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@tsubaki
Created April 16, 2014 02:54
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子オブジェクトの表示を一気に消す
using UnityEngine;
using System.Collections;
[ExecuteInEditMode]
public class RenderTest : MonoBehaviour
{
void OnEnable ()
{
var rendererList = GetComponentsInChildren<Renderer> ();
foreach (var renderer in rendererList) {
renderer.enabled = true;
}
}
void OnDisable ()
{
var rendererList = GetComponentsInChildren<Renderer> ();
foreach (var renderer in rendererList) {
renderer.enabled = false;
}
}
}
@tsubaki
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tsubaki commented Apr 16, 2014

howto use : 適当な親オブジェクトに貼っつけてenableのチェックを外したり入れたりする。

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