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Tomek Cejner tomekc

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View objects_in_lua.lua
-- Table based object with method
function newPerson(name)
local M = {
name = name,
age = 0,
M.greet = function (self)
print ("This is " .. .. ", I am " .. self.age)
View composer_scene.lua
local composer = require( "composer" )
local scene = composer.newScene()
-- include Corona's "physics" library
local physics = require "physics"
function scene:create( event )
-- Called when the scene's view does not exist.
-- INSERT code here to initialize the scene
View puzzle15.html
<!DOCTYPE html>
<html lang="">
<meta charset="UTF-8">
<link rel="stylesheet" href="">
<style type="text/css">
* {
tomekc / SwiftNinja2.swift
Created Aug 5, 2014
Solution to Ray Wenderlich's Swift Ninja challenge
View SwiftNinja2.swift
// Solution to ultimate Swift Nija challenge
enum Suit {
case Clubs, Diamonds, Hearts, Spades
enum Rank {
case Jack, Queen, King, Ace
case Num(Int)
View dabblet.css
* {
font-family: arial;
.diw {
border-radius: 10px;
width: 200px;
margin: auto;
tomekc / crashlog.txt
Created Sep 6, 2012 crash log
View crashlog.txt
Process: Ingredients [63019]
Path: /Applications/
Identifier: net.fileability.ingredients
Version: 1.0 (1.0)
Code Type: X86-64 (Native)
Parent Process: launchd [282]
User ID: 501
Date/Time: 2012-09-07 00:05:09.957 +0200
OS Version: Mac OS X 10.8.1 (12B19)
View SimpleAnimatoin.swift
//: Playground - noun: a place where people can play
// 1. Create new iOS playground
// 2. Paste this code
// 3. Enable timeline slider (on Utilities panel, alt+cmd+0 to show)
// 4. After letting the animation play, move the slider :)
import UIKit
import XCPlayground
tomekc / pom.xml
Created Nov 7, 2012 — forked from codahale/pom.xml
Take this and save it as pom.xml in your project directory.
View pom.xml
<?xml version="1.0" encoding="UTF-8"?>
<project xmlns="" xmlns:xsi="" xsi:schemaLocation="">
<!-- none yet -->
tomekc / app.rb
Last active Oct 12, 2015
Sinatra kickstart boilerplate: HTML5 + Bootstrap + jQuery
View app.rb
require 'sinatra'
get '/' do
@name = ENV['USER']
erb :main
tomekc / CoronaSDK-Snippets.lua
Created Dec 3, 2015
Handy Corona SDK snippets for games
View CoronaSDK-Snippets.lua
-- Disable pixel smoothing
display.setDefault( "magTextureFilter", "nearest" )
-- Physics debugging: place in scene file in global scope
physics.setDrawMode( "hybrid" )
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