle bit 5 'til you pass out. (c64)
View glitch101
0 s=53265:a=32:b=223:c=53280:pokec,.:pokec+1,.
1 pokes,peek(s)ora:pokes,peek(s)andb:::::::::::goto1
tomaes / vscroll
Created Mar 5, 2014
an attempt to do a credits scroll routine in glorious Commodore Basic v2 (c64); works, but sucks. ;)
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1 rem roll dem credits
2 s=53265:k=240:a$(.)="yo!":a$(1)="let's scroll":a$(2)="upwards":a$(3)="smoothly"
3 printa$(i):i=(i+1)and3:forn=7to.step-1:pokes,peek(s)andkorn:forx=.to49:nextx,n:goto3
tomaes / glitch rumba
Last active Aug 29, 2015
rhythmic audio / video glitching in 11 bytes (c64)
View glitch rumba
; glitch f-art
* = $1000
loop EOR $A2
NOP ; makes everything look much saner ;)
; AND $C5 (fake interactivity :P)
STA $D011
STA $D418
tomaes / text noise
Created Mar 8, 2014
19 bytes text noise effect (c64)
View text noise
; fill screen with 'text noise' (19 bytes with SEI)
* = $1000
loop EOR $D012
STA $0400,y
STA $0400+256,y
tomaes / mini maze
Created Mar 15, 2014
shortest maze generator on the 64? (and most other Commodore machines)
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0 ?spc(rnd(.)+.5)"#";:run
tomaes / glitchshifer_code_review
Created Mar 15, 2014
glitchshifter by 4mat explained
View glitchshifer_code_review
; glitchshifter by 4mat explained
* = $7c ; starts in Zeropage. Overwrites some BASIC interpreter parts;
; faux autostart in VICE due to RUN (+return! just that would
; suffice)
SBC $a1 ; Accu minus (slowly updated) system timer byte ($A1)
SEI ; stop interrupts to halt timer temporarily and add some speed-up,
; inner loop starts
ORA $a2 ; bitwise OR'ed Accu with fresh timer data from fast sys timer ($A2)
; (but: the Accu rarely changes in this very fast inner loop)
tomaes / bella maze
Created Mar 17, 2014
Nicely colored and evolving maze-like patterns.
View bella maze
0 poke646,2+(peek(143)and3):printchr$(206.5+rnd(1)-(peek(161)/2and31));:run
tomaes / snaaakes
Created May 7, 2014
long-winded obstacle things coming your way (c64)
View snaaakes
* = $7c
loop tax
sta $0774,x
jsr $e965 ;\n
jmp loop
tomaes / errglich0mat
Created May 7, 2014
System messages breaking off a wall. Try to press some keys. (c64)
View errglich0mat
* = $7c
loop ldy $c5 ;interactive \o/
jsr $f12b ;errout, y offset
jsr $e965 ;pinch o' magic scrolling salt
jmp loop ;awaaay...
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