View ps-export-layers-to-png.jsx
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#target photoshop | |
// $.level = 2; | |
/* | |
* Script by Tomek Cejner (tomek (at) japko dot info) | |
* based on work of Damien van Holten: | |
* http://www.damienvanholten.com/blog/export-groups-to-files-photoshop/ | |
* | |
* My version adds support of nested layer groups, | |
* and exports single layers in addition to groups. |
View dabblet.css
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* { | |
font-family: arial; | |
} | |
.diw { | |
border-radius: 10px; | |
width: 200px; | |
margin: auto; | |
} |
View crashlog.txt
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Process: Ingredients [63019] | |
Path: /Applications/Ingredients.app/Contents/MacOS/Ingredients | |
Identifier: net.fileability.ingredients | |
Version: 1.0 (1.0) | |
Code Type: X86-64 (Native) | |
Parent Process: launchd [282] | |
User ID: 501 | |
Date/Time: 2012-09-07 00:05:09.957 +0200 | |
OS Version: Mac OS X 10.8.1 (12B19) |
View pom.xml
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<?xml version="1.0" encoding="UTF-8"?> | |
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd"> | |
<modelVersion>4.0.0</modelVersion> | |
<groupId>com.example</groupId> | |
<artifactId>my-project</artifactId> | |
<version>0.0.1-SNAPSHOT</version> | |
<dependencies> | |
<!-- none yet --> |
View app.rb
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require 'sinatra' | |
get '/' do | |
@name = ENV['USER'] | |
erb :main | |
end |
View pom.xml
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<?xml version="1.0" encoding="UTF-8"?> | |
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" | |
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd"> | |
<modelVersion>4.0.0</modelVersion> | |
<groupId>com.example</groupId> | |
<artifactId>my-project</artifactId> | |
<version>0.0.1-SNAPSHOT</version> | |
<dependencies> | |
<dependency> | |
<groupId>com.yammer.dropwizard</groupId> |
View absurd_rest_service.js
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/* | |
Before running, install express by running | |
npm install express | |
and run with: | |
node absurd_rest_service.js | |
in this script's directory. |
View .gitignore
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# xcode noise | |
build/* | |
*.perspective | |
*.perspectivev3 | |
*.pbxuser | |
*.xcworkspace | |
*.mode1 | |
*.mode2v3 | |
*.mode1v3 | |
xcuserdata |
View Game.h
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#import <Foundation/Foundation.h> | |
#import <Sparrow-Framework/Sparrow.h> | |
@interface Game : SPSprite | |
@end |
View bmf.lua
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module( ..., package.seeall ) | |
-- AngelCode bitmap font support | |
-- Updated for Graphics 2.0 | |
-- Download sprite module from https://github.com/coronalabs/framework-sprite-legacy/raw/master/sprite.lua | |
local sprite = require( "sprite" ) | |
-- Specify an Angelcode format bitmap font definition file (".FNT") | |
-- The spritesheet(s) that this file references need to be located in the resource directory. |
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