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let views = ["v1": v1, "super": self.view] | |
self.view.addConstraints(NSLayoutConstraint.constraintsWithVisualFormat("H:[super]-(<=0)-[v1(50)]", options: .AlignAllCenterY, metrics: nil, views: views)) | |
self.view.addConstraints(NSLayoutConstraint.constraintsWithVisualFormat("V:[super]-(<=0)-[v1(100)]", options: .AlignAllCenterX, metrics: nil, views: views)) |
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class LetItGoTableViewController: UITableViewController { | |
private enum SignInField: Int { | |
case Username | |
case Password | |
case RememberMe | |
case SignInButton | |
} | |
// MARK: - Table view data source |
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struct Position { | |
var x: Int = 0 | |
var y: Int = 0 | |
func string() -> String { | |
return "(\(x), \(y))" | |
} | |
} | |
// CustomStringConvertible provides "description" property. |
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enum GameState { | |
case NotStarted | |
case InPlay | |
case GameWon | |
case PlayingForHigherScores | |
case GameLost | |
func simpleDescription(state: GameState) -> String { | |
switch state { | |
case .NotStarted: |
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// | |
// main.cpp | |
// ctci-3-3 | |
// | |
// Created by Tomasz Szulc on 14/07/15. | |
// Copyright (c) 2015 Tomasz Szulc. All rights reserved. | |
// | |
#include <iostream> |
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class MessageControl: UIView { | |
@IBOutlet weak var textField: UITextField! | |
@IBOutlet weak var actionButton: UIButton! | |
override func awakeFromNib() { | |
super.awakeFromNib() | |
self.actionButton.enabled = false | |
} | |
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override func awakeAfterUsingCoder(aDecoder: NSCoder) -> AnyObject? { | |
if self.subviews.count == 0 { | |
let nib = UINib(nibName: "MessageControl", bundle: nil) | |
let view = nib.instantiateWithOwner(nil, options: nil).first! as MessageControl | |
view.setTranslatesAutoresizingMaskIntoConstraints(false) | |
return view | |
} | |
return self | |
} |
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class ViewController: UIViewController { | |
/// outlet for the control may be here if used | |
} |
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class ViewController: UIViewController { | |
@IBOutlet weak var textField: UITextField! | |
@IBOutlet weak var actionButton: UIButton! | |
override func viewDidLoad() { | |
super.viewDidLoad() | |
self.actionButton.enabled = false | |
} | |
@IBAction func onActionPressed(sender: AnyObject) { |
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enum SegueIdentifier: String { | |
case ToRed = "Red" | |
case ToGreen = "Green" | |
case ToBlue = "Blue" | |
init?(_ rawValue: String?) { | |
let out = SegueIdentifier(rawValue: rawValue ?? "") | |
if rawValue != nil && out != nil { | |
self = out! | |
} else { |